Glad to heard it all worked out :)
Glad to heard it all worked out :)
Capitães,
Queremos notificá-lo sobre um bug recentemente descoberto com relação às batalhas navais neste fim de semana.
Para que funcione normal você tem que ir na tela Clã e cliclar em ativar para indicar sua participação nas 10 batalhas disponíveis.
Atualmente, esta alternância foi padronizada para Ativar, portanto, é possível que jogadores, inadvertidamente, jogarem uma Batalha contando para o evento.
Estamos investigando esse problema e planejamos resolvê-lo o mais rápido possível em uma atualização futura.
Enquanto isso, pedimos desculpas por qualquer inconveniente que isso possa ter causado.
Boa sorte nos vemos em alto mar!
Make sure you spread the word about them and get your friends involved! If more people enjoy them I may be able to squeeze in more prizes.
Captains,
We want to notify you regarding a bug recently discovered around the Naval Battles feature for this weekend. Normal functionality requires you go to the Clan screen and toggle Enable to indicate your participation for the 10 available battles. Currently this toggle has been defaulted to Enable so there is a chance players could unknowingly play a Battle counting towards the event. We are investigating this issue and plan to resolve it as quickly as possible in a future update.
In the meantime we apologize for any inconvenience this may have caused. Good luck and fair seas!
Hey vikingno2,
The obvious question: Do you have Juliet Charlie flags you can equip? You can also equip the module that will help prevent this as well.
This seems like a run of bad luck on your part and some really well-aimed secondary gunners on the reds!
Hey CaptainKaitoGhost,
It is awesome to see you enjoying the Kirov! The Kirov sits in a funny spot on the tech tree. The Kirov has large guns for its tier with rail-gun like speed. Once you finish the Kirov you will get to the Budyonny and that is where you will probably have to change your captain skills a little bit. You will go from 180 mm guns to 152 mm guns on the Budyonny, Shchors, and Chapayev and to be most effective you will need IFHE. You will then go back to larger sized guns with the Dmitri Donskoi and the Moskva.
What I did was have two different captains because honestly if you are going to keep any of the ships in the line you will most likely need two different captains. Now if this is not possible for you, you are going to have to make the tough choice if you are going to respec after the Kirov to IFHE for the next 3 ships. You can get away with not doing that but be prepared to rely more on fire damage than pure shell damage. You wi...
Read moreHey Captains,
It is great to see the excitement for the Georgia and the possibilities on how you can build her! Please remember though, the Georgia is still being tested and she is not final. Please remember to check out the Developer's Corner on the forums for updates.
We also announced recently that the Georgia will be available for coal so if you haven't already, get to saving that coal!
Heyo Captains,
We are very much aware that things aren't 100% of the way there with CVs currently, as expressed by Sub_Octavian on reddit this morning:
Please hang tight and keep an eye out for these announced changes in the near future.
Fem,
Hey Captains,
Unique Upgrades are designed to make the ship play in a new and unique way. We first need to see how the ships preform in their normal state and then find a interesting alternative to introduce the mod. Keeping balance is important so this can take time but the Development team is looking at the other tier X ships to see what upgrades could be feasible. Keep an eye on the developer blog for more information.
Thanks!
Personally, I'm terrified of muppets.
While this is one of the more innocent things to call someone in a situation of unhappiness, just remember its not adding anything constructive to the chat.
Instead of calling names, explain a better course of action or explain why maybe what they did wasn't the best in the situation.
Work to solve the issue instead of instigate an argument.
Fem,
Heyo Braveheart,
I must say I'm a little confused by your feedback and would like to clarify so I can understand a little better.
When you say your 1-8 this morning, are you referring to that your selected team has won 1 time in comparison to losing 8 times? Or are you referring to your personal winrate on a day?
Just recall that even if your team doesn't win the day, you are still able to gain tokens which can be used towards purchasing various valuable items within the Armory.
Fem,
Hello Captains,
We apologize for this inconvenience and we are looking into the matter.
Please double check the enabled/disabled button on your clan page before going into battle.
Thanks!
Captains,
Please recall that while we strive to provide a form of historical accuracy, this is primarily through our ship models and designs. If the game itself was based off historical happenstance then matches would be substantially longer for example. We have to take some creative licensing to ensure the game is fun and engaging for our player base. Given the game is based in the WW1 - WW2 era when CVs were a factor of warfare its only obvious they would be represented in game.
In saying that, we're still not 100% with their current implementation as expressed by Sub Octavian on reddit this morning. We have some tweeks in development that will be announced in the near future.
Fem,
Heyo Furious,
Which particular item are you trying to purchase? I can investigate further with this information,
Fem,
Heyo Captains,
I'm sorry to hear about your lag issues, there can be many things that can cause lag issues in game.
Firstly, I would like to assure you we have around-the-clock monitoring of our servers to watch for technical issues that may be impacting players, recently we have had no reports or issues pertaining to lag that has been a result of our servers. When outages or issues do occur, within 30 minutes the staff are usually around to let the player base know and keep updating until the server issues is resolved.
Second, while a speed test will provide you an overview of your internet health, speed tests are generally an averaged outcome of a short period of testing that will not accurately reflect micro-disconnects that can occur which will lead to game stability issues in terms of lag. As mentioned by other players, a pingplotter test can show where connection is being compromised, often it can be a intermediary between your c...
Read moreActually quite the opposite. CVs are a discussion you guys have daily and as a result so do we which means they aren't exactly where we'd like them to be just yet. The message here is we aren't ignoring CV feedback, and more information about upcoming changes will be coming soon.
Hey AvengerBak,
Like other captains have said, you must hit all the ships in the cap to reset the cap. IF there is a ship unspotted, that ship will keep all of its "cap points". A good example of this is when you are trying to cap in a larger ship i.e. BB and a dd is with you. Like the example used above, the enemy team can keep resetting your points but that DD is getting "cap points" without being reset.
How far away from the cap were you? Were you shooting at the cap from a distance and only shooting the ship you could see? Especially with a ship that has the ability to hit multiple ships at range, keep resetting all the targets that you can see as you move closer. Remember once an allied ship gets on the cap, the progress will stop until that ship is sunk or leaves the cap again.
Hey TheArc,
No official word on what currency these will be for yet. Please keep an eye on the Developer Blog for future announcements.
We recently announced the Georgia and Yoshino for coal, so hopefully that holds you over for a bit =).
Yoshino sounds disappointing? the 30mm from 25mm armor difference is huge and cannot be understated. Yoshino also has the option to mount torpedoes which the Azuma does not. Yes, they are long range torpedoes like the Shimakaze'
s but they can be great at area denial. Please remember that the Yoshino is currently in testing and is subject to change.
If Yoshino sounds so disappointing to you, what would you do to make it better?
Yes, the Georgia is for coal. What about the concept has you stymied? This is a radical change from the first iteration of the Georgia and the new iteration is going through plenty of testing. We want the Georgia to feel unique and have its own identity.
That is a great idea, it would take a little bit to do each map but I can do a general idea on a map or two to show what I mean. This can be included in the positioning part of the guide.
I am looking to update this section at least once a week.
If you have anymore ideas on what you think would be helpful to see/learn, please put it here. Any thoughts on what you want to see next?