Warhammer: Vermintide 2

Warhammer: Vermintide 2 Dev Tracker




15 Oct

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'Tis the Boss Timer mod. :slight_smile:

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Which platform are you playing on @josemelao?

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Please include the information below in your post:

  • A description of your issue, including when it started
  • Your PC’s specifications
  • A recent console log* :arrow_left: :arrow_left:...
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14 Oct

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Originally posted by AatmaTheCrow

Oh good, I was worried, I finally got a god red exe and was worried it was for nothing, can’t wait to try grail knight

There are very extensive patch notes in the reddit post and we also provide most of them in the update history on the ps4 itself (press options/start while hovering on the game tile and select update history).

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A HUGE thanks to all who participated!

Some rather incredible screenshots have been shared and we’ve had a great time going through all of the entries. After some very tough choices we’ve settled on the top 5 winning entries for each category who will receive the ‘Eternal Serpent’ Portrait Frame!

In no particular order…

Funny :trophy:

@Haiken

'Tis but a scratch!

...
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Originally posted by Exanta

I don’t believe GK is out for PS yet.

It is now!

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Originally posted by higorroberto

You mean, literally tomorrow? Or just sooner?

literally!

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:mega: Entries are now closed! :mega:

WOAH! Thank you to everyone who has participated. What a turn out!

Please bear with us while we go through all of the entries. Winners will be announced here by the end of the day! :grin:

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That doesn’t matter. I lived in an area with less than 2,000 people and had a fiberoptik line. Still got all kinda of problems. Turns out when I upgraded my Internet, they forgot to switch over a protocol on their end. I was still on PPoPe instead of PPTP or something. I don’t remember all the terms. Either way, it caused all kinds of issues for me, but strangely enough, always around a certain time. The IP company thought it was someone with a old radio or something which can apparently cause issues. Basically thought there was someone with a radio hobby causing issues.

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:mega: Entries are now closed! :mega:

WOAH! Thank you to everyone who has participated. What a turn out!

Please bear with us while we go through all of the entries. Winners will be announced here by the end of the day! :grin:

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    OenKrad on Forums - Thread - Direct

FYI - This was not on the modded realm.
Funny
Let’s play a little “Find Dawi(Waldo)” with this screenshot.

Title: Making Cousin Okri proud.

Making Cousin Okri Proud3547×1984 1.87 MB


I actually have a video and more to go with it. One of the funnest matches I ever played.


13 Oct

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Originally posted by FineIron5

Do you have any idea when the grail knight might hit ps4?

Could very well be tomorrow

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Well, take a step in to game development and see why what you ask might be an impossibility. We hope this solves it in all cases, but if we wrote that I’m sure you’d be the first to scream at us if it happens again :slight_smile:

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Originally posted by higorroberto

I agree, but release one update after 5 months isn't a smart solution whatsoever, it's only make PS4 player base more frustrated. There's no explanation for their side (if it is because the pay for updates , etc), so IMHO, a medium update in a window of 2 months for QOL should be ok (don't need to be fast as PC).

The last PS4 update was Drachenfels in June, ages ago, so you know what I mean.

The release cadence for consoles is roughly the same as the release cadence for the base game across the platforms. It is what it is. We'd love to improve it, of course, and we do try, but there's a billion things that can go wrong with a console submission, whilst on Steam you can just yeet patches out the door.

Heroes!
Welcome to Patch 3.3. Whilst not gargantuan in size or number of fixes, it is a precursor to some fun stuff coming very soon! No more waffle, on to the notes.

Patch 3.3
  • Added quick salvage button to gamepad UI.
  • Fixed 2 of the most common crashes.
  • Bots should now replenish ammo from Ammo Boxes with much more consistency.
  • Healing Potions should no longer be wasted if you're hit right at the moment the potion is consumed.
  • Bots now heal when they have Natural Bond if they are safe and wounded.
  • Patrols will now aggro in Lamp Oil Fire.
  • Blightstormers should be less prone to casting without Line of Sight. This wont stop them from casting and teleporting away, giving the appearance of a LOSless cast.
  • Fort Bongobadgers - moved two respawns slightly to fix issue where they connected to the wrong path.
  • Fort Brunchymunc...
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/552500/announcements/detail/2899713886474621433]here[/url].