@Uncle_Okri, thanks for the update! hmm, I’m admittedly unsure what to suggest. I have shared your report with our mod-wiz developers and I’ll be in touch when I hear back from them. Thank you for your patience.
@Uncle_Okri, thanks for the update! hmm, I’m admittedly unsure what to suggest. I have shared your report with our mod-wiz developers and I’ll be in touch when I hear back from them. Thank you for your patience.
@Valorean, the launcher developer has told me they are out of suggestions unfortunately though based on the screenshots you have shared previously, they have asked how the launcher behaves for your friend for Darktide (MS Store)?
I’m aware that the launchers between both games share many elements, so I assume this is why they are asking about Darktide and how this launcher is behaving.
@Valorean, apologies for the delay - I’m still waiting for a response from our launcher developer. I’ll continue to chase and let you know when I hear from them.
Thank you for your continued patience!
Hey there! If you could please make a thread in this subforum, our Community Support members can take a look and try to troubleshoot the issue with you.
Skeletons shouldn’t receive any friendly fire, if you’ve got a recording or some kind of evidence could you make a bug report on the forums?
Hi @Uncle_Okri,
This is pretty strange! Curious, does the issue persist after restarting the Steam client/your PC?
Also, if you unsubscribe and re-subscribe to your mods one-by-one is any specific mod causing this issue to occur after subscribing? or this the Workshop Mods menu always appearing like this for you?
Hi @Grondovol,
Hm okay, could you please provide a screenshot of your Apply Illusion crafting screen for the following characters and weapons?
Bardin - Handgun
Kruber - Repeater Handgun
Kerillian - Longbow
Saltzpyre - Crossbow
Sienna - Bolt Staff
Thank you in advance.
Is one of those things the extra emotes added on the Necromancer update on console?? Why did you guys removed it, it's almost crying material
edit: typo
We are constantly working on pet projects like this but some features just isn't ready to be released. This one unfortunately slipped through the cracks and we had to correct it. It will be released when it's ready
There is so much stuff in the works. There is absolutely no need to worry. There is much more to come :)
I’ve raised this crash in our database for investigation. Thank you for the report!
Hi @Huey2000,
I responded to your support ticket, but I’ll reply here also!
There appears to be an issue with your FSR settings. Can you please try the following -
Delete your Vermintide 2 AppData directory:
(Please note, by doing so you will lose any custom configurations/settings e.g. keybinds)
Clean reinstall of your GPU drivers:
Read moreHi @Grondovol,
We’ve checked your account in the backend and have found the challenges marked as completed, with the weapon skin rewards unlocked correctly.
Perhaps there was a temporary backend issue, or desync. Can you please check again and let me know?
Hi @JarJarBlunts,
Thanks for the update - that’s quite unusual!
We’re in a difficult spot, as it’s no longer possible for us to query this behaviour with Easy Anti-Cheat support.
The only additional thing I can suggest, would be to try installing Vermintide 2 and Easy Anti-Cheat on a different drive (if possible), to determine if there’s any odd data corruption occuring with the installs on a specific drive.
Weird indeed! Though I’m glad to hear that the issue has resolved itself
Hi @loftie,
Sorry to hear the issue is persisting.
I can only really recommend to ensure you have the latest Windows updates and Anti-Virus updates installed, and to try running through our Easy Anti-Cheat solutions a further time (in case of a different outcome).
As the culprit appears to be sqlite3.dll it may be worth researching this online, and seeing if there are any similar issues and solutions available - perhaps with a replacement .dll. Unfortunately, I’m not able to advise further on this though.
At this stage, I would usually point you towards Easy Anti-Cheat support, however they are sadly no longer accepting support tickets.
Apologies that I’ve been unable to be of more help ...
Read moreTo build the PSO’s we need to know both the mesh data and the shaders, and in our engine thisis decoupled and thus needs to be built in runtime. So in some sense we can control this by coupling meshes and shaders but this reduce the flexibility when building games.
In darktide we have done several improvements to fix this. We built alot of the pso’s directly in the launcher by figuring out what meshes and shaders we use. (note im not a expert in this field).
I can check with my colleague how hard it would be to move some of this changes.
Originally posted by Girlyvader:I can indeed say that the stuff that's coming is more than just cosmetics, yes, haha.Originally posted by Fatshark Quickpaw: As we said in the Necromancer launch announcement, definitely more stuff to come! Just can't say any specifics yet.Can you say that it's *not* just premium hats and skins?
Hey, we did actually! We posted on reddit, Steam, socials, and Discord. I did just receive access to the Xbox and Playstation news portals, so if it rolls around again, I’ll work on posting them there, too!
Edit: Seems we missed the forums. We’ll work on adding it here too, for next time.