Valorant

Valorant Dev Tracker




12 Dec

Comment

Originally posted by _feeliN

Thank you very much for answering me. You are a very friendly and sympathetic team. <3

Of course! And thank you for engaging with us :)

Hi I’m Brian Chang, an analyst on VALORANT’s Insights team, here with Insights Researcher Coleman “Altombre” Palm. We’re here to talk to you about our approach to using data to help keep our game balanced and enjoyable for you.

In this article, we’ll first cover our general philosophy behind how we use data to help inform changes to our game. We’ll then walk you through an example that shows how past data was used to inform changes to an Agent.

DATA IN GAME BALANCE PHILOSOPHY

On the balance team, our primary goal is to make sure that the game is a fair experience for every player. You can read David “MILKCOW” Cole’s insightful post on game balance in VALORANT ...

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Greetings from the Foundations Area!

Like our name suggests, we’re the teams that make up the technical foundation of VALORANT covering things like gameplay performance, tools, engine development, core gameplay systems, and our data pipelines. Our teams in the area are: Game Systems, Content Support, Gameplay Integrity, and Data Operations.

One of the main goals for our area since it’s start has been to have you as players focus more on playing rather than if the game is working. We’ve come a long way since the early days of closed beta but we’ll admit, there have been a couple of bumps here and there (Looking at you patch 1.11 hitch on death!) Our work isn’t done but we want to thank you for joining us on this journey and are looking forward to sharing with you the system improvements we have in store for VALORANT in 2021!

—Steven Eldredge (Riot Roopkool), Kevin O’Brien (Riot Koalifer), James Beaumont-Field (BF Butterknife) and all of the Foundations Area...

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Hey VALORANT,

Although poring over data is a big part of the Insights team’s job (either from talking to you, through surveys and playtests, or analyzing how you're interacting with the game through in-game data), much of what we do doesn't involve data at all!

A huge chunk of our time is spent working with teams across VALORANT to help them define their goals and figure out what success looks like. We invest that time so that we can have a crystal clear understanding of whether we're doing the right things for you.

The long and short of it is this: Thank you for the opportunities to learn about VALORANT.

One of our favorite examples goes all the way back to Feb. 2019, when we ran our first playtests with players outside of Riot. We’d been developing the game for quite a while, but couldn’t get a read on what was and wasn’t working for you -- the players who we’re making this game for. We spent months working with producers and designer...

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Comment

Originally posted by roaringsquid_69

Rush Phantom or Winter Wonderland. Which one do y'all like more?

"Walking in a winter wonderland" 🎵

Comment

Originally posted by GimmeTheZoppety

First of all, great job so far. I especially loved the singularity skin pack. Now onwards to the Qs:

1 is there a plan for every gun to have an approximately even amount of skins (e.g. i sadly cannot flaunt my poor lil stinger in a similarly fashionable way as my phantom) ?

2 where from does one acquire the neat riot gun buddy i saw in the first strike tournament? Did i miss something there along the way?

Edit: stopped screaming

*notices the size of the font* okay calm down

Comment

Originally posted by Fourt-Nuyt

How is your day going?

The past few weeks were extremely busy for me, but today I had a bit more of a break thankfully. :) Thanks for asking!! Hope your day is going well!

Comment

Originally posted by DevanshuAnada

Hey, at the outset I would like to tell you that I am completely in love with all the gun skins that are already out and I really appreciate the level of detail in each one of them. I would like to ask you that whether designing these skins is a super fun task to do or does it get hectic and difficult sometimes? Also, do you all also actually play the game regularly or you get enough of it by just designing the skins xD?

Personally, I dont ever find brainstorming new skinlines boring. It's always fun to figure out "What would players want to see next? What can we improve on?" We really do love our job and want the best in this game. We do actively play the game as well because, how are we supposed to be good at our job if we don't play the game enough to know what players want out of this game too? :)

Comment

Originally posted by GinjaNinjaYT

Three words: Nerf. Gun. Skins.

One word: BlastX

Comment

Originally posted by hicheckmypassword

What does research do?

Researchers are great! They are a strategic advisory group that help us gather info about our playerbase through surveys, playtests, focus groups, etc. Premium Content relied heavily on researchers to help us put thematic content in front of players and get an understanding of what thematics appealed to who, they even flew around the world having playtest sessions in various countries/regions to see what the global sentiment around Valorant was to help us validate our game thesis

Comment

Originally posted by thisnotfor

Where can I go to enable emails?

If you log into your Riot Games account, and go to "Privacy", click Enable for communication from Riot!

Comment

Originally posted by Beelzebubflies

I like how everyone says Ba-Bam! after sending the gun buddy. are there any other ways to unlock the buddy or you just need to get ba-bammed by you guys?

I honestly am not sure what everyone else says, but I just say it because I thought it was funny lol. You dont need to say it to get it. xD

Comment

Originally posted by aysrin

supa high level tactics, yeah?

... ... ... I AM THE HUNTER!!

Comment

Originally posted by iPlayOnlyViper

Sorry to include myself to this specific post but I am pretty much same as OP post in this, I also like collecting gun buddies and was wondering if its possible to get one too? (Upéx#000)

Also if you see this I was wondering if some gun bundles like this xmas one, if they are staying in the rotating shop or are they up for 2 weeks and then gone from the shop/rotating shop forever or maybe coming next winter again etc?

Sorry for my bad english.

Aww! I also am a gun buddy collector so I appreciate other players who also have a love for gun buddies! There you go! You should have it now!

Comment

Originally posted by Spideraxe30

He was amazing in First Strike

I'm showing him this comment right now hehe

Comment

Originally posted by Spideraxe30

He was amazing in First Strike

He really was :) Thank you so much!

Comment

Originally posted by akko_7

Ah cool, thanks for the response. It's good to hear it works both ways, with the main focus being the "awesomeness" value of each skin.

Definitely difficult to get that balance right all the time, but I appreciate you guys fighting for prices to reflect what players will enjoy.

Thanks so much friend :) We appreciate you listening!

Comment

Originally posted by Arkiece

Obviously my voice is just one, I'm not trying to presume my own importance, but I don't think agent skins would be healthy for the game.

Every game promises they will not hamper gameplay, especially the more competitive/serious games like CS or Rainbow Six, and they usually end up causing some kind of issue eventually.

CS had major problems with the visibility of their skins for a long time, and it's still not fully resolved, if much better than it was in the past.

Rainbow Six has both visibility and identification problems with their skins; not only are some skins (cough Ember Rise, cough) harder to see in some scenarios, some of the skins make it genuinely hard to tell one operator from another on the fly.

While Valorant has a couple of things going for it that could make these less problematic, namely very good visibility and quite unique characters that stand out, given enough new Agents and enough skins per A...

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That's super well thought out! Thank you so much for sharing your thoughts :)

Comment

Originally posted by LLaigend

Ikr they announced it a year ago and left it. I hope its not as bad as the first BOTW and is delayed for like a year or two

Same. :( They're prob finding it super hard to ship. As a fellow dev, I get it. But I'm also waiting for so long!

Comment

Originally posted by Vacre

You were always my favourite riot employee!

WERE? past tense? :D