World of Warships

World of Warships Dev Tracker




29 Dec

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Read on to learn about our festive activities on the Seven Seas! Read it on the portal

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¡Sigan leyendo para conocer nuestras actividades festivas en los siete mares! Leer en el portal

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Continue lendo para saber mais sobre nossas atividades festivas nos Sete Mares! Leia no portal

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    on News - Thread - Direct
Get ready for a unique Pan-Asian Commander; the Airship Escort; Early Access to U.S. hybrid battleships; and other new features on the Public Test Server! Read more
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Update modifications for client version 0.11.11.0

Updated sound modification "Voice 'NEVA Studio' [RU]"


Updated sound modification "AlterVOX [RU]"


Updated modification "Achievements", fixed a bug displaying the mod

Update modifications occurs when you start ModStation and does not require reinstallation of the program, just run the program and, if necessary, apply the update previously installed modifications of the game.

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    Ahskance on Forums - Thread - Direct

One thing to point out. The AP shells will have Improved Pen Angles, but will have standard Shell Fuse Timing.

As always, please remember that the Pan American Cruiser Line is still in testing and is subject to change during that process.

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    Ahskance on Forums - Thread - Direct

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/405

Please leave any feedback you have here.

Thank you!

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Try to log in again. Probably the error is related to the change of nickname.


28 Dec

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    on News - Thread - Direct
Our Santa Clauses are competing for victory in this festive competition side by side with their teams. Read more
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Our Santa Clauses are competing for victory in this festive competition side by side with their teams. Read it on the portal

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Nuestros Santa Clauses están compitiendo por la victoria en esta competencia festiva junto a sus equipos. Leer en el portal

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Nossos Papais Noéis estão disputando a vitória nesta competição festiva lado a lado com suas equipes. Leia no portal

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    Ahskance on Forums - Thread - Direct

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/404

Please leave any feedback you have here.

Thank you!

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Please refer to the relevant topic.

Check that you have enabled the settings for displaying command panels in the game client.

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This means that your user does not have enough permissions to access. Unfortunately this is a local problem and we cannot help in this case.

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    Ahskance on Forums - Thread - Direct

I'm considering locking this thread because it's not going anywhere. It looks like all the relevant points have been made, and it's now just bickering.

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To the OP, the largest issue brought up in the thread relates to engineering. The proposed restractable flight deck would need to have some life expectancy because the ship itself would carry planes that would ideally like to land at some point. While it might be considered as a single-use event and then require heading to port to refurbish the concept, that confronts a wealth of other obstacles in that it turns a battleship into a one-trick pony... which seems an odd idea for something as substantial an investment as a battleship, even if it's modded in an interesting way.

I'm an observer in this thread, but I don't see any forward movement until the OP either fires up an engineering program to push out schematics with tolerances being catered to or hires someone to do it for him....

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    Ahskance on Forums - Thread - Direct

Likely because the interception point is projected so far off the ship (if you ping the bow while the ship is moving forward) that it would cause weird attack lines.

This thread has great pictures of how homing torpedos function: https://forum.worldofwarships.com/topic/262261-how-to-dodge-homing-torpedoes/

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Also, this is an older video I made which discusses the concepts as well:


27 Dec