Anthem

Anthem Dev Tracker




17 Feb

Comment

Originally posted by catholicBoio01

Oh cool, u guess I just need to stack more. Also is there any word on doing an aliasing pass of the UI? It's very pixelated

Do you have a screenshot I could forward along? 😊

Comment

Originally posted by RAAMinNooDleS

Sorta gonna hijack here...Are you familiar with the podcast "Score Points"? If not, they interview people associated with the making of music in the video game industry. Not up to date on the series yet but it sure has been an eye opener. Thanks for all the work you guys do! You should see if you can appear on it if you arent. One of the big guys from EA who does the madden soundtracks is on it.

Thanks again.

I'll check it out, thanks!

Comment

Originally posted by StaticDrift

Connecticut, USA.

Thanks. Forwarding on.

Comment

Originally posted by strenif

Ahhh.

Thanks for the response. Loving the audio design on most everything btw. Your team did a great job!

Thanks!

We made a lot improvements in the mix for the day 1 patch too, hope it addresses the 'not most' :)

Comment

Originally posted by Stalkrr1989

Shield delay in - would make sense but this makes me think that it’s a bad thing. Would be good to get a dev response.

While this wording is confusing the inscription is indeed a positive benefit to your shield delay time. Meaning you shield starts regenerating 10% earlier than it normally would. Only the base stats (in-line descriptions) on components have the instances of positive/negative traits. All inscriptions are positive benefits. Thank you for the feedback.

Comment

Originally posted by Tyrosus

Uhh.. AR Panel? And I'm looking under my challenges. I do not have anything under my, and this is the process to reach it - Press J, click Challenges, click Expeditions, and then there's only Critical and Agent. Do you need me to try pressing J when at the tomb..?

AR panels are the UX screens that appear in world - think this is a separate fix tbh - the team is working on repro'ing your specific use case.

Comment

Originally posted by SirCaptainReynolds

Hear, hear!

And that’s been something we’ve heard echoing from many people on your team; that you’re here to support this game long term and want to stay engaged with the community throughout that whole process.

That means so much to us!

We appreciate how engaged you guys have been for months leading up to release and how quick you are to get back to us just like this original post was highlighting. I feel like in those rare gaming moments when the game team and community are all on the same page, there’s an opportunity to co-create something truly awesome together. I think we’re crossing that bridge right now with Anthem and I’m really excited to see where it goes from here. If you could, please pass on my gratitude to the team; I’d buy you all a round on me if I could! :)

I will, thanks for the kind words :)

Comment

Originally posted by Storm_Fireblade

I've been trying to enter other tombs again and now it worked for me. So either entering previously completed tombs worked fine or I've been trying the wrong one for hours without paying enough attention (which would be weird during hours of troubleshooting but hey, only human as well).

Bottom line = Now it worked

Thanks for all the effort nonetheless! (unless you guys did something just now) :)

Sweet! Yw

Comment

Originally posted by Eliteelliott

Thank you so much!

You're welcome!

Comment

Originally posted by Storm_Fireblade

It does not I'm afraid. As mentioned before I (and others) do NOT have the problem of missing challenges in the UI or being unable to enter the tomb.

For my main it looks like this:

- Challenge shows completed correctly

- Mission journal shows challenge completion correctly and now asks me to "Explore the Tomb of Yvenia"

- Entering the Tomb works FINE and also shows the correct completed progress when doing so.

The issue is AFTER entering the Tomb. In order to actually "Explore the Tomb" you have to interact with the sarcophugas inside, just like the other three tombs. In the Tomb of Yvenia though this interaction is not possible for me. The "Hold F" simply does not appear.

Screenshots here:

http://simply-gaming.com/Misc/progress_challenge.jpg

http://simply-gaming...

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It does not I'm afraid. As mentioned before I (and others) do NOT have the problem of missing challenges in the UI or being unable to enter the tomb.

For my main it looks like this:

  • Challenge shows completed correctly

  • Mission journal shows challenge completion correctly and now asks me to "Explore the Tomb of Yvenia"

  • Entering the Tomb works FINE and also shows the correct completed progress when doing so.

The issue is AFTER entering the Tomb. In order to actually "Explore the Tomb" you have to interact with the sarcophugas inside, just like the other three tombs. In the Tomb of Yvenia though this interaction is not possible for me. The "Hold F" simply does not appear.

Screenshots here:

...

Read more
Comment

Originally posted by Eliteelliott

Btw. Music in the game is absolutely killer! Can’t wait to dig back in next week

Glad you like it - it's one of my favourite scores to have worked on, and Sarah is pretty much the coolest person ever. Such a fun time :)

Comment

Originally posted by Tyrosus

Hey Jar. Any updates? I'm anxious to get back to actually playing.

lol. Yeah I thought I responded, sorry.

From Live Ops QA:

They aren't blocked. They can still complete the challenges by looking at the Challenge instead of the Journal and entering the Tomb when the Challenge itself appears complete. They will just see "Explore Tomb of ____" in the tracker on the top regardless of their Completion status for the Challenge.

The AR panel when they attempt to enter the tomb will also show the accurate status of the challenge and anything else they need to complete to be able to enter the Tomb.

Let me know if that works!

Comment

Originally posted by Tyrosus

The lord giveth and taketh away indeed.

From Live Ops QA:

They aren't blocked. They can still complete the challenges by looking at the Challenge instead of the Journal and entering the Tomb when the Challenge itself appears complete. They will just see "Explore Tomb of ____" in the tracker on the top regardless of their Completion status for the Challenge.

The AR panel when they attempt to enter the tomb will also show the accurate status of the challenge and anything else they need to complete to be able to enter the Tomb.

Let me know if that works!

Comment

Originally posted by Caelrie

My tomb of yvenia had no interaction button either. Origin ID Ceirii

From Live Ops QA:

They aren't blocked. They can still complete the challenges by looking at the Challenge instead of the Journal and entering the Tomb when the Challenge itself appears complete. They will just see "Explore Tomb of ____" in the tracker on the top regardless of their Completion status for the Challenge.

The AR panel when they attempt to enter the tomb will also show the accurate status of the challenge and anything else they need to complete to be able to enter the Tomb.

Let me know if that works!

Comment

Originally posted by ABM0317

Origin ID - AngryBeastMan666

I have been able to enter and complete the other three tombs, but there is nothing to interact with in the Tomb of Yvenia. All challenges for this one are done, and can enter, just nothing to do. Hoping we can get passed this!

From Live Ops QA:

They aren't blocked. They can still complete the challenges by looking at the Challenge instead of the Journal and entering the Tomb when the Challenge itself appears complete. They will just see "Explore Tomb of ____" in the tracker on the top regardless of their Completion status for the Challenge.

The AR panel when they attempt to enter the tomb will also show the accurate status of the challenge and anything else they need to complete to be able to enter the Tomb.

Let me know if that works!

Comment

Originally posted by Storm_Fireblade

I'd like to add here that the bug that completely blocks me (no interaction possible within Tomb of Yvenia) is pilot bound. My main at level 19 is the one affected.

I rushed a new pilot to level 3 and freeplay, went to the Tomb and entered it (a text said it wasn't possible yet, but the female voice said I completed the challenge etc). In the tomb my level 3 pilot could immediately greet the guardian by interacting with the sarcophugas despite not even having the critical mission yet.

Unfortunately, this didn't fix the problem for my main character :( I completed every available contract now and did some stronghold runs and nothing made a difference either. Aside from aimless freeplay and more stronghold runs I'm completely blocked now, so I hope this can be (spot) fixed soon for my main.

EDIT: I even get items when someone else comes into the tomb and interacts with the sarcophugas, so it's not the instance itself that I'm opening that is completely bugged....

Read more

From Live Ops QA:

They aren't blocked. They can still complete the challenges by looking at the Challenge instead of the Journal and entering the Tomb when the Challenge itself appears complete. They will just see "Explore Tomb of ____" in the tracker on the top regardless of their Completion status for the Challenge.

The AR panel when they attempt to enter the tomb will also show the accurate status of the challenge and anything else they need to complete to be able to enter the Tomb.

Let me know if that works!

Comment

Originally posted by strenif

Happens to me a fair amount. Windows sounds continue to work but Anthem is silent till I restart the game. Using USB headphones

Yeah, that is the dropout bug. Sorry. Day 1 patch should reduce the occurrence a LOT - and we continue to try to repro more ways it can happen. Thanks for your patience, I know it sucks!