Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




25 Feb

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Heheh, I’ll close it for you. :smiley: I admire how detailed your report was! Beautiful!

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No way of doing this reliably that I know of. Sorry!

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Thank you @Samoly - we’ll have a look. Do let us know if it reoccurs.

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Hotfix 4.2.2.1

  • Okri’s Challenges have been temporarily disabled in Modded Realm to prevent a crash while we work on a more robust solution.
  • Fixed a crash that could occur if a player that had left the game was votekicked.
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Thanks @Haiken, I’ve added this to our database for investigation.


24 Feb

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Super. I’ve passed this on. :slight_smile:

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
This thread is going no where constructive.
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Originally posted by asgof

i didn't say it counts as 10000000 but capping something unavoidable and which doesn't even feels like the same thing into an already small cap is just "why"

with different skins i paid for

like dwarf cosmetics dlc which had 1 new hammer and 5 identical guns

or bublehaffel purple guns

there are no actual duplicates

Illusions (red/bublehaffel/normal) don't take up any inventory space.

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Originally posted by asgof

nope a dev already said that frames and all cosmetics do count and EVERYTHING does count even your scrap resources

If you have 10,000,000 of a resource, it counts as 1 item. The stack itself is 1 item with an attrubuted value of 10,000,000.

Your inventory is about 40% hats/frames/skins/deeds, and 60% items, many of which are duplicates (but with different stats/for different builds I suppose).

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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by 𝓚ℒ𝔅.: it's quite strange to see developers think their own mechanics are '' far from ideal''. :lunar2020thinkingtiger:


quite a shame actually i've just gotten into this game and noticed alot of problems that could be solved if fatshark just applied themselves a bit more to it.
Honestly, we're fairly open and self aware of the things that can be improved on. It is a system we want to revisit, but it's finding the time to prioritise it. We want to improve systems, QOL, whilst also developing new content. The priority so far has been on developing content. Whilst some systems aren't the best they could be, they're not broken or non-functional, so priority often shifts towards new. Revisiting older ... Read more
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
Originally posted by KDD!^GRAN PITO PARA SENORITA: i have no copies i have cosmetics, about half of them
This isn't strictly true.

In terms of fixed items that are immovable:
  • You have 83 frames
  • You have 91 skins
  • You have 176 hats
  • You have 42 weave weapons

In terms of consumables you have:
  • You have 22 deeds
  • You have 7 material stacks

(illusions don't count towards a cap)

You have over 500 remaining items. I appreciate the rerolling system is far from ideal right now in the base game, but there's no need for, say, 12 glaives or 13 longbows.

The reason we cap this is... Read more
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
We didn't change the cap - but you do have 990 unique items, which is above the soft item cap. (this includes Deeds, individual items, chest & material stacks [each stack regardless of size counts as 1 item], frames, skins, hats)
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    [Fatshark] Hedge on Steam Forums - Thread - Direct
https://steamcommunity.com/games/552500/announcements/detail/3033708656659657381

Hotfix 4.2.2.1
  • Okri's Challenges have been temporarily disabled in Modded Realm to prevent a crash while we work on a more robust solution.
  • Fixed a crash that could occur if a player that had left the game was
    votekicked.

Hotfix 4.2.2.2
  • Nothing player facing changed here.

Hotfix 4.2.2.3
  • Made changes to reduce cases where DLC seemingly gets unlinked fro...
Read more
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Hotfix 4.2.2.1

  • Okri’s Challenges have been temporarily disabled in Modded Realm to prevent a crash while we work on a more robust solution.
  • Fixed a crash that could occur if a player that had left the game was votekicked.

Hotfix 4.2.2.2

  • Nothing player facing changed here.

Hotfix 4.2.2.3

  • Made changes to reduce cases where DLC seemingly gets unlinked from the players account, causing DLC weapons/illusions/frames (etc) to disappear temporarily.
  • Fixed some cases where the Minotaur could cause a crash.

800×450

Heroes!

We just put live patch 4.2.2 which fixes a few crashes as we...

Read more
Hotfix 4.2.2.1
  • Okri's Challenges have been temporarily disabled in Modded Realm to prevent a crash while we work on a more robust solution.
  • Fixed a crash that could occur if a player that had left the game was votekicked.

Hotfix 4.2.2.2
  • Nothing player facing changed here.

Hotfix 4.2.2.3
  • Made changes to reduce cases where DLC seemingly gets unlinked from the players account, causing DLC weapons/illusions/frames (etc) to disappear
  • Fixed some cases where the Minotaur could charge and cause a crash.


Heroes!
We just put live patch 4.2.2 which fixes a few crashes as well as some additional changes to bots and a few other fixes and tweaks.

  • Fixed a crash when a player joined ...
Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/552500/announcements/detail/3033708656659657381]here[/url].
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Hi @Grim1,

Have you changed any of your network settings in the past few days?

I’d recommend running through solutions in this article:

Read more