Screenshot please! <3
Screenshot please! <3
I think we'll have some updates on that in '23
Submarine Surveillance is a submarine consumable which detects enemy subs at Max and Periscope Depth.
Hydroacoustic Search is a surface ship consumable which detects enemy subs at max-range while at Surface and Periscope Depth, and within 2km at Max Depth.
This is where playing Submarines for more battles can be helpful. You will run across other players that have better understandings of the matchup and you can learn from experiencing those situations.
Raptor Rescue has... three different spawn layouts, I think?
There have been some mentions of Aegis having strange spawns so we're looking into why that is. It might be that Raptor has something as well?
If people are noticing any sort of spawn strangeness/trend with Raptor Rescue (or any operation in general), please let me know and provide Replays for analysis.
Six matches is rather low in a statistical sense, so you should consider continuing your experiment to a higher number. Some say 30 is high enough to use as a sample size, but I think 100 is more commonly used as an off-the-cuff baseline.
This is the best reason for those additional games. When confronted with new mechanics and situations, many players don't have the built-in responses mapped out yet and you can see outlier situations especially in low-count assessments. It might be on Game 19 or Game 45 where you encounter someone that has a really strong understanding for what to do and how to execute on it which can radically alter your view of what is and isn't possible. The only way to reach that experience is through continued play.
To relay my own experience on this, I was asked why I would give advice on what cruisers/destroyers/battleship players could do in the face of a CV attack while I was still rather new to the ga...
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You likely mean to say SS for Submarine?
Also, the fastest underwater Sub in the game is the U-2501 at 28.4 knots (with Speed Flag). The Enlarged Propeller commander skill used to offer additional speed when at low Depth Timer, but that no longer affects Underwater Maneuvering.
Testing this now on a spare account.
Starting State:
Collecting More Coal Daily Container:
Result:
1 More Coal Container Opened
Remaining Inventory 101 Containers
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@iDuckman Original Announcement language looks to still be correct.
It sounds like you might be using an extended Tech Tree mod of some sort. It may be placing a ship that's in testing in the spot where your reset button would normally be.
You can hold the Right Mouse Button to have the UI disappear. After that, Print Screen takes a screenshot. You can Control-V to Paste it somewhere like Paintbrush.
@B__Nasty Please do a "Check & Repair" and/or update your Graphics Driver.
There are several ships that jump to my mind as beautiful. I do have a lot of <3 for the Midway, though. When I was a kid I watched Top Gun a LOT, so I just get good vibes from her look~
Replay Vulnerability was fixed a long time ago. I don't recall how long ago that was a thing, but it was corrected quickly.
Lute por Créditos, Carvão, XP de Comandante de Elite, sinais e bônus econômicos consumíveis. Leia no portal
Clash for Credits, Coal, Elite Commander XP, signals, and expendable economic bonuses. Read it on the portal