Anno 1800

Anno 1800 Dev Tracker




03 May

Comment

Originally posted by Takarazuka012

You're becoming as bad as Marcel!!!! <3

I see how it is...

Comment

Originally posted by Damman456

Check their post on Facebook from 3 days ago. Just noticed nobody actually shared it here, it will be this week!! I just shared the post here

"Follow us on Twitter!"

But seriously, yeah, news are coming veeery soon and while you will find all major announcements on the Anno Union website, our social channels are the place where we occasionally post some smaller bits.

Comment

Awesome work! :) Looks very organic and realistic.


30 Apr

Comment

Let me just say, welcome to the Anno community :)

Comment
Hey, you can definitely load each of your previous savegames (as well as autosaves) individually.
Just click on "load game" in the main menu and then on "saved games" in the next menu below the respective profile and you will be presented with a full list of all your saves.

29 Apr

Comment

Originally posted by Coffinmaker1

Same here! Hoping for a fix!

Under investigation right now, since it popped up again after being fixed with GU 9.3


28 Apr

Comment

Originally posted by InformerFiDead

No there won't, at least not for 1800, they said it already.

Literally every island in the game is handcrafted by the Devs, not computer generated like in most games. This takes ages

Putting that system into a good island editor is probably not worth the effort

That's one part, the other is that we're using external (i.e. not self-developed) tools for this process, too. So, we couldn't release an editor requiring licenses to programs we ourselves don't own.


27 Apr


25 Apr

Comment

Originally posted by corywyn

Once you wrap your head around it, navigating in the center of MA is great

No messing around with "go until you hit street [name y] then make a right "

You just need to know the alphabet and be able to count :D

Absolutely agree, lived there for a few years during my studies and greatly enjoyed the address system in the inner city. No map needed for finding an address.

Comment

Originally posted by meatandmilk

I just want more ANNO 1800 DLCs :)) bought every single one of them, and will continue to do so :)

Well, good news- you have at least 4 more to look forward to (Tourist Season, The High Life and two more cosmetics)!


23 Apr


22 Apr

Comment

Originally posted by fhackner3

Considering the fact they will grow over time I suspect they will function just like the trees that grow on the lumberjack area, so no need to demolish them to build over.

Correct, they don't work like ornaments but like regular trees

Comment

Originally posted by fhackner3

Pretty cool. I just hope it a pretty thorough implementation, which includes new world, arctic and enbesa as well.

Also, there are 2 types of forestry on each session, I believe, so opefully the tool has both.

Jepp, the feature works in each session with their respective trees.