Valorant

Valorant Dev Tracker




14 Apr

Comment
    /u/RiotArkem on Reddit - Thread - Direct

Originally posted by Jaywearspants

Arkem, I see a lot of folks fear mongering about how this is "unprecedented" access to give for an anti-cheat. Can you speak to this at all? I find it hard to believe that this level of access (ring 0) isn't utilized by Battleye or EAC. I understand your driver is loaded on startup and that's what allows it to detect things those can't - but my understanding is those more or less all operate with the same level of permissions as Vanguard. I'm in favor of this and just trying to best understand it.

Many anti-cheat systems use kernel drivers, most of them don't talk about it as much as we do.

As far as I understand it both Battleye and EAC both use kernel drivers as part of their anti-cheat protection.

Comment
    /u/RiotArkem on Reddit - Thread - Direct

Originally posted by HappyBunchaTrees

"I'm sorry you feel that way"

What a cop-out, I'd rather deal with the odd cheater inside a reactionary based anti-cheat than this horseshit right here. Are you trying to tell me all Riot employees have this installed on their work PCs? I bet there's an employee version of Vanguard that doesn't open your machine so you guys can protect your assets while putting the rest of us at risk.

Of course not, every computer that's currently playing VALORANT has Vanguard installed including Riot employees' personal and work computers.

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    /u/RiotArkem on Reddit - Thread - Direct

I replied a few dozen times in a thread on Sunday, here's a link to the most in depth comment I wrote: https://old.reddit.com/r/VALORANT/comments/fzxdl7/anticheat_starts_upon_computer_boot/fn6yqbe/

Comment
    /u/RiotArkem on Reddit - Thread - Direct

We're definitely not using the same servers as League of Legends but we're part of the same Riot Direct network. If you submit a support ticket with your ISP and location we can look into it to see if there's something wrong on our end.

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    /u/RiotNu on Reddit - Thread - Direct

Originally posted by Davban

Nah, all my friends run 200+ fps rigs but keep everything on low for optimal frame rates.

Machines pulling those kinds of numbers are unlikely to see a frame rate difference when setting the quality settings to High. The quality settings create more work for the GPU. Machines with relatively recent GPUs tend to be CPU limited rather than GPU limited in VALORANT, so you don't lose any performance by turning them up.

These settings do impact performance of older hardware that's GPU bound.

Comment

We're likely going to revise the crosshair controls to ensure people can't mix even and odd thicknesses. No loss in capability, but should get rid of some confusion.

Comment
    /u/RiotArkem on Reddit - Thread - Direct

Originally posted by Germanspartan15

Great, I appreciate the quick support.

This kind of info needs to be in the installer or on the download page. Crazy that I had to put in so much effort to get this information.

I’m sure a lot of players would feel more comfortable with an official response on this matter. Please consider it.

Thanks!

We have articles about it on our support site and briefly mention it on the game download page but we're also adding a notification during the patching process to make it clearer (I think this notification will come out today but I'm not 100%) eventually the notification will also link to our support articles.

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    /u/RiotArkem on Reddit - Thread - Direct

Originally posted by WarpathII

Any word on a fix for the reports about negative performance in other games? I experienced this quite a bit myself over the weekend after installing and it's flat our ruining other games for me. I can't see people keeping this installed if these issued don't get addressed pretty quickly

If you submit a support ticket we can try and troubleshoot it for you and if we find an issue your help will make it much more likely we can fix it for everyone.

Comment
    /u/RiotArkem on Reddit - Thread - Direct

Originally posted by BucePla

for some reason I am unable to uninstall this Vanguard program. I went through all the steps given on the support page, and nothing has removed this program. I am given a message to terminate the program, but it never goes away. Wtf ... is this

What happens when you type:

"sc delete vgc" and "sc delete vgk"

into an administrator command prompt?

Comment
    /u/RiotArkem on Reddit - Thread - Direct

Originally posted by NippleSnipplez

Riot Arkem, a lot of people have been saying that this driver on startup should be toggleable for when the game is not running. How do you feel about this? Is it possible we could get this?

We'll look into it, we might be able to make a toggle.

In the mean time you can toggle it manually via the uninstall process. You can uninstall Vanguard separately from the game and reinstall it when you'd like to play again.

Details on how to uninstall Vanguard are here: https://support-valorant.riotgames.com/hc/en-us/articles/360044648213-Uninstalling-Riot-Vanguard

Comment
    /u/RiotArkem on Reddit - Thread - Direct

Originally posted by Marleysan

For those concerned having basically a rootkit running on kernel level of my laptop all the time like me, can we have a "bandage" solution like a toggle option on the launcher of valorant?

By that I mean having the vanguard anticheat turned off by default on windows startup, and when, only when I decide that it is time to play valorant I fire up my valorant launcher that tells me "hey look the vanguard anticheat system is off you need a system restart to turn it on JUST FOR THIS NEXT STARTUP". So I restart my computer knowing that this time the vanguard anticheat WILL actually start on boot and I play my couple of games and I'm all good (not really but still). Afterwards when I'm finished I close off valorant, and I reboot my pc knowing that during the following startup the anticheat will not be starting again.

I know I will still have a backdoor open on my computer during all the time I'm playing valorant and when the pc remains on after playing but at least I'm in...

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We don't have a toggle like that available right now but we will consider adding one.

You can effectively implement something like this yourself by uninstalling Vanguard once you're done playing. The game launcher will reinstall it for you next time you'd like to play (it's a small download so it shouldn't take more than a few seconds).

To uninstall Vanguard you can go to Add/Remove Programs and select "Riot Vanguard" or for a more thorough description of the process you can check this article: https://support-valorant.riotgames.com/hc/en-us/articles/360044648213-Uninstalling-R...

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Comment

Originally posted by GIJared

Hello! Really enjoying the game. I have a question I was considering making a thread about, but here you are!

Does the extra 20% apply to purchased valorant points only, or does it take into account the purchased valorant points AND the bonus points?

For example, if I spend $99 in the beta, I get 9500+ 1500 bonus valorant points, for a total of 11,000.

If it includes the bonus points, I expect to receive 13,200 valorant points when the game launches. However, if it only applies to the 'purchased' points, we're looking at 11,400. This is a difference of 1800 valorant points. This is significant, as that's 1-2 high tier skins.

My bad math skills tell me the valorant point bonus is ~15% at $99, ~13% at $49, ~10% at $34, ~8% at $19, ~6% at $9, and 0% at $5. If the policy only applies to purchased points, by spending more in the beta, you're in a way rewarded less(5% extra vs a full 20%).

Just trying to understand how this works so I can make...

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It takes into account the bonus VP as well. So whatever the total VP you get and add +20% on top

Comment
    /u/RiotArkem on Reddit - Thread - Direct

Originally posted by Germanspartan15

Please provide an official writeup on how to totally remove both the game and the anti-cheat for players who wish to do so. Nobody should have to use an outside resource to figure out how to get rid of software that comes with the game and runs behind the scenes without knowing.

Please also include this information SOMEWHERE in the installation or on the official website, because it’s RIDICULOUS that I only found out about this several days after originally playing.

This all seems incredibly shady, and the fact that there is no official response other than a comment strikes me as odd, especially for an established company like Riot.

Here's our official write up on our Player Support site (from March 6th): https://support-valorant.riotgames.com/hc/en-us/articles/360044648213-Uninstalling-Riot-Vanguard

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This is awesome! Is Omen holding a knife? :D

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Originally posted by ThePlaybook_

Correct me if I'm wrong here but I think that the opposite of this (late kill shot packet is seen as valid by the server) that you get kill trading which people consider frustrating in other games, right?

correct - if the server were to process late kill shot packets, that would result in kill trading.

It's a design choice to allow it or not. You could imagine how the meta of the game changes, according to how a game handles kill trades :)

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Originally posted by TSM_Final

Any chance you could give some insight into your thought process for the monetization of the game? What were your priorities, challenges you faced, etc. Would love to learn from a veteran!

We'll probably dive more into this later at some point. The focus now is making sure the game is fun and stable. :)

Comment
    /u/RiotNaCl on Reddit - Thread - Direct

Originally posted by 30mofwebsurfing

Yea, I would be very surprised if they don't tap into the whales. I used to play a "mostly" single player mobile star wars game that let you join guilds but they we're really that big of a thing. The top 10 guilds were almost exclusively Arab run or own or entirely comprised of, the amount of money dumped into a freak single player mobile mmo blew my f**king mind. I also hope they have Arab server on launch because it's taken 4 years for overwatch to get theirs (it's rumored to drop tomorrow, and is currently used on the ptr).

Galaxy of Heroes?

Comment

You have the "HIGH NETWORK PING" indicator in the top-right of your screen. That mans you have really high latency (>100ms).

High ping will cause you to consistently lose trades like what you have here in this clip, as your opponents have significant reaction time advantage over you.

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There are a couple of possible reasons for this:

1) you are located far away from VALORANT game servers (not much you can do here until we add more server locations, OR you move closer to servers xD)

2) your ISP is having issues (you can contact them and ask for help in diagnosis)

3) there is an issue with your local network (others are saturating your network with gaming/TV streaming, your computer is slow, your router is outdated, etc..)

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Originally posted by Anon49

Do you interpolate between ticks when latency compensating? Or is tick resolution enough with 128?

We interpolate, yes - the game server takes 128 "snapshots" a second of your anim poses + position + rotation. And then for hit registration, we interpolate (the bones in the anim, the position, and the rotation) between snapshots as necessary for exact sub-tick accuracy.

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Originally posted by vooffle

Will Riot Direct be used to imrpove connections to gane servers in other Riot titles, such as League of Legends?

Riot Direct was built for League, VALORANT is their second customer!