This has been fixed in the latest patch that is live now.
This has been fixed in the latest patch that is live now.
Just tested the alternative, where they join MY game. Thought that maybe if I was busted in theirs but they could get waypoints, they could just always play mine.
Still broke. If they join my game THEY can no longer unlock waypoints but I can. Going to stop playing till they fix cause it makes co-op basically a non-starter. u/SOLIDAge , can you let us know if this bug should be affected by the fix on the other teleport bug? I've seen this specific one brought up on both steam forums and here. It's every teleporter in the game.
This has been fixed in the latest patch that is live now.
We are aware of this bug and testing a fix for it right now. As soon as we have more information about when we put it out, we’ll let everyone know.
We are exploring adding it.
Originally posted by Bakiki: I'm getting a UE4-Atlas Fatal Error on startup, updated drivers, validated files, even edited settings on my graphics card, and still haven't made it to the main menu yet. I have like an hour put onto this game just from the amount of times I've relaunched with attempted fixes.I would suggest reaching out to support and providing your logs and DXDiag file
We are aware that some players on Deck are crashing specifically in the Highlands when they pause the game. We have a fix we're currently testing and hope to get it out soon. For the time being we recommend pausing in less dense areas of the highlands or going back to Skylight first. Thank you for your patience.
I played for about 90 minutes on deck last night and the experience was horrible. I had two crashes that required me to force shutdown the deck and wasn't able to consistently maintain 40fps with any combination of settings. Frames also dropped to 20-22 any time a menu was opened.
I'll have to see how it runs on my desktop, but I'm debating refunding until performance is better as I'd hoped to mostly play this on deck. It definitely shouldn't be verified (even though that means next to nothing, as there are a lot of cases like this).
We are aware that some players on Deck are crashing specifically in the Highlands when they pause the game. We have a fix we're currently testing and hope to get it out soon. For the time being we recommend pausing in less dense areas of the highlands or going back to Skylight first. Thank you for your patience.
Originally posted by Poob: Hey when i launch the game it instantly crashes and gives me a unreal engine error UE4-atlas. What can i do to fix it i really want to play the game but haven't been able to get to the main menu yetan unreal engine crash before hand usually points to corrupt files and/or drivers. I would a clean drivers update and also verify your files in Steam.
Originally posted by Noetic: How is this a single player game and it's laggy as sh!t, loading is horrible, character model melts while loading... game seems worse than when it was first released ... wth... lolAs requested in the other thread, can i please get your DXDiag to look into this? Thanks.
Originally posted by Ruzan: Thank you for looking into these issues. I just bought this on my steam deck and have played like an hour before it crashed. I'm not going to refund because the game seems like something I could sink a lot of hours into.Yeah in the meantime just don’t pause in highlands if you need to walk away. I’d just put the deck to sleep or return to skylight. Know it’s annoying but we’re on it.
Do you have a source? I can't find them confirming this anywhere. I saw they confirmed there'd be no wipe between founders that had it prior to June 11 and the June 11 opening to the public, but not between now and the 1.0.
TIA
We have no plans to invalidate save files. It’s not a guarantee due to us being in Early Access but not planned.
Originally posted by Noetic: define actually works lol this game is buggy as hell and laggy, which i don't understand why if it's no longer an online game there should be zero Lag.Can you share your DXDiag so we can see what might be going on?
Originally posted by Hexerin: Even with the top end founders bundle, you won't be able to get all the exclusives. Was mildly intrigued about the game being converted to a monetization-less singleplayer/coop thing with this relaunch, but any interest I had is now gone knowing that the game is impossible to get 100% completion on.These cosmetics are for the people who spent money in-game via Runesilver (but we did include the Runesilver from packs in the total). We were fully aware that some people would be unhappy they were not obtainable in-game but the flip side is, if they had no compensation for the money they spent, they'd feel burned. This is a damned if you do damned if you don't situation. But again these are PURELY cosmetic.
Originally posted by bamagoatt: No this version wasn't verified the mmo was verified this hasn't gone through resubmission.This is inaccurate. We did not receive verification until we went to single player co-op.
Originally posted by Breakdowns: I love the new format. Playing with my spouse is excellent.
But it seems like the optimisation has taken a step back from where it was before the game ceased to be a live service. I especially miss the ability to enable pre-compiling shaders since that update alone seemed to fix all my problems previous but it's gone now (as far as I can tell).
Excited to keep playing, just hoping that the stuttering eases up a bit over time.