Warframe

Warframe Dev Tracker




01 Mar

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    [DE]Glen on Forums - Thread - Direct

There is at least one optimization that we do with DirectX 11 that we can't do in DirectX 10 -- always prefer DirectX 11 if your system supports it.

The hotfix earlier today fixed the default; the overwhelming majority of people will be using DirectX 11 moving forward.

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The Weekend War on Chargers has begun!

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March 1 Nightwave: Hotfix 3 is now live!

Changes:

  • Removed the Ducat selling price from a certain Grineer meatheads Part.

Fixes:

  • Fixed the UI displaying when Capturing 2 “escapees” at once.
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MoanimationContest_NewsItem.jpg

MOA Companions have been strolling into our hearts since the day we attached their Gyros to their Brackets. We’ve seen them walk, run, stomp, bow, shiver, and dance. Now we want you to choose the next MOA Companion action! Share with us a MOA Companion animation you would like to see in Warframe and you could see it added in-game!

How to enter:

In this thread, submit a description of a MOA Companion animation that you would like to see in Warframe!

Your submission must include a brief description of the MOA action (max 100 words)
You may also include concept art, a brief video, or animation with your submission, but this is optional!
 

Rul...

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10 minutes ago, --Q--Cumber said:

When will K-drive not showing as mastered even when you have gained all the xp from the 3 be fixed?

This issue will be fixed in the upcoming mainline.

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March 1st Hotfix #4 is now live!

Changes:

  • Removed the Ducat selling price from a certain Grineer meatheads Part.

Fixes:

  • Fixed the UI displaying when Capturing 2 “escapees” at once.
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Nightwave: Hotfix 4

Changes:

  • Removed the Ducat selling price from a certain Grineer meatheads Part.


Fixes:

  • Fixed the UI displaying when Capturing 2 “escapees” at once.
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Fortuna: Hotfix 24.3.3 - Nightwave

Changes:

  • Removed the Ducat selling price from a certain Grineer meatheads Part.

Fixes:

  • Fixed Warframe defaulting to DirectX10 when launching in DirectX11, resulting in slower running gameplay.
  • Fixed a script error when attempting to log in, resulting in an inability to enter your credentials. 
  • Fixed the UI displaying when Capturing 2 “escapees” at once.
  • Fixed missing Heat icon in the Arcane Manager screen.
     
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So much talent! We had to take it to a company-wide vote to select the winners for this contest, and everyone at DE agreed there were too many incredible submissions to put just one in-game. That is why both the first place and second place masks will be added to Nakak's shop! I can't thank you enough for sharing your beautiful designs with us. We admire your creativity.

Here are the Venetian Carnival contest winners:

Spoiler

...

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Thanks for tuning in!

 

Platinum Winners

Spoiler

TWITCH:
sonorusaurus
blackeyek1113rs
toasty4903

MIXER:
omegaMAXIMUS080
CrimsonRagnarok
Ustrina

 

Mesa Prime Access Winners:

Spoiler

 

TWITCH:
jebusjoe

MIXER:
Peshtigo42


 

 

Venetian Carnival Contest Winners:

Spoiler

 

  1. ...
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28 Feb

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As it turns out, a script is not required for the below! If you Sacrificed items to the Syndicate void, attempting to Rank up again with the same Syndicate will instantly grant success without taking any requirements (aka free Rank up since you already paid). 

  • Fixed naughty Syndicate’s not giving you a new Rank when attempting to Rank up if you’re an ‘enemy’ with that respective Syndicate as reported here: ...
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Nightwave: Hotfix 3

Changes:

  • Changed some Grineer meatheads dropped part to be Tradeable.

Fixes:

  • Fixed inability to purchase Synthesis Scanners and Kinetic Siphon Traps from Simaris’ Offerings.
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February 28th Hotfix #3 is now live!

Changes:

  • Changed some Grineer meatheads dropped part to be Tradable.

Fixes:

  • Fixed inability to purchase Synthesis Scanners and Kinetic Siphon Traps from Simaris’ Offerings.
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2 minutes ago, MechaMario64 said:

Cant build the tribute statue in dojos, or move them after placing one to build

We're still investigating this tricky one! Sorry!

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Fortuna: Hotfix 24.3.2 - Nightwave

Hotdropped live:

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Hey Tenno! We are looking into this issue. 

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Hotfix 2

Changes:

  • Radio chatter is now disabled when in the Wolf of Saturn Six screen.
  • Numerous localized Wolf of Saturn Six text updated.

Fixes:

  • Fixed Zenistar not launching projectile on Charge Attack.
  • Fixed naughty Syndicate’s not giving you a new Rank when attempting to Rank up if you’re an ‘enemy’ with that respective Syndicate as reported here: ...
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February 28th Hotfix #2 is now live!

Changes:

  • Radio chatter is now disabled when in the Wolf of Saturn Six screen.
  • Numerous localized Wolf of Saturn Six text updated.
  • Removed a non-functional prompt in the Orbiter.

Fixes:

  • Fixed Zenistar not launching projectile on Charge Attack.
  • Fixed naughty Syndicate’s not giving you a new Rank when attempting to Rank up if you’re an ‘enemy’ with that respective Syndicate as reported here: ...
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Hey Tenno! There seems to be some confusion about the Nightwave ranks. You start at rank 0 and need 10000 standing per rank, if you rank up your standing is resets to 0/10000.

Lets say you complete a couple of challenges for a total of 12000 standing, you will be rank 1 with 2000/10000 points.

For the issue OP and Gal_Fyr are describing standing is rewarded when you complete a mission, were those screenshot taken in mission? Otherwise it might be some delay but re-logging should always fix this issue.

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We're working on a Hotfix for this!