You can sell Camouflages in the Inventory:
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The "Splitting Bonuses" isn't currently on the PTS. I'll put in a question about that.
You can sell Camouflages in the Inventory:
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The "Splitting Bonuses" isn't currently on the PTS. I'll put in a question about that.
You can see how the +##% adds up to the shown.
First, I tried using a Camo that I only had 1
It's in the 22,500 Credit section:
I turned on Auto-Purchase and played a battle... and I saw 22,500 was deducted in the post-battle area.
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I tried the Camo I had 27 of next and left Auto-Purchase enabled.
As I didn't need to buy another because I had more than 1, there was no post-battle deduction in the "Spent" section.
If you still have access to the second game, please take a screenshot of the Free XP section on the last page. You'll need to scroll down a bit.
It's 5 Days of Premium Time + Something else.
We affiliate with Amazon Prime for advertising not as a method of direct reward release to players. Amazon Prime offers in-game items for a wealth of different games and ours in among them.
How can something free be gambling?
Can you rephrase your question? What isn't understandable?
Owning the Camo means the Conversion will factor it. You do not need to own the Ship itself. The "Permanent Bonus" will be there when you acquire it just like the Permacamo will be there waiting in the current system.
I don't have the Siegefried to check, but Visual looks should continue to be available.
For the Agir:
Muashi is basically defenseless against CV's at tier 8 and 10 already - it's always had to rely on allies for AA support.
What's different?
When you set a Combat Flag to be used, it stays active as a choice until you unselect it or run out.
No sorry, that's not something we offer. You can reach out to Customer Support about a Rollback option, but that's the only way to revert the purchases you made.
Please hop on and check it out!
You can leave your feedback here or in the PTS Feedback Thread!: https://forum.worldofwarships.com/topic/256367-pts-0116-pt-1/
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Here's a quick rundown!
Pick a ship and go to the Equipment tab:
Click the "Economic Bonuses" section under the Commander.
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Right now, the 10% / 10% / 20% is because I had 2 Resource Flags (One as a CC and Another for working with WarGaming)
The "Flag Bonus" is the "For Personal Merits" and is permanent. It's always on <3
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I can add Bonuses to the various Resource Areas. I'll choose some now...
After choosing the +40% Credits, I'm shown the Total Bonus as +50%.
My assumption is that Customer Support would roll back to before you made a purchase. They would be able to clarify further in a Customer Support Ticket if you'd like to inquire about your options.
Per Container Chances article: https://worldofwarships.com/en/content/contents-and-drop-rates-of-containers/
Compensation would have been 28,500,000.
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I tend to be pretty day-to-day in my work since I'm on the Forums or writing up descriptions of frustrations/issues/sentiments. Monetization plans are listed internally in files and timetables, but that's nothing I personally look at/review.
When logging in after the update, I reviewed the event and had an expectation that Random Bundle gating a Random Bundle would have a negative reaction and that did bear out. I also worried about there being an aspect of confusion to the event as a player kinda has to take the time to decypher how it works. That was partially an issue as the article was release a little later on. ...
Read moreIt was clarified to me that the reduced price Visual is available for "your first purchase of a perma-visual in the Exterior tab". That would not be affected by receipt of a Perma-Visual from an event.
Premium Containers were previously altered to offer Credits as compensation. Our Compensation rules will reward Doubloons for ships which have never been offered for freely available currency. Coal ships can be earned through in-game acquisition of Coal, so they fall under that distinction.
"Consider your feedback" means taking into account the response to this and other events. The biggest takeaways from this event are
Random Bundle acquisition of Tokens to Random Bundle acquire goods. The double layer of Random Bundle is a lot of Bundle.
This is why the Direct Purchase option of Tokens was made unlimited.
Inability to fully purchase a Random Bundle means uncertainty about being able to acquire something within the Bundle.
As long as enough Tokens exist to complete a Random Bundle, then any specific good can be looked at as having a "maximum possible cost" to be guaranteed...
Read moreThe event has been live for a week, but taking action is still better than not. As well as there being players whom don't play immediately and may not have encountered this until recently.
Our current in-game event is a combination of Brawls and Convoy. Convoy provides Community Tokens and Brawls have a breadth of resources available for Wins. Later in the update, we'll have more content available as well.
The Ruckus in the Depot is an event which occurs in-game resources in exchange for Doubloons or Direct Purchase. This is a supplemental thing to interact with as no purchases are required of anything at all to play our game.
This is a good catch. I raised this internally and they'll watch to see if it's an issue. Creation of larger Token amounts would take time to implement.
It would take a lot of Tokens to completely purchase everything in the event, but players don't have ...
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