Wargroove

Wargroove Dev Tracker




05 Feb

Comment
    Shubean on Steam Forums - Thread - Direct
Hey guys, what OS are you using?
If it's Windows 7, we are aware of the issue and will be working on a fix for it shortly :)

04 Feb

Post

Oh wow. Hi, internet.

Abi here, Artist and Writer at Chucklefish. I’ve come out of my hermit cave to give you guys a window into the writing of Wargroove! Let’s get right to it, as it’s bright out here and I want to get back to those sweet, mossy shadows…
Just like the art, design and code, the game’s writing was a team effort. From the outset we wanted Wargroove to be a character-centric game, so that’s where we started. We had meetings about the commanders’ personalities, their histories, their relationships and their goals. Eventually, out of the squishy clay of discussion and debate, more than a dozen characters were formed: colourful, complex golems brought to life.

...

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Comment

Thanks for the feedback (this extends to some of the other comments here)!

We're currently collecting community feedback to decide our roadmap for the next few patches and address as many issues raised by the community as possible, so I'll be sure to add this to the list of topics to discuss!

Comment

Hi, we actually used to have a style similar to this before, but a lot of people found it quite difficult to read, as well!

We're aware of this being a big issue for a number of people, and we'll be doing something about it soon! See here: ...

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03 Feb

Post
    on News - Thread - Direct

First of all, I want to say how humbled and thankful we all are here at Chucklefish for the incredible launch weekend. It’s truly been amazing, we’ve already covered the cost of development and are throwing ourselves into improving the game further.

So what’s next for Wargroove?

 

Really Short Term

We already have the first post-launch patch submitted and going through approval, this patch brings with it a number of bug fixes and other small improvements that we weren’t able to fix in time for release.

  • Fix bug that caused online multiplayer maps against AI to sometimes go into a broken state.
  • Fix bug that caused spectating online on Fog of War maps to not work correctly.
  • Fix bug that caused issues around resigning on matches.
  • Fix the display of some Japa...
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02 Feb