Hey Captains,
Good point made by Lert and I would like to expound on that a little bit. Each section of the ship has a "saturation" limit, this is why you will see the occasional DD take a bunch of torpedoes on the nose and not die (rare but it happens). Granted I have not used the widespread torpedoes up close because I rely on making sure I predict the movement right but I can see a point for trying it.
The key to getting good hits with torpedoes is learning to predict where ships will be and not always following the indicator.