Apex Legends

Apex Legends Dev Tracker




12 Oct

Post
    Trello on Trello - Thread - Direct

Watch the latest trailers, dev streams, and more on the official Apex Youtube channel.

http://youtube.com/playapex


11 Oct

Post
    Trello on Trello - Thread - Direct

Build your inventory without the bodycount. Learn everything you need to know about the new Crafting system.

Link to Blog: https://www.ea.com/games/apex-legends/news/season-6-crafting


08 Oct

Post
    Trello on Trello - Thread - Direct

Website Link: https://www.ea.com/games/apex-legends/news/aftermarket-patch-notes


Hey Legends,

We couldn’t be more excited by the release of cross-play beta with the Aftermarket Collection Event. The event itself will feature an exciting new LTM called flashpoint, tons of rewards, a new Caustic Heirloom and more. Check out the blog for more details. Alongside that, we’re also making plenty of smaller buffs, tweaks, and fixes too. Read on and arm yourself with all the info you need to give yourself an edge when you drop into Aftermarket.

See you in the Arena!

CROSS-PLAY BETA

Since the launch of Apex Legends, cross-play has been one of the most requested features from our players who want the ability to play with their friends on other platforms. During the cross-play beta, players will have full access t...

Read more

10 Sep

Post
    Trello on Trello - Thread - Direct

Addresses the following:

  • Rampart Amped Wall client error in softened gore locales
  • Fix a server error causing immediate disconnects when Rampart puts down a wall
  • Fix an error caused in some instances where a player is on Rampart’s turret when it is destroyed
  • Issue around specific Bloodhound skin getting a stretched neck while using Rampart turret. We are still working on this issue for Lifeline’s Guardian Angel skin
  • Rampart’s “Boom” finisher line from playing across the map
  • Kill stat tracking for R-99 not displaying properly

Additionally, we are publishing a playlist update later today to do the following:

  • Reduce Devotion damage [17 -> 16] , and increases recoil - these are quick changes we can make now, more adjustments to Devotion that take more time to do will come later.
  • Reduce number of Devotions and Turbochargers spawned
  • Reduced number of gold helms, gold ...
Read more

03 Sep

Post
    Trello on Trello - Thread - Direct

Hi everyone, this is Jason McCord, Design Director on Apex Legends.

In Season 6, we made a few big changes to the way our armor works. First, all armor became Evo Armor. Second, all armor values were reduced by 25 HP.

After letting the change simmer for a few weeks, we’ve analyzed some data and collected player feedback enough to make a decision. We are going to revert the armor values to pre-Season 6 values. This change is happening today across all platforms. We are keeping the all Evo Armor change.

I’d like to take this opportunity to explain why we made that change, and why we are reverting it.

From the start of Apex Legends development, one of our core pillars was that getting the drop on someone should give those players a significant advantage. We aimed to promote strategy in battlefield positioning and map control. When these tactics were executed well, but a team still outplayed you because of mechanical skill - this felt bad. In Seasons 1 -...

Read more
Post
    Trello on Trello - Thread - Direct

Discover an updated map, new legend, and more in Season 6.

Link: https://www.ea.com/games/apex-legends/news/season-6-patch-notes

Post
    Trello on Trello - Thread - Direct

Hi everyone, this is Jason McCord, Design Director on Apex Legends.

In Season 6, we made a few big changes to the way our armor works. First, all armor became Evo Armor. Second, all armor values were reduced by 25 HP.

After letting the change simmer for a few weeks, we’ve analyzed some data and collected player feedback enough to make a decision. We are going to revert the armor values to pre-Season 6 values. This change is happening today across all platforms. We are keeping the all Evo Armor change.

I’d like to take this opportunity to explain why we made that change, and why we are reverting it.

From the start of Apex Legends development, one of our core pillars was that getting the drop on someone should give those players a significant advantage. We aimed to promote strategy in battlefield positioning and map control. When these tactics were executed well, but a team still outplayed you because of mechanical skill - this felt bad. In Seasons 1 -...

Read more

18 Aug

Post
    Trello on Trello - Thread - Direct

Get the details on what’s in store for Ranked Leagues when Season 6 - Boosted launches on August 18.

Link to Blog: https://www.ea.com/games/apex-legends/news/season-6-ranked

Post
    Trello on Trello - Thread - Direct

World’s Edge has been revamped with new pathways, rocket launch sites, Blast Walls, and more!

Blog Link: https://www.ea.com/games/apex-legends/news/season-6-map-updates


21 Jul

Post
    Trello on Trello - Thread - Direct

Bundles are sometimes not showing the discounted price. Some instances, they do not show the strike though of the original price and not showing the percentage saved.

Workaround: Restart the title and go back into the store. The discounted prices should now be shown.


01 Jul

Post
    Trello on Trello - Thread - Direct

Patch Notes 5.1.1

General - Removed Mobile Respawn Beacon out of the bunker area in Kings Canyon. - Fixed an issue with Legends being able to still shoot after being downed. - Fixed an issue where taking damage was interrupting revives.

Wraith - Fixed an issue “The Marble Goddess” skin not having the correct hitbox. - Fixed an issue with wraith being able to get a speed boost by using her tactical, then her ult, then canceling her ult.

Revenant - Fixed an issue where if death protection wears off during a revive, it cancels the revive.

Octane - Octane will no longer be able to use stim while healing. - Fixed an issue with passive regen being delayed after the use of stim. - Fixed issues with being pulled out of ADS, weapon firing stopping when stim ends/landing from a jump pad.


29 Jun

Post
    Trello on Trello - Thread - Direct

https://www.ea.com/games/apex-legends/news/old-ways-patch-notes

DUOS AND MAP ROTATION Starting on April 7th, Duos will be added to the game alongside Trios, as well a permanent map rotation that gives players the ability to play Duos or Trios on Kings Canyon and Worlds Edge.

Since the launch of Apex Legends, we’ve introduced Duos a few times as a limited-time mode, and overall it’s had a positive effect on the game’s health in regards to queue times and gameplay systems in addition to reinforcing teamplay (something that is paramount to every design decision we make for Apex Legends). So with the 4.2 update we are excited to be adding it as a permanent mode alongside Trios (Duos will not be available in Ranked).

Now, what about Solos? When we introduced Solos as a limited-time mode last year we saw it actually negatively impacted the game, especial...

Read more

22 Jun

Post
    Trello on Trello - Thread - Direct

LOST TREASURE COLLECTION EVENT PATCH NOTES We’re bringing a ton of exciting changes to the game along with the Lost Treasures Collection Event. In addition to the event, we’ll be making a host of tweaks to various Legend abilities and weapons. Get all the intel here so you’re fully prepared when you drop in.

ARMED & DANGEROUS EVOLVED LTM The Armed & Dangerous Limited time mode has evolved. In this LTM, only Shotguns and Snipers are allowed. You’ll also start with a Mozambique and Evo armor. All other armor has been removed from the loot pool. But that’s not all. Respawn beacons will also be removed and all players will start with the Mobile Respawn Beacon in their inventory.

MOBILE RESPAWN BEACONS Need to Respawn on the go? Use the new Mobile Respawn Beacons! In the Armed and Dangerous LTM, players will start the match with one in their inventory. Then from the inventory screen, deploy it anywhere on the map and save...

Read more

03 Jun

Post
    Trello on Trello - Thread - Direct

When some Loading screens and/or music packs are selected, they will appear not selected by the user.

Issue ID: 143112

PS4 only


28 May

Post
    Trello on Trello - Thread - Direct

May 27th, 2020

  • Mastiff spawn rates have been lowered
  • Small orange diamondGibraltar ability text updated to correctly reflect the new 12s duration on his shield

19 May

Post
    Trello on Trello - Thread - Direct

Some players are hearing a buzzing or audio pops while playing.

Ticket ID: 143518

Reports are for all Platforms


14 May

Post
    Trello on Trello - Thread - Direct

Mirage’s Decoys can fly into the air if players constantly jump themselves.

Issue ID: 143540

https://www.reddit.com/r/apexlegends/comments/giv8mh/i_dont_think_this_is_how_it_was_supposed_to_work/

Post
    Trello on Trello - Thread - Direct

Using the Ultimate Accelerant as Loba will only produce 15% Ult instead of the 30%

Issue ID: Awaiting


12 May

Post
    Trello on Trello - Thread - Direct

Hey Legends,

We’re as excited as you are about the upcoming launch of Season 5 – Fortune’s Favor. From new Legend Loba, to the extensive updates to Kings Canyon, to the new Season Quests, we wanted to give you a high-level overview of all the changes we’re bringing to the game when Season 5 launches. We’re also making plenty of smaller buffs, tweaks, and fixes too.

Link: https://www.ea.com/games/apex-legends/news/season-5-patch-notes


08 May

Post
    Trello on Trello - Thread - Direct

Apex Legends Season 5 – Fortune’s Favor introduces a new Legend: Loba, Season Quests, a new Battle Pass, Ranked Series 4 and more!

https://www.youtube.com/watch?v=quACziGJqQM