World of Warships

World of Warships Dev Tracker




22 May

Comment
    Kami on Forums - Thread - Direct

Hey Perriwen,

https://worldofwarships.com/en/news/public-test/bulletin-084/ This is the public test bulletin and typically this has the major parts of the upcoming patch.

Please note that Soviet battleships will appear in the Tech Tree in Update 0.8.4, but will not be accessible on the Public Test server.

Hopefully this helps. This line can be seen in the PTS bulletin under the "Victory" competition section.

Post
    Radar_X on Forums - Thread - Direct

For the duration of the Victory Competition, each day you can choose to fight for either Team Honor or Team Glory.

After making your choice, just play the game as you normally would. Simply by performing well, you will be contributing to your team’s standing, and ultimately earn a haul of special Tokens which can be exchanged for Soviet treasures in the Armory.

Follow these three simple steps to be well on your way to earning brand new rewards:

When you first open up the game client, you will be given the choice of fighting for either Team Honor or Team Glory, each represented by a sailor’s portrait. Simply click on one of the portraits to join a team.

gif_1_victory.webm

Once in a team, you will be redirected to your port. If you want, you can just play the game as you normally would and you will receive reward tokens for good performance. If you want to get the most out of your battles, you ca...

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Comment
    Radar_X on Forums - Thread - Direct

When are you experiencing the freeze most often and is it consistent in every battle?

Comment
    Kami on Forums - Thread - Direct

Hey Captains,

We are aware of the "slingshot drop" and how it works mechanically. This is a skill that does take time to learn and get good with. This maneuver does not increase your accuracy in any way and makes it so you have less time to accurately gauge distance for a successful attack run. The removal of the damage immunity mechanic would lead to planes taking more damage while not being able to dodge and would probably have to forfeit their next attack run. This maneuver ends up taking up two flights for each attack, thus lowering overall squadron damage output. When we did the waterline series about CVs, we specifically said players would explore and find new tricks with the CVs.

Currently we see this as a tactical trade off. Can this change in the future? Sure. The CV class will be receiving some tweaks in 0.8.4. when it comes to spotting but if we change too many parameters at the same time, the data that we receive on CV impact would be diff...

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Comment
    Kami on Forums - Thread - Direct

Hey Captains,

This is a great topic and let me see if I can help a little bit!

As captains have said before some ships within the line have more expensive modules than others but you have to take into account the entire line XP cost. If you take a look at the North Carolina for example, the hull is more expensive than the Richelieu's hull as you said but the xp needed to get the Iowa is less than what you need for the Alsace.

Some rough numbers and excuse if my match is off hehe.

IJN total line cost with all modules is 996,800.

USN total line cost with all modules is 1,011,700.

French total line cost with all modules is 997,300.

So there is a difference of around 14k xp total. In the end there is not that much of a difference in the overall cost of the line.

You have to also remember there were hulls removed from some of the ships.

I hop...

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Comment
    Kami on Forums - Thread - Direct

Hey Captains,

This is a good topic Destroyer_KuroshioKai to bring up and discuss. I will say this: a good DD player will be the difference in most games that are close. A DD player that understands their ship inside and out will be a great boon to your team. I like that you talk about spending the time to improve at a certain class and realizing that you had areas to improve. A player is only as good as the time that they want to put into learning mechanics, maps awareness, ship strengths, weaknesses and above all from mistakes. We all make mistakes as players, none of us are perfect =).

Now, to the topic at hand regarding CVs focusing DDs the whole match. You captains have pointed out certain things that make sense. If the CV player focuses down the DD at the beginning of the match, that can be beneficial for the team but there is a cost to doing this. What if it takes you multiple runs (most likely will) to accomplish this? What if you continue to f...

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Comment
    Kami on Forums - Thread - Direct

Hey ryn_destroyer,

As you progress through the tiers, costs become higher. There are ways that you can help mitigate this cost and turn a profit.

Let us go over a few ways to help make playing mid to higher tiers profitable:

First and foremost is getting Premium time if possible. As other players have said there are many different ways to acquire Premium time without purchasing it.


Doing your part: What I mean by this is contributing to the battle in a positive way (doing damage, spotting and caps are a few ways to earn credits).


Use camouflages that have "+%credits" on the camouflage. This includes: FTW, Ocean Soul, Gamescom, Hunter, and more. Just look for the camouflages that have that +% to credits earned.


Don't forget to mount the signal flags that give more credits: Zulu which is a flag earned by getting first blood.


You can also mount the "Ind...

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Comment
    Kami on Forums - Thread - Direct

Hey wkcw1,

First question: Was there an Asashio on the other team?

If so this would explain why the deep water torpedoes did not hit you =).

Thanks to the other captains for pointing this out!

Asashio deep water torpedoes can only hit BBs and CVs.

Comment
    Kami on Forums - Thread - Direct

Hey Captains,

Now isn't this a sight to see! From the screenshots, as other captains have said it looks likes a simultaneous base capture by both teams. Good job by you trying to pull a victory against overwhelming odds!

There were a lot of things happening at the same time to have this happen!

You making the only real play to try and win the game.


The enemy CV did not try and reset you? What was that player doing?

Awesome attempt at trying to pull out the win in a 1v8!

Comment
    Radar_X on Forums - Thread - Direct

Well the good news is World of Warships isn't planning on going anywhere for a very long time! The game is performing well and will continue to be available for years to come, however the nature of any online game is everything is virtual and nothing lasts forever. From my own very personal perspective I've been playing MMO games since the late 90's and been through dozens many of which no longer exist, but most of the memorable ones lasted significantly longer than I ever intended to play (EverQuest just hit 20 years).

Investing in entertainment is hard to gauge and must be done on the individual level but I would look at it in terms of how much time you want to enjoy something versus a permanent object and then weigh the cost. Ultimately we want you to be very happy with your purchase overall so I hope this helped.

Comment
    Radar_X on Forums - Thread - Direct

We really do appreciate your concern around the state of DDs, as you guys mention upcoming adjustments to CVs are being made with at least one specifically designed to increase survivability of DDs from CV attacks. Obviously it's still in testing and not definitive but the team is watching and very much listening. Let us know about your continued experience and when the changes go live if it's impacted them.

Comment

could you please try to run the game in debug mode?

1. Open Terminal application

2. Paste this command:

cd Library/Application\ Support/Wargaming.net\ Game\ Center/Bottles/wargaminggamecenter64/drive_c/Games/World_of_Warships_NA/bin64

3. Then this:

/Applications/Wargaming.net\ Game\ Center.app/Contents/SharedSupport/wargaminggamecenter/Wargaming.net\ Game\ Center/wine --debugmsg=fixme+all WorldOfWarships64.exe 2>> ~/Desktop/wows.txt


When you catch crash/freeze issue please compress file wows.txt that could be find on Desktop and send it to me.


Thanks in advance!


21 May

Comment

Heyo Captains,

I'm sorry you've been facing some integrity issues with your game, these can be caused by many circumstances. To start in figuring out what is causing your technical issues please follow the steps outlined in the following two posts:

My guess would be it is a local issue otherwise we would have wider reported issues from a wider player base.

Let us know how you go,

Fem,

Comment
    Kami on Forums - Thread - Direct

Hey Ensign_Cthulhu,

This upgrade is there if you want to shoot out to extreme distances with the New York. Honestly when it comes to the secondaries on the New York, I wouldn't really rely on them =). There are some ships that this works well on I think but the New York doesn't really doesn't need it with the FCS upgrade giving her 18km range.

Now, the New Mexico is a different story and I would definitely recommend this on her and the Colorado.

Honestly this also comes down to how far do you feel you can reliably hit targets. Players with a good understanding of aiming can make the most of this if they were to use this upgrade but other maybe not.

Comment

Captains,

We typically don't announce the patch until the day before its deployment just incase there is need for a last minute delay.

Keep an eye on the homepage for the Patch notes, the patch will come the day after.

Fem,

Comment

We are aware that the Clan popups are a little... intrusive currently, we're hoping to address them for the next season of Clan Wars.

However, you state youve mostly been ignoring them due to issues, I'm not sure how adding a notification into there would improved communication in this case.

Again, we'll take your feedback on-board in case this issue ever happens again.

Fem,