This is now fixed on all realms.
This is now fixed on all realms.
The first of two hotfixes went live about 30 minutes ago. The items can now be upgraded.
We have a second hotfix in the works that will apply the stone/crest discounts as expected.
We’ve identified this, erm, bug and developed a bugfix for it. We’ll have the bug mount appearing in Mount collections soon.
Tomorrow at 7:00 a.m. PDT, we will perform realm restarts on all Cataclysm Classic realms to pick up hotfixes, including a hotfix for talents appearing where they shouldn’t.
When you next log in thereafter, all of your talents will be reset, and will need to be reassigned.
Thank you for your patience and understanding.
We have turned off Battlegrounds while we investigate and fix an issue.
Thank you for your understanding.
Cataclysm pre-patch 4.4.0 is now live, and we’re aware of and working on issues that are critically impacting guild chat.
We hope to have a solution deployed soon.
Until then, players can expect messages sent to guild chat will likely not be displayed.
We’ll confirm here when the fix is complete.
Cataclysm Classic patch 4.4.0 is now live in this region. What follows is a list of known issues that we’re working on. This list will be updated as issues are resolved or new high-priority issues are discovered.
Achievements
Classes
We’ve identified the bug causing this issue on the PTR, and we’re actively investigating solutions to address it in a future build.
We’re working on this as a priority issue. The fix is going to take some time to implement, however.
Thank you for your patience.
Early today, we deployed this hotfix to all realms:
Thank you for your feedback!
This was corrected to 12. Good spotting and thanks!
Read moreNew Player Races: Goblin and Worgen
The cursed worgen and the cunning goblins join the Alliance and Horde, each bringing their own unique edge to Azeroth. Create all-new charactersfor these races.Available classes for these two races are:
New Race and Class Combinations
Players may now create characters with the following classes that were previously unavailable in Classic:
Class Updates: New Tal...
Read moreApril 29, 2024
Season of Discovery
April 29, 2024
Dungeons and Raids
Items
As Deathwing approaches, we want Classic progression players to know about some features from original Cataclysm (4.0.3a) that are going to differ in the Cataclysm Classic pre-patch (4.4.0).
Hunter Pets
Hunter pets will function differently in the 4.4.0 Cataclysm Classic Pre-patch than they did in original Cataclysm patch 4.0.3a.
In original Cataclysm, Hunter players were able to place 5 pets in their stable and summon them anywhere in the world.
Initially in patch 4.4.0, Hunter pets will work the same way they do in Wrath Classic. Hunters will continue to be able to summon 1 pet and will need to go to a Stablemaster to switch to a different one. We will update this Hunter functionality with the Cataclysm Classic expansion content launch (or sooner).
Additionally, original Cataclysm launched with Pet Aggressive stance, and Pet Assist stance later replaced Pet Aggressive stance in patch 4.2.0. We plan to have Pet Aggressive stance i...
Read moreHello!
As we head towards our Cataclysm Classic launch in late May, we’re planning some special test weekends in the Cataclysm Beta.
We’re opening the doors to the new raids that will launch shortly after the expansion, and your testing will help to ensure it’s a great experience.
With scheduled weekly maintenance (tomorrow, April 30 in this region), we’ll make the following adjustments to classes in Season of Discovery:
We’re currently working through two sets of issues with combat throughput and logging in Awakened raids.
The first is a damage scaling issue affecting passive spells such as:
These spells are doing less damage than intended, and we have hotfixes coming for this issue as soon as possible.
The second is a bug with logging values on Blood Plague, Vampiric Touch, and other similar leech effects. They’re displaying higher than intended healing amounts in both the user interface and the combat log in Awakened raids.
We have confirmed that the actual amount of healing being done is correct, and this is purely a logging/UI issue. We intend to fix this with the 10.2.7 patch.