Valheim

Valheim Dev Tracker




23 Jun


22 Jun

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We hope you’re all having a fun time with Hildir’s Request so far! We’ve got a few miscellaneous fixes for you today which should hopefully make everything a bit smoother.

Patch notes:
Fixes & Improvements:
* Re-added missing Smelter hoover text
* All clothes sold from Hildir now only provide 1 armour
* Equipped items will no longer be moved when the “place stack” button is used
* Dead Raiser and Shield staff can now be upgraded to level 3
* Fixed AI updates behaving wrong (mobs should feel more responsive again)
* Spawners for Hildir mini-bosses now only appear in actual “Hildir dungeons”
* Tweaked Black forge extension Vice recipe
* Fixed descriptions for World modifier resource rate to correct 2->1.5 and 3->2 values, and added a x3 option
* Fixed an issue where Riding skill was not improving
* Fixed descriptions and typos in world modifiers
* Fixed misaligned text in connection panel
* Added resource rate options
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Jun


16 Jun

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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This update is for the Public Test version of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Public Test branch on Steam by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.

To access with Microsoft / PC Game Pass, launch the Xbox Insider Hub app. Navigate to ‘Previews’, and then find ‘Valheim Public Test’. Select ‘Join’. Wait for the registration to be complete to be directed to the Store and then install ‘Valheim Public Test’.

Be aware that there might be some minor offsets between the PC and console versions, but that we are aiming to keep the two as consiste...
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12 Jun

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This patch includes a lot of optimisations for many underlying systems of the game – this to improve in-game performance for both small and large worlds, network performance, load times and to drastically decrease save file sizes. We hope that these changes will be a significant improvement for some of you!

You’ll also find the midsummer items enabled again, so place down a maypole and go dancing!


Detailed patch notes:
* Midsummer items enabled (Maypole & Midsummer crown)
* Many performance, memory and networking improvements for both new/unexplored and old/explored worlds
* World save file size greatly reduced
* Fixed endless loading of save manager when switching tabs too fast
* World save files that are corrupt, have load errors or have missing meta files can now be restored from the most recent backup directly from within the Select World menu by pressing the "Start" button.
* Save file stability & issues fixed
* Decreased load ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Jun


02 Jun


01 Jun

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Further problem solving in today's patch!

Like last time, this patch makes your saves significantly less backwards compatible than other patches, so make sure you really do make extra backups this time. As always, we will do our best so that you will be able to continue with your save files when this goes live, but there is always a risk that you might have to restore your backups when playing on the public test.

Patch notes:
* Fixed issue with some worlds not showing up correctly
* Fixed an issue with creating a character with the same name as a previous one
* A permanent backup is now created when loading into a new world version in case you want to revert back
* Bed issues fixed
* Issue with monsters moving before finished being staggered fixed
* Fixed issue where monsters could have the wrong weapon after exiting and re-entering an area
* Fixed issue with loading worlds on dedicated server
* Worlds with underscores in their names ...
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 May

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Hello vikings!

Lately we have been getting a lot of questions regarding mods, and what we as a company approve of – as well as what we don’t approve of. Therefore we thought we’d try and clear things up a little bit.

First of all, while we don’t have any official mod support, we are definitely happy to see that people are engaging with our game and creating their own mods for it. It’s definitely flattering that you want to be creative and add your own ideas! Iron Gate not having any official mod support essentially means that any creating and using of mods is done at your own risk, and that we can’t guarantee that mods will be compatible with newer versions of the game.

The thing that we’ve been getting the most questions about, however, is the phenomenon where mods cost money. We definitely understand that you spend a lot of your time on creating a mod, and that you might want financial compensation for that, but Iron Gate does not condone locking modded con... Read more