Wargroove

Wargroove Dev Tracker




19 Dec


13 Dec


12 Dec

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Hi there! It’s so nice to see you!

It’s that time again, where I show up and hit you with another great ...

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06 Dec


03 Dec

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G’day folks, hope your day’s treating you well!

From the get-go the desire for the Wargroove soundtrack was that each Commander would have a distinct track that would convey something about them, while still fitting the tone of the faction they represent. This is no small feat for a single composer, but it’s one that ...

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02 Dec


29 Nov


28 Nov


27 Nov

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Hi! It’s me, Abi – lead writer and pixel artist on Wargroove.

And I’m here to wish you a very happy #InternationalVesperDay! Unanimously voted ‘world’s best holiday’.

While we’re all waiting patiently for more Double Trouble release news I thought I’d give you a little more insight into everyone’s favourite malefactor – the outlaw’s ou...

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    Pilgrim on Steam - Thread - Direct
Wargroove is a modern take on the simple yet deep turn-based tactical gameplay popularised in the 2000s by handheld games such as Advance Wars. As big fans of those games we were disappointed to find that nothing in this genre was available on current generation platforms and set out to fill the gap ourselves.

One of the most common pieces of feedback we get on Wargroove is that the game is either far too difficult or far too easy - which makes balancing it that much more difficult! Though, even as developers we sometimes struggle getting that S-rank and have even failed our missions, embarrassingly, on stream in front of the community. If you’re anything like the majority of us, then you’ll know that sucking at the game is half the fun.

If you think Wargroove deserves your vote as the ‘Best Game You Suck At’, click the tab above. Thank you!

20 Nov

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G’day folks, it’s been a while!

When we set about starting work on ...

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19 Nov