Ashes of Creation

Ashes of Creation Dev Tracker




06 Dec


03 Dec


02 Dec

Comment

Originally posted by Asiril

I hope it'll not just be the enemy players creating the sense of danger. I have always loved roaming high level mobs, making it so you always have to stay aware of your surroundings because you'll get eaten alive if you're not careful

What was your scariest experience coming across one of these wild foul beasts? 🤔

Comment

Originally posted by Gimmethebluestuff

I think its still incredibly early into development to be asking for features like this and they should focus on releasing the game and adding potential features like this when it reaches beta/launch.

Yup as we're still in the early Alpha phases of development, we haven't announced any plans for cloud gaming support at this time!

Comment

Originally posted by Halae

I think it's a safe assumption that any legendary item in the game will have some distinct lore to it, and by the nature of the world that lore will be racially informed, due to being from an ancient civilization if nothing else. With that in mind, it seems likely that the only race that probably won't get important objects like that associated with them would be the Tulnar, given they're less a "race" and more a scattered grouping of weird survivors.

"weird survivors" you try living underground for a few millennia

Comment

Originally posted by JHatter

no one knows, even in the closed tests I dunno if people can even multiclass yet

During our recent Alpha One testing, three archetypes were available - Cleric, Tank, and Mage. We're excited to show off more of our archetypes like the Summoner as we get closer to testing their classes and skills with our community!


01 Dec


30 Nov

Comment
    Vaknar on Forums - Thread - Direct
Yes I do look forward to smiting ToS sinners with my Mjölnir ban hammer >:)
Comment
    Vaknar on Forums - Thread - Direct
I, too, want to live out my fantasy of being a (not a furry, before anyone suggests it) werewolf. Tulnar here I come!

But.. Then again.. The Niküa are so cool...
Comment
    Vaknar on Forums - Thread - Direct
Story is definitely important to the team and the game. The game's lore is based off of many, many years of story development done by Steven. We have an awesome team of writers who have taken that foundation of lore from Steven and have begun developing it into something epic!

Also, since you mentioned WoW, Ashes of Creation will also have expansions that will surely have story and lore developments, I imagine ;) https://ashesofcreation.wiki/Expansions

29 Nov

Comment
    Vaknar on Forums - Thread - Direct
maouw

I get what you're asking for Jesmotguin, potentially the game's phone app will give you this.

EDIT:
to be clear, I say this because multiple people (me included) requested in-game chat integration in this Dev Discussion: https://forums.ashesofcreation.com/discussion/51119/guild-gathering-8-app-integrations



Haha, I was going to say exactly this until I reached the bottom of the thread and read this comment. Many people suggested this feature with the app integration topic as @maouw said. I sent that information to the designers and they'll take it from there and decide what to do!

Just know you're not alone in that request OP :)
Comment
    Vaknar on Forums - Thread - Direct
maouw;d-51459


Identity of the Tank is to:
[list]
[*] be a threatening presence to the enemy
[*] engage the enemy on the front line
[*] absorb damage(and other stuff) on behalf of the team
[/list]



Interesting!

So, with that being said on Tank identity, I'd ask - *should* Tanks have an effective taunt ability in PvP at all, or is their identity as a Tank strong and potent enough in PvP that it doesn't require it? Good topic!

26 Nov


25 Nov


24 Nov