Ashes of Creation

Ashes of Creation Dev Tracker




26 Apr

Comment

Originally posted by Just_a_gamxr

This is probably not something the majority will care about but as a black person, I really enjoyed the quick section in the Character Creation video where I saw a style that actually would fit someone like myself. It's a bit of a minor thing, but I always get happier when I see it, and my friends who I showed Ashes to, joked that that made the game actually playable for us. More Afro-friendly hairstyles is all I ask. Dreads, Twists, Afros, Braids, Fades, Sponge Curls, etc all help the immersive experience for me

Appreciate the feedback here regarding afro-friendly hairstyles, and passing it along to the team.

Comment

Originally posted by Sago65

While having a wide variety of hair styles is important, I think it's also important to have some "non-traditional" hair for certain races. For example, the Py'rai wiki picture is the female with long black hair that looks like normal human hair. I think it would be great if the Py'rai had options for hair using textures like moss or leaves instead. For other races, such as the Vek or Ren'kai, there could be an option for having horn or needle like hair. Even a bland "bald" hairstyle could have a lot of variety using different balding patterns and piercings.

Interesting! Do you have examples of hairstyles that you think would go with those races?

Comment
    Vaknar on Forums - Thread - Direct
Great question and topic, @MybroViajero ! Personally, I love WoW's chatbox. I believe I use an addon that hides it when not in use which makes it a little dynamic, but I think it's a great tool for communication and serves its purpose very well. I especially liked when they added class colors to the chatbox! It's cool seeing the visual examples that @MybroViajero provided of some other MMORPGs that I am both familiar and unfamiliar with! I'm certainly curious to read more about what everyone thinks is best for Ashes of Creation!
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    Vaknar on Forums - Thread - Direct
This is something I'm currently struggling with as well, having moved to a new city across my country to work at Intrepid Studios. You're not alone :sweat_smile:

Making new friends can be difficult, especially for some more than others. As a gamer, I find it all too easy to head straight home after work and hop on LoL all night. Certainly not a good way to meet people lol.

So, I've been doing things on my own more often. Going on hikes, I go to the gym multiple times a week (which can be a good way to meet people who are also into fitness), I've gone to some local PC gaming cafes rather than home to game, which is a great way to interact with people who have similar interests as us! I also have been using a few meet-up apps (which is not my favorite, but I'll try anything at least once!)

I recommend finding some hobbies and interests that you like or perhaps that make you feel comfortable or excited. Preferably ones that might involve other... Read more
Comment

Originally posted by RUSSIAN_BLACKOUT

Appreciate the pictures for reference here! 🧔👍

Comment

Originally posted by BookzNBrewz

With the emphasis this game and studio holds on community, do you guys ever plan on holding conventions?

We definitely want to spend time with our players, both in and out of game. While we don't have any announced plans for conventions, when the time comes we'll let everyone know. 😎

Comment

Originally posted by Boner_Chad

Will the next alpha playtest be in unreal engine 5?

That's the plan! We're developing Ashes of Creation, including the Alpha Two test build, in UE5. 🛠️


25 Apr

Hello glorious community,

As we go through your feedback on the Alpha Two Character Creator that was seen during the March 2022 Development Update livestream, we’ve noticed many players discussing the desire for different types of hair and hairstyles to be available in the ...

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Post
    Vaknar on Forums - Thread - Direct
Hello glorious community,

As we go through your feedback on the Alpha Two Character Creator that was seen during the March 2022 Development Update livestream, we’ve noticed many players discussing the desire for different types of hair and hairstyles to be available in the ... Read more

23 Apr

Comment
    Vaknar on Forums - Thread - Direct
Deleted my original comment to avoid confusion and misunderstanding.*

We will have to wait and see for more information as we progress further through development. I'm also curious to see what the design team decides to do when it comes to the direction of healing and dealing damage to corrupted players!

22 Apr

Comment
    Vaknar on Forums - Thread - Direct
Perhaps a color accessibility feature for colorblind players to choose different color schemes for UI elements would be helpful? ^_^
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    Vaknar on Forums - Thread - Direct
Part of what makes Ashes of Creation so neat is the fascinating and impactful stories than will unfold on any given server. This is because the servers will be unique to themselves, and no single server will be the same as another.

While there may be some cross-server functionality (arenas, for example) I don't believe that the current design intention is to have a cross-server auction house or economies. If that were to change, we'd let you know! ;)
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    Vaknar on Forums - Thread - Direct
Well, I can answer some of this for you :)

The design team wants our combat to feel weighty and impactful. Like @George_Black said, nice animations are also a main focus for combat.

There's a balance between restrictive and agile that was being played around with during the Alpha One playtest that we got some good feedback on.

We will have to wait to see what the design and engineering teams have been working on most recently, but I know that they can't wait for feedback on it once they show it off :)

I'd love to hear more about your favorite combat experiences in other games, what you liked about combat in Alpha One from what you saw or experienced, and more on what is most important to you with combat in RPGs and MMORPGs :)
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    Vaknar on Forums - Thread - Direct
I look forward to reading this question in the Q&A thread ^_^ thanks for the submission!
Comment
    Vaknar on Forums - Thread - Direct
Virtek

Rednam



so a cleaving weapon type attack, while not 'tab-targeted' will still only hit one player, and only if they are combat-flagged?



You have it half-right.
A cleaving type of attack might damage multiple "targets," but it will not hurt a non-combatant player unless the attacker has opted-in to allow damage to non-combatants.
The same holds true for healing. Unless you have opted-in, you will not heal a corrupted player if you are not corrupted as well. Even if it is an AoE heal.

The default has these options turned off.



Well said, @Virtek !