War Thunder

War Thunder Dev Tracker




10 Aug

Comment
    Stona on Forums - Thread - Direct

Please be sure to restart the game. If problem stays, please submit a ticket to support.

Comment
    Stona on Forums - Thread - Direct

Please use already created topic for questions.


09 Aug


08 Aug

Post
    OrsonES on Forums - Thread - Direct

You are watching The Shooting Range – a weekly show for all tankers, airmen and Captains in War Thunder.


In this episode:

Pages of History: how not to build a Thunderbolt;


Triathlon: comparing top helicopters;


Operation “Summer” — returning anew!













The War Thunder Team

Comment

Once again, as I said in your previous topic about something being "underpowered" or "overpowered", if you think its not performing correctly, then please present your evidence (sources) via a Historical report: https://forum.warthunder.com/index.php?/forum/1950-historical-reports/


07 Aug

Post
    Ouiche on Forums - Thread - Direct

Hey folks! You are watching Thunder Show - redesigned and redefined!


We will no longer limit you and ourselves to strict categories, yeah, we got rid of them! Now we’ll feature only the best videos of the week. You can find our new and simplified terms of participation at the end of this episode.


Oh and by the way - we’re expanding Thunder Show to FIVE videos per episode! As for the rest - it’s business as usual! You are watching Thunder Show, a weekly project of which you can be a part of! New episode every Friday!













More about the Thunder Show


Do you have a War Thunder video you would like to share with the world? An epic scene of heroism, a hilarious mistake or just random awesomeness? Then listen up! Every week in the Thunder Show, we pic...

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If you believe something is historically incorrect and have proper evidence to back that up, then please submit a historical report: https://forum.warthunder.com/index.php?/forum/1950-historical-reports/

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Its trolling.

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Im afraid its not that simple as just saying, "well this game does it, so its possible". Our devs give all the time they can to answer questions and reports as it is. Im not exactly sure what games you are referring to here, but I strongly sense the situation is not at all the same as War Thunder. We have Q and As, just not live ones regularly (has been done) because its not realistically achievable.


There is no realistic way that sort of thing could be done for War Thunder in the same sense. Its not at all just a case of "Gaijin isnt doing it". Often people dont really comprehend not just the language barrier but also the shear development scale WT has.


Regardless, this is getting off topic now.



And it is. However as I had already explained, these changes were discussed, planned and organised way before the start of the event after a comprehensive anal...

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We did actually act on feedback where the stats correlated and showed it was confirmed. Air and Naval as clear examples of this, that are just constantly dismissed. Again, its about balancing the event as a whole, not one part of it.



Every game has that "gap" because Developers, designers, programmers and everything else are there to do exactly what their job title says. They dont generally have the time to go around forum topics, reviewing all the feedback, answer questions etc etc. We already pose handpicked questions to the developers in the Q and As. Those questions come from here, social media and all of our other platforms. The main issue is, every Q and A people want to keep re-asking or asking another form of a question we already answered over and over again. BRs, Economy etc. There is only so many times those questions can be answered over and over before it just becomes repetitive. Thats why we always try to g...

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Not what I said if you re-read


We forward feedback as and when it comes in during the event, with then a final conclusive collection at the end too.