I hope this is the spectator mode and the environment will stay pitch black
I hope this is the spectator mode and the environment will stay pitch black
Hello! The environment is a little bit brighter after the next update, but really quite little, and for these screenshots, the lights have been turned up. You will still need to have light sources with you if you want to see anything outside the sub :)
Holy shit this looks amazing, pls make thalamus ships fully destructible if the brain has been destroyed. Sometimes they block tunnels and mission progression because you physically cannot squeeze past them without getting stuck.
Hi! Thanks :) and as for the thalamus problem, we probably can't do what you suggest, exactly, but if this continues to be a problem, we do need to address it somehow. If your path is blocked by something that shouldn't do that following the update, please drop us a line on the Steam forums or our Discord to let us know!
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Hi! While jokes are fine, and jokes about Finnishness are extra fine, there are some jokes in this post that I find troublesome and would love to see removed. Europa is for everyone, and that's no joking matter :)
I am deleting comments that contain insults, regardless of whether they're for or against the original post, and locking the topic. This is not because the topic itself is wrong, but because the conversation hasn't yielded meaningful new content for a while and because there are a number of replies that are not in keeping with rule number 1 of this subreddit.
Please be nice to each other, whatever you think of the game, griefers, metagaming bad captains, or life in general! :)
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This topic is very close to becoming circular arguing for the sake of arguing; if that happens, or if the conversation devolves into insults or name calling, I am unfortunately going to have to start deleting posts. I would rather not do that, so please remain civil at all times!
Hello! To clarify, Barotrauma's normal price on Steam has never been raised, or lowered; it has stayed exactly the same the whole time we have been available for purchase, expressly to avoid posts like this one :) As for what kinds of prices you may have seen at key resellers, I will not comment on, because we have no control over that.
Please edit or delete this post to avoid spreading misleading information!
You can also see our price history e.g. on SteamDB: https://steamdb.info/app/602960/
[edited post to add missing apostrophe in first sentence and to include SteamDB link]
This is simply not true, the base price has always been 24.99€. The 14.99€ you mentioned was the price during the previous sale (-40 % off).
Just a quick question for any of the devs or u/1Dynamoon
How is sub price calculated? Trying to figure out why it's not letting me change the price on a scout sub to be below 5800 Mks when the other scout subs are roughly in the sub 2k range.
Hi! The price is calculated as a function of hull size and number of items on the sub, and I'm not sure the class actually figures into it at all. The lower-price subs are intended to have their limitations in these terms. I hope this helps!
Thank you for the feedback! We were well aware that both of these changes would not be liked by all of the players. However, griefing is still a big issue on most servers, and we feel the small nerf to weapon damage was all-in-all a positive change, despite making the game a little less realistic. And I would argue that we're still long way from CoD protagonists who can shrug off a ton of gunshot wounds - if you get shot, you're still very likely to die if you don't get treated quickly.
Not having to worry about bots running out of battery was actually just one of the reasons why we removed the battery consumption. In my view the most important reason was that the feature was confusing to new players: usually they wouldn't know they need to watch the battery before it runs out, and once it did run out, many players would think the game was bugged when they noticed they can't communicate with others or give orders to the bots. I also feel it didn't really add that much to th...
Read moreInteresting, but I would like to know if there has been any improvement in AI, really significant? Both from companions and from enemies.
Our chief AI wrangler has been busy with lower-profile tasks related to the outpost NPCs, so major improvements to the AI have not been the top priority for him recently, I'm afraid. Smaller improvements and fixes are always being made and implemented with just about every update, but bigger advances in the bot and enemy AI department are only arriving a little later still.