World of Warships

World of Warships Dev Tracker




22 Jun

Comment
    Ahskance on Forums - Thread - Direct

The Economic Aspects of Expendable Camos are being harvested and turned into "Expendable Bonuses". Functionally it's the same thing in that you equip a thing to get more stuff.

You have see what your stuff will convert to here: https://worldofwarships.com/en/content/economic-bonus-calculator/

Comment
    Ahskance on Forums - Thread - Direct

That would have had to of been a Detonation. There isn't a CV that can one-shot a Marceau with Rockets.

Post

Industry Titans event, separation of exterior customizations from economic bonuses, changes to the UI, and other new features you can try out on the Public Test Server. Read it on the portal

Post

O evento Titãs da Indústria, personalizações externas e bônus econômicos separados, alterações na interface do usuário e outros novos recursos que você pode experimentar no servidor de Teste Público. Leia no portal

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El evento "Industria de Titanes", la separación de las personalizaciones exteriores de las bonificaciones económicas, cambios en la IU y otras nuevas características que pueden probar en el servidor de la Prueba Pública. Leer en el portal

Post
    on News - Thread - Direct
Industry Titans event, separation of exterior customizations from economic bonuses, changes to the UI, and other new features you can try out on the Public Test Server. Read more
Comment

Update modifications for client version 0.11.5.0

Added modification "Consumables Monitor", the modification allows you to monitor all the activity of consumables of your allies


Updated modification "Extended MiniCarousel"


Updated modification "Clear All Flags"


Updated modification "Historical Ensign Contour Icons"


Updated modification "Borderless Binoculars"


Updated modification "Remove Blur Effects"


Updated modification "Borderless Binoculars and Remove Blur Effects"


Updated modification "BattleFrame Minimap"


Updated modification "Unique Camouflage Plus"


Updated modification of icon consumables "Legends"


Updated modification "Customizable Panels by BADoBEST"


Updated modification "Customizable Panels by hakabase"


Updat...

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Comment
    Ahskance on Forums - Thread - Direct

Thanks for the head's up!

Comment
    Ahskance on Forums - Thread - Direct

12 Weeks is 3 Months

"4 Dockyards a year" is... A Year

Clan Seasons are Months Long and require considerable effort

Again... 2 Per Year

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I really can't follow you down this line of logic. Planning an extensive collection effort that spans months or years is NOT EASY.

Again... Months or Years is NOT an easy metric. That is considerable!

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You need to stop attributing everything to shady intent and malice. We are VERY busy in the background doing and checking all the stuff that has to be done in Converting years of accumulated stuff from Old System to New System.

We have repeatedly stated our intent to keep things similar to what they are now. What we have currently in terms of player reward/involvement works. We're simplifying the system and decoupling Visuals from gameplay/economic...

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Comment
    Boggzy on Forums - Thread - Direct

Matchmaker does not factor player skill. Only Tier, ship type, and Divisions.


21 Jun

Comment
    Ahskance on Forums - Thread - Direct

Yes, it's very possible there will be a flood of shock. Most players do not follow news.

The good thing is that the system is extremely straightforward. Use an Expendable Bonus for the Resource you want to use it on and... done. As much complicated math as you see on the forum, the actual implementation will be very functional.

Comment
    Boggzy on Forums - Thread - Direct

I'm letting you know that Ahskance and I do not know exactly how the new boosters will be used in comparison to the current system.

Not sure how much clearer I can get that there is no perfect answer to the question yet.

Comment
    Ahskance on Forums - Thread - Direct

You can see what your accumulated Camos/Signals will convert to here: https://worldofwarships.com/content/economic-bonus-calculator/

Comment
    Ahskance on Forums - Thread - Direct

You can use Expendable Ship XP Bonuses which provide the same or better returns depending on use case.

Earning Ship XP Faster does result in a faster grind. That is logical.

There is no need to purchase a Permanent Bonus. While buying additional Bonuses would result in more Bonuses, you can simply use Expendable Bonuses in Ship XP to achieve the same goal.

The Bonuses that were on Expendable Camos... are just Expendable Bonuses now. You use them in the same fashion. You equip a thing to get more Resources, and you get more Resources.

False. You don't need to purchase any Permanent Bonuses when you can just use Expendable Bonuses. You could grind the line with no Bonuses, but dedicated players will have Bonuses from the Conversion or from More Economic Bonus containers/events/missions.

Comment
    Ahskance on Forums - Thread - Direct

It is absolutely expected/understandable to hold onto higher Tier Bonuses for high return situations like farmable Scenarios or Clan Battles. However, basic Economic Bonuses will likely be used as normal as opposed to waiting for a rainy day.

Comment
    Ahskance on Forums - Thread - Direct

PTS should be available fairly soon for people to be able to check out the new system.

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At present, I don't have figures to quote on Tier 3+ Bonuses. It's a fairly large amount of stuff that we're converting, so folks are quite busy dialing down on the particulars.

One thing that is really worth consideration. Right now some folks stockpile signals so they can use them together for maximized returns. In the new system, there's no incentive not to just use them normally as you play. While Tier 3 and 4 Bonuses would continue to offer massive returns, every game earns resources.

Comment
    Ahskance on Forums - Thread - Direct

To give reference for Dragon Flags, the most common acquisition method for Dragon Flags is the 3 Gift Containers you can earn each week. They give 5 Dragon Flags of a random type.

In order to make a full set of Dragon Flags using that system, you would need to play 6 mission chains (3 easier and 3 harder) over 3 weeks and have 8 of the 9 Gift Containers yield each of the Dragon Flag Types. In that sense you would earn:

5 x 7 types of Dragon Flags


10 x 1 type of Dragon Flag

Assuming you didn't use any and wanted to save them to make a full set.

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In that time, however, you would have played a multitude of battles. The new system has no Stacking effect, so there's no problems with just using a Bonus for a Resource whenever you want to use one. During the grind for a Dragon set, you could simply have earned the equivalent bonus resources through normal play.

This is...

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