Welcome to Patch 2.0.11, bringing you some minor fixes.
With patch 2.0.11 you will experience less backend errors related to opening chests, crafting and receiving backend errors at the end of maps. We have improved the retrying behavior by changing the time it takes on backend requests, players will not be experiencing any major difference in the game aside from less instances of losing out on hard earned loot.
In the coming updates we hope to release an update with a balancing pass for the Beastmen. The Vermintide 2 team is currently working hard on taming the beasts.
Oh boy, I hope not. If I remember correctly, ricochet having unlimited penetration was part of its design. Otherwise, not much use for it…
Welcome to patch 2.0.10. This patch has some bug fixes, tweaks improving the tracking for trueflight-type projectiles, and some sound tweaks.
In case you missed it, be sure to check out our blog post on Season 2, and whilst your at it ...
Read moreWithout it, it will feel much less responsive and harder to do heavy attacks - especially with slower weapons.
Hotfix 2.0.9.1
Heroes!
Welcome to Patch 2.0.9 for Vermintide 2. This patch looks at stability, sound and tweaks to Battle Wizard & Slayer career skills (as well as other various fixes, all outlined below).
In-case you missed it, yesterday we outlined ...
Read morePatch 2.0.8 has landed and with it some crash fixes, sound fixes and various other fixes and tweaks. Thanks for reporting these issues to us, and continue to do so over in our bug report forums if you find them.