Valheim

Valheim Dev Tracker




29 Aug

Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by magnificent moose: If you play through Big Picture you can define your own controller config and remap your buttons from there I think. Might take some tinkering if you want to fine tune button mappings for every possible situation, but basic changes should be easy enough to do.

As a former console peasant who plays on a controller exclusively I personally don't have problems with the defaults however. I find them fairly intuitive and reasonably well thought out in this game.

My husband plays VH using his controller this way and he confirms this works well for him too.
Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by legacyrunner25: No man's sky uses a VERY unique algorithm. Every time you load you are actually reloading those terrains as fresh (look at the frustration of players having terrain regenerate into base builds)

I'm over 1000 hrs in NMS and this is the thing that makes me the CRAZIEST. I have a super cool underground base which I have to clear out every time I go there. After doing it a few times I basically just abandoned it. Same with the base I built embedded in a cool pillar on another planet.

Personally, between the two approaches I actually do like VH's better. If you use this mod, and think about your builds before you make them, you can reduce the risk of losing the cool things you crea... Read more
Comment
    Munin on Steam Forums - Thread - Direct
Nope, the console + commands are still in the game.

After you have launched the game with the -console option, simply press F5 to open the console. Then execute the commands "devcommands" and "debugmode".
Comment
    Munin on Steam Forums - Thread - Direct
You're welcome!
Comment
    Munin on Steam Forums - Thread - Direct
You can place multiple workbenches at a distance from each other which will increase or expand your build area. The white circle with a dotted outline that you see on the ground will show you the area you can build in.

If you want to use mods, you could e.g. use ValheimPlus with which you can modify the workbench radius. - https://www.nexusmods.com/valheim/mods/4

28 Aug

Comment
    nodehappy on Steam Forums - Thread - Direct
You'll need to pay for your own server if you want a persistent server. There's nothing else I can tell you on the matter.
Comment
    Irongate Smiffe on Steam Forums - Thread - Direct
Hello VIP854.

I am not sure why, but something with the 2000 series Nvidia cards makes them have worse performance than 1000 and 3000 series GPU with Valheim.

I have been trying to test this for a long while, but it always seems to be diffrent issues with each card, (2060,2070,2080) and each manufactures (MSI, Asus, etc.)

This video is one we post alot on discord when users are having bad FPS and some get helped by it =)

https://www.youtube.com/watch?v=6IBkMW39egU
Comment
    Irongate Smiffe on Steam Forums - Thread - Direct
Only time there is a flavour text like that is when you die, after you have died within 10 minutes of previous death. And it basicly means you didn't lose any skillpoints this time.
Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by Rooks01:
Find your valhiem/irongate folder in your appdata local files, go in there and find the "worlds" folder, you should see the names of your worlds that you play on, copy the one you want to save and save it elsewhere on your computer. This is also how you share worlds with friends, you take a world file and put it in that folder. It'll then show up in game with whatever file name it is. Easy peazy. Hard part is finding the valhiem folder. Mine is in my user app data under "irongate"

Just to add to these great instructions, the path on most computers is: C:\Users\Username\AppData\LocalLow\IronGate\Valheim\ - where it say's Username, change it to your account name.

Thanks Rooks01! T... Read more
Comment
    Latcady on Steam Forums - Thread - Direct
Hmmm... just looking at that list I'd suggest uninstalling the armor & weapon mods first, re-verify the game through Steam, and try your combat again.

If that works, then add the mods you removed back one at a time & test in between each addition to see if you can find the one that's borking your attack animation up.

If not, you may want to put the time into doing the more drastic suggestion I had and trying that process again but with ALL the mods.

But! Hopefully in the meantime someone else has some other more specific advice for you to try.

Good luck!
Comment
    Latcady on Steam Forums - Thread - Direct
Optimization is kind of an on-going work through a games development, usually the bulk of it is done at the end just before retail release but some can be included in content releases or hot-fixes... it tends to be an incremental process though up till full release.

However, there is a quick pass of tweaks you can do pretty easily may be helpful to getting your computer to work around the CPU load the game currently can cause in certain situations - https://www.reddit.com/r/valheim/comments/liz... Read more
Comment
    Latcady on Steam Forums - Thread - Direct
Can you list out what mods you installed? Someone here may have solved a similar problem with one.

Otherwise you may be better of going to Nexus and looking on the comment pages for those mods to see if you can find any clues, or asking on those mod comment pages.

One thing you might try first is uninstalling the mods completely, delete your config file & re-verify your Valheim installation through Steam... and then reinstalling the mods one by one and firing the game up in-between each mod install and testing your combat & stuff for a few minutes. That way you may at least be able to figure out which mod is causing the problem so you can look specifically at that Nexus page. And sometimes just doing that fixes issues like this.

Hope you find a solution, that sounds really frustrating :steamsad:
Comment
    nodehappy on Steam Forums - Thread - Direct
Iron Gate nor its publisher has an obligation to disclose finances as you are not an investor or proprietor. You have made an Early Access purchase by the descriptions of Early Access, defined by Steam as Early Access. Neither of which gives you a stake in the game's profits nor does it allow you to mandate the game's direction. Instead, you can provide feedback to influence the game's approach at the consideration of the game's proprietors.
Comment
    nodehappy on Steam Forums - Thread - Direct
By posting in Steam Discussions you have made your discussion available to a variety of opinions. If you do not like the differing opinions then posting isn't recommended.
Comment
    nodehappy on Steam Forums - Thread - Direct
Originally posted by HansHasHands: Question still being ignored

You are not an investor, by the definition of an investor, as you do not receive a profit. However, you have made an Early Access purchase by the descriptions of Early Access, defined by Steam as Early Access. Neither of which gives you a stake in the game's profits nor does it allow you to mandate the game's direction. Instead, you can provide feedback to influence the game's approach at the consideration of the game's proprietors.
Comment
    nodehappy on Steam Forums - Thread - Direct
Investor: a person or organization that puts money into financial plans, property, etc. with the expectation of achieving a profit.
Early Access: Early access, also known as early funding, alpha access, alpha founding, or paid alpha, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game. Those that pay to participate typically help to debug the game, provide feedback and suggestions, and may have access to special materials in the game. The early-access approach is a common way to obtain funding for indie games, and may also be used along with other funding mechanisms, including crowdfunding. Many crowdfunding projects promise to offer access to alpha and/or beta versions of the game as development progresses; however, unlike some of these projects which soli... Read more

27 Aug

Comment
    nodehappy on Steam Forums - Thread - Direct
It is an enjoyable video for sure. I wouldn't mind a series on Netflix or Hulu.
Comment
    Latcady on Steam Forums - Thread - Direct
If you're worried about someone new being a possible troll, one thing to do when you're first allowing a new person into your world is to make a copy of your world file BEFORE you let them log in and just save it in a folder - that way if they're good, awesome no need to do anything else! But if they do suddenly start messing things up, you can get rid of them and restore your old save.

Not 100% perfect but it will mean you won't lose EVERYTHING, just what was done after this troll joined you.
Comment
    Latcady on Steam Forums - Thread - Direct
Originally posted by joemama32113: im trying to find players to play wit. im pretty new to the game tbh

Check out the ... Read more
Comment
    Latcady on Steam Forums - Thread - Direct
I think most of us have felt some of his pain at least in the beginning!

This is a "brutal survival game" - unlike a lot of other survival games that say they're hard, this one truly takes a lot of patience, planning & preparation to progress with the least amount of this kind of frustration. It does not cheat, there is no mechanic to mob spawn your tombstone... it is just unforgiving if you try and rush around without a solid plan, or backups to your solid plan. Husband would be better off slowing his roll and figuring out a new approach so he doesn't have this experience. Most people only die when they make a mistake - I know in my case every one of my deaths have been entirely my fault one way or another.

This is a recent thread here where a LOT of great strategy and tactics were discussed, it might be useful to take a read through! ... Read more