Baldur's Gate 3

Baldur's Gate 3 Dev Tracker




29 Jul

Post
    V_Ben on Steam - Thread - Direct


Hello everyone,

We’ve got another hotfix for you today, addressing several crashes and bugs. We’re also very happy to report that this hotfix brings Patch 8 to Mac players. We’d make a joke about metal support but we wouldn’t want to explode Neil’s head again, now, would we?

Thank you to everyone who took the time to report these issues to us through all of our channels. Your support is greatly appreciated as we squash these troublesome bugs. Thank you for playing Baldur’s Gate 3!

CRASHES & BLOCKERS
  • Fixed some companions not performing their camp rituals in savegames first made in the original Patch 8 release or Hotfix 24, and then loaded or saved in Hotfix 25.
  • Fixed a crash that would occur when you successively went to camp, traded with Withers, then went to sleep...
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20 Jul

Post
    V_Ben on Steam - Thread - Direct


Hello everyone,

We’ve got a new hotfix for you today, taking care of multiple crashes, bugs, and issues. Sometimes, corpses get nostalgic for those halcyon days of being less corpse-y. When this happens, they tend to stand bolt upright in an act of what can only be described as undead defiance. We’ve told them to act their age (dead being their age), hopefully leading to fewer weird ‘Didn’t I kill you already?’ moments.

As ever, thank you for playing Baldur’s Gate 3 and reporting these issues to us through all our channels. We really appreciate it!

CRASHES AND BLOCKERS
  • Party members now appear correctly at camp regardless of how many times you go there.
  • Fixed a major blocker causing a permanent black screen if the game had just loaded after you went to camp.
    ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Jul

Post
    Molly on Steam - Thread - Direct
Hello everyone,

We’ve got another hotfix for you today, addressing a couple of troublesome crashes and issues. It’s not a party if your members stop following you into the unknown, so we’ve had a little chat with them about following your instructions more closely. Now, your followers should…follow you. Thank you for taking the time to report these issues to us so we can fix them swiftly!

FIXES
  • Fixed an issue where party members would stop following the character you’re controlling, including crashes that could occur relating to this issue.
  • Fixed a crash related to switching hair colours or highlights.
  • Fixed a crash that would occur when ending long rest and then saving.
  • Fixed a crash related to pickpocketing and trading, and using items whose ownership changed.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Jul

Post
    Molly on Steam - Thread - Direct
Hello everyone,

Fresh off Patch 8’s release, we’ve got a small hotfix for you today. Some folks just like to hang around long after they’ve overstayed their welcome, and we had a pesky issue where some summons and characters were really making their presence felt on your portrait bar. This has now been rectified. Happy gnoming and barding to you all!

FIXES
  • Fixed a recently introduced issue with summons and other characters that caused their portraits to multiply and their corpses to remain active even after they were unsummoned or killed.
  • Fixed a crash related to viewing tooltips.
  • Fixed a crash related to using the sliders on the hotbar.
  • Fixed a crash related to incorrect data.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Jul

Post
    V_Ben on Steam - Thread - Direct


Patch 8 for Baldur’s Gate 3 has taken to the stage, with the bard class, playable gnomes, Swarm AI, and countless other improvements and fixes. We’re also delighted to add another language to our lexicon: Brazilian Portuguese. If you’re after a deep dive into Patch 8, the Community Update is available here.

Mac users, Patch 8 will arrive soon. We’ve got a little bit of bug hunting left to do, so keep your eyes on our feeds for further news. Now, let’s raise the curtain, tune the orchestra, and dive into the full notes for Patch 8.

Patch notes related to community-reported issues and feedback are indicated with an asterisk. Like this.*

HIGHLIGHTS
  • Bard class with College of Lore and College of Valour subclasses.
  • Musical instruments, usable by any class with the Perfor...
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Post
    Molly on Steam - Thread - Direct
The next time someone quotes to you from that famous old adage, "sticks and stones may break my bones but words will never hurt me," grab hold of their lapels and ask:
“But what if those words were spoken by a Bard?”

Hello again, friends! I come to you today with a fresh Community Update to ring in the release of our latest patch, Patch #8: Of Valour and Lore. As you may have already gleaned from the title, today’s update introduces a playable class: Bards!

Whether they’re spitting pithy one-liners on the frontlines of combat, or inspiring your party with instrumental buffs from the sidelines, Bards are a powerful class to have in your party - a jack-of-all-trades who can cast powerful spells with just a melody, wield cutting insults as if they were weapons, and potentially kill a man with a pun about his scrotum.

But a new class isn’t all you have to look forward to in this update. Today’s patch notes are an eye-watering 19 pages-long, and features cou... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Jul

Post
    V_Ben on Steam - Thread - Direct


Hello there, everyone! We hope you’re all good, wherever you are.

We’ve been hard at work since our last major update, and Patch 8 is almost ready for primetime. We’re putting the finishing touches on it right now, and preparing a Panel from Hell to give it a full unveiling.

On to our feature presentation: Patch 8 is drawing near, and it’s going to be roughly 40GB (so make sure you have space free!), bringing the total install size for Baldur’s Gate 3 to approximately 104GB. As with our previous patches, and saves made on Patch 7 or prior will no longer be compatible when updated.

In addition, we’ll be using Patch 8 as the opportunity for a little bit of digital house-cleaning. Once it goes live, we’ll be removing the ability to download all but the 2 most recent Patches. In this case, Patches 6 and 7 will remain a... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Jun

Post
    Molly on Steam - Thread - Direct
Live from a theatre in Ghent, join us on July 7th @ 10am PT / 6pm BST / 7pm CEST for the Panel from Hell to learn what's coming in Patch 8 for Baldur's Gate 3!

https://baldursgate3.game/

Ready for more patch notes? Swen isn't.

07 Apr

Post
    V_Ben on Steam - Thread - Direct
Hello everyone,

We’ve got a new hotfix for you all today, taking care of a few crashes and bugs.

Do you ever wonder, ‘How could they have possibly known I did that?’ in an awkward social situation? Well, for some reason, NPCs at Camp and in the Druid Grove were becoming hostile if you had trespassed in other areas. Omniscience is neat, but not if it leads to bloodshed. We’ve put some metaphorical blinkers on everyone, so they have no choice but to turn a blind eye towards your misadventures. Just don’t tell them about it.

Thank you for your work reporting issues to us via our socials, forums, support, and more - your feedback is important to us! Thank you for playing Baldur’s Gate 3.


CRASHES
  • Fixed a crash related to the turn order in combat after a character has died.
  • Fixed a crash that would occur when you cancelled your spell-casting animation immediately after triggering it.
  • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Mar

Post
    V_Ben on Steam - Thread - Direct
Hello everyone,

We’re back with a new hotfix for you today, looking at multiple crashes, bugs, and pesky glitches.

Have you ever turned up at a party and felt like an uninvited guest? Well, for some of you, the Druid Grove was that party. And that uninvited guest? Well, you. An unusual glitch was making characters back at the Grove hostile towards characters that have been to the Zhentarim Hideout - recognising them as both ‘criminals’ and ‘trespassers’ upon their return to the Grove. We’ve put in a polite word with the druids, or at least talked with the animals in our local petting zoo, and they should be a little more understanding now.

As ever, thank you so much for reporting these issues to us via all our usual channels - we always welcome your feedback as we forge this adventure together. Thank you for playing Baldur’s Gate 3.

CRASHES
  • The game no longer crashes if you attack Brakkal's cage with the Magic Miss...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Mar

Post
    V_Ben on Steam - Thread - Direct
Hello everyone,

We’ve got another hotfix for you today, addressing several crashes, glitches, and bugs.

Are you all aware of the phrase ‘Were you raised in a barn?’ Well, it’s clear that your party members weren’t, otherwise they’d know to close an open container! Last hotfix, they were flying fast and loose with lids. Who knows what sort of weird and horrifying grub could have crawled in? Not to worry, we’ve given them all a brief lesson in manners and now they’ll close containers behind them. Also, we found Withers’ face again.

Thank you to everyone who reported these issues to us via support, socials, and more - your feedback is always appreciated! Thank you for playing Baldur’s Gate 3.


CRASHES

  • Fixed a crash that would occur when changing the selected character multiple times.
  • The game no longer crashes if you move items to the custom Hotbar and stack those items in your inventory. This ...
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