World of Warcraft

World of Warcraft Dev Tracker




19 Aug

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    Kaivax on Forums - Thread - Direct

Hello Death Knights,

We’ve got an info drop for you. Here’s what we’ve been working on, and what you can expect to see in the next Alpha build for both the Class and Unholy trees.

Class Talents

In an effort to further increase choice, we’ve updated some talent positions, added two additional connections from Might of Thassarian and Merciless Strikes toward the center section of the class tree, reduced 3 rank talents to 2, and updated the lead-in talent to Abomination Limb with a throughput talent.

The following changes are not everything you’re going to see in the next build. Rather, these are highlights of the bigger changes (and a few more-subtle position changes with existing talent nodes).

Rune Mastery

  • Max ranks increased to 2, up from 1.
  • Now leads into Abomination Limb (replacing Improved Death Strike).

Icy Talons

  • Max ranks reduced to 2, down fr...
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Here are today’s hotfixes to Shadowlands:

AUGUST 18, 2022

Dungeons and Raids

  • Mythic+
    • Affixes
      • Shrouded
        • Adjusted the health, melee damage, and ability damage of Nathrezim Infiltrators.
        • Vampiric Claws cooldown increased to 12 seconds (was 8 seconds).
          • Developers’ note: We discovered an issue that caused Nathrezim Infiltrators to have inconsistent health and damage, and as part of resolving the issue we had to adjust their health and damage values. The net result is that Nathrezim Infiltrators should feel slightly less powerful than they did previously.

Items and Rewards

  • Fixed an issue where items purchased with Puzzling Cartel Dinar could not be refunded.
  • Fixed an issue where Enforcer’s Stun Grenade, Kihra’s Adrenaline In...
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18 Aug

You know the score. The Lich King, perhaps Azeroth’s most infamous villain, is returning. The last time he set his eyes on a goal, it didn’t end well for anyone involved—just ask Illidan Stormrage. But before you can take the fight to Northrend, first you must deal with more pressing matters. The Lich King is already making his first move, eager to stop Azeroth’s greatest heroes dead in their tracks—quite literally—with a fresh variant of the Scourge plague. It is up to you to survive it if you hope to journey to the frozen wastes of Northrend to stop him.


The Zombie Infestation

Starting the week of September 6, astute observers will notice shipments of Conspicuous Crates arriving at less than reputable ports like Booty Bay. These highly contagious containers will infect anyone who touches them with a deadly variant of the Scourge plague. If you need assistance to avoid a grisly death, look for a nearby Argent Healer to cl...

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AUGUST 17, 2022

Dungeons and Raids

  • Timewalking
    • Vault of the Wardens
      • Glazer
        • Temporarily disabled the Focus ability.

Quests

  • The objective text for the raid quest “Turning the Wheel” now correctly states that 15 boss kills are required.
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    Kaivax on Forums - Thread - Direct

Added to Known Issues:

  • We’re working on a bug where, if you learn a talent loadout with some of the NYI talents, you won’t be able to spec out of them.

17 Aug

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    Kaivax on Forums - Thread - Direct

Beta Test Release Build 45166
August 17, 2022

Testing Updates

  • Wintergrasp is now available for testing.
    • The zone is open for exploration.
    • When we initialize the instanced battleground, it will support up to 120 players from each faction.
    • We may lower the capacity for testing purposes.
  • Strand of the Ancients is now available for testing.
  • The Ring of Valor (Orgrimmar Arena) is now available.
  • The “Show Low Level Quests” option has been added to the minimap.
  • Adjustments have been made to the Emblem of Heroism quest reward implementation.

Fixes

  • F...
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    Kaivax on Forums - Thread - Direct

Added to Known Issues:

  • Roll is intended to be baseline. The talent in the upper left, connected to Soothing Mists, is a second charge of the ability.
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    Kaivax on Forums - Thread - Direct

We’re feeling pretty satisfied with the class tree structure but are still experimenting with placements and the content of specific talent nodes while taking onboard internal and community feedback.

We’ve seen a new iteration of the class tree each week during the three weeks since the first release of the Warrior tree. In the version going live today there’s the most options due to more pathways and interconnectivity. We’d love to hear from you if you prefer this, or the more streamlined simple tree with obvious pathways that released initially.

We want to spend a little more time with stances to try to achieve a version where each feel useful and desirable for different reasons, but we have had a fallback plan since embarking down this path of having an offensive and defensive stance. Fury and Arms would both start at the offensive node and Protection would start at the Defensive node.

  • Thunderous Roar – We are working on this and the subsequent talent n...
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    Kaivax on Forums - Thread - Direct

From today’s Alpha update notes:

  • Soul Conduit refund chance reduced to 10% at max rank (was 15%).
  • Destruction
    • Backdraft now affects Soul Fire.
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    Kaivax on Forums - Thread - Direct

From today’s Alpha update notes:

  • Retribution
    • Divine Protection has been added as a choice node with Shield of Vengeance. Cooldown increased to 2 minutes.
    • Justicar’s Vengeance now costs 3 Holy Power and deals 7% less damage.
    • The talent locations of Ashes to Ashes and Divine Toll have been swapped.
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    Kaivax on Forums - Thread - Direct

We now have a first look at the Monk talent trees.

Our goal with the class tree is to allow a player to construct different visions of their character and play with the hybrid nature and cheerful mobility that exemplifies a Monk.

For Brewmaster, our primary goal was to allow players the flexibility to lean into different flavors – to emphasize a brew-heavy playstyle, or go the way of the wily martial arts master – while also providing situationally-interesting decisions for survivability.

For Mistweaver, we want to offer support for both the caster and melee playstyles while maintaining a variety of choices for both builds. We also wanted to take a look at Mistweaver’s multi-target damage profile through returning and new talents such as Zen Pulse and Ancient Concordance.

For Windwalkers, we want to allow players the flexibility to focus on different styles of damage dealing, as well as offering opportunities to customize their ability loadout in ways tha...

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    Kaivax on Forums - Thread - Direct

In this thread, please respond with your feedback on the updated Monk class, once you’ve had a chance to test it out in the Dragonflight Alpha.

Thank you!

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    Kaivax on Forums - Thread - Direct

From today’s update notes:

  • Class Tree
    • Improved Traps now also reduces cooldown of Steel Trap.
    • Removed connection between Rejuvenating Winds and Improved Tranquilizing Shot.
    • Added a connection between Tranquilizing Shot and the Intimidation/Explosive Trap choice node.
    • Lone Survivor’s cooldown reduction has been lowered 30 seconds (was 60 seconds).
    • Death Chakram now increases all damage taken instead of just physical damage taken.
  • Marksmanship
    • The talent locations of Lone Wolf and Killing Blow have been swapped.
    • The talent locations of Black Arrow and Legacy of the Windrunners have been swapped.
    • Legacy of the Windrunners changed from 1 rank to 2 ranks. Each rank adds 3 potential arrows. Bonuses to Aimed Shot now also apply to these bonus Wind Arrows.
    • Windrunner’s Guidance changed from 2 ranks to 1 rank. It now also guarantees a critical...
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