It’s my understanding you will have plenty of time to complete it once the patch is shipped, as we’re wary people will be seriously upset otherwise!
It’s my understanding you will have plenty of time to complete it once the patch is shipped, as we’re wary people will be seriously upset otherwise!
I appreciate it’s been a long time It’s my understanding this will be patched in early June. I will see what other options we have.
@Ninaran, yep this scales with the amount of players. So, there is always an increase of some kind depending on the amount of bots.
@All just an update on this, we’ve had some internal discussions about increasing the boosted Pilgrim’s Coins values with bots… watch this space.
Some other information I thought may be useful to share, is that bots will follow the power-level of the host. When the host upgrades weapons, then all of the bots will gain the same power increase. So, it’s particularly important for the host to end with higher tier weapons to boost the bots.
Your installation is incomplete/corrupted - have you tried the Verify Integrity of Game Files option?:
Thank you for letting us know - we’ll have a look in to these!
Have asked - will report back to you!
That should solve it. Let me know if the issue persists after enabling it.
There will be an upcoming optimisation patch, especially with the recent influx of performance complaints, so I can only recommend holding out for that. Failing that, or if you’d rather not wait - providing Vermintide 2 was purchased via Steam, I’m happy to contact them and request that they issue you a refund.
Fingers crossed for you.
This does appear to be GPU-related, at least from one of the logs. There are some other solutions to try here: [PC] How to Resolve GPU Crashes – Fatshark
The next time this occurs, please include a crash report or associated console log. Thank you! [PC] How to Provide a Crash Report or Console Log – Fatshark
Sorry to hear this, we are somewhat limited here due to you being on a mobile connection.
I presume broadband isn’t an option at the moment?
From what I’m understanding, it was because our developers thought Double Buffering produced better results
Sorry for the delay, I have answers for you:
buffer_count = 3
Hey @Seasnakez,
Could you message me with your Steam profile URL please? Thanks!