Barotrauma

Barotrauma Dev Tracker




24 Jun

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! Sorry for the trouble, this is a bug and we'll be fixing it next time we release a patch. However, with the holidays season in Europe, the next patch will unfortunately take a slightly longer time to arrive.

21 Jun

Comment
    Dynamoon on Steam Forums - Thread - Direct
Originally posted by Grogbro: These same thing happened on three different ships from the Workshop. I tried it with large, med, sm ships and same thing, on three different campaigns, maybe 4.

If an issue happens with a Workshop sub, please give us a link or the sub file, as it is possible there is something going on with the sub that causes it. Or, even if the issue didn't originate with the custom sub, it could reveal something we can do better to allow for sub builders to build with maximum flexibility!

18 Jun

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! In principle, we always try to make updates as backwards compatible as possible. However, when there are big changes, it's possible they won't be applied to existing campaigns, and trying to run a very old save, perhaps dating back a few versions instead of just one, there is a real risk that it won't work quite as well as it should. We think it's important to give players the chance to continue their campaigns even though we are in early access, but as the game is constantly changing, we can't guarantee 100% compatibility at all times. In this case, happy to hear your old campaign is working mostly okay with the new update, and I hope you're enjoying the new content!
Comment
    Rokvach on Steam Forums - Thread - Direct
Originally posted by ButterBro: A minor one but from what I've noticed, anytime you enable more than one mission, the level generator forgets to add a sub wreck.
Wrecks doesn't spawn naturally in cold caverns anymore, they do still spawn if you select a wreck salvage mission.

14 Jun

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! As we are so close to the update now, it would not be fruitful to launch an investigation into this immediately. However, this issue was indeed meant to be fixed quite some time ago as I understand, so if it still happens after the next update, please write again in this thread. I'll be sure to forward all reports then!

07 Jun

Comment
    Dynamoon on Steam Forums - Thread - Direct
Thank you, everyone! I've just been reading comments from this weekend, and the response to the birhtday post has been heart-warming <3

06 May

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! This is something we're currently working on for the next update, finally. Here's the corresponding card on our roadmap, recently added: https://trello.com/c/OVo92r49/365-order-persistence-between-campaign-rounds

04 May

Comment
    Dynamoon on Steam Forums - Thread - Direct
Originally posted by Zothen:
Originally posted by Dynamoon: *She :)
Now I feel perfectly dumb, hehe.

That's quite unnecessary as a great many people who have seen my profile here still "he" me just the same! I am not very consistent in correcting those people, either. Just happened to do that now :)
Comment
    Dynamoon on Steam Forums - Thread - Direct
*She :) and yes, I'd say it's hard to be sure without seeing the actual work whether there will be copyright issues or not.

This is our end-user licence agreement[github.com] which tells you what you can do with the game's code; that should be a good starting point to figure what's generally allowed and what is not. Outside the EULA, the rule of thumb is that as long as what you're doing is not 1.) making money off someone else's work or 2.) piracy, or promoting piracy, which again rips off someone else's work, you're probably fine. You should also note that the Barotrauma name and logo are copyrighted (see our store page, right under "system requirements", for legal lines).

For more details, it would be easiest to email us at ... Read more
Comment
    Rokvach on Steam Forums - Thread - Direct
Originally posted by Big boy:
Originally posted by The Flaming Pike: Hi, are you new to Barotrauma? If so, I suggest you have a look at the in-game mechanic tutorial. Like Lipi, I am led to believe you somehow misunderstood how welding tools work.

Hey Flaming Pike, I'm familiar with how welding tools work, friends and I have been playing for about 10 hours. Specific welding tools simply do not work, while others do when I equip them. And yes, they have welding fuel tanks attached to th...
Read more

03 May

Comment
    Rokvach on Steam Forums - Thread - Direct
The console only opens up if there's errors, are you using some mods which hasn't yet been updated for the latest update? Some mods also conflict with each others which can lead to errors too.

It could also be a issue with the game itself or your installation of the game, so seeing what the error message is would also help.

You can copy the console error (red text) by right clicking it.

28 Apr

Comment
    Dynamoon on Steam Forums - Thread - Direct
Originally posted by Udrakan: radiation was supposed to prevent cheese, but instead it gave us chedar.

Thanks for this :'D

And sorry about this oversight (for that's what it is). I just wanted to let you know this thread was shared with the rest of our team and I am sure we will discuss how to make the radiation do what it's meant to do.

27 Apr

Comment
    Dynamoon on Steam Forums - Thread - Direct
Kastrull is in fact Swedish and means a cooking pot (or it may be some other things too but this is what we intended). It is pronounced like this: https://forvo.com/word/kastrull/

As it appears in the game though, in the meaning of a submarine found on a multinational moon of the future, I think you have licence to pronounce it as you like ;)

26 Apr

Comment
    Rokvach on Steam Forums - Thread - Direct
The host of the server has the line of sight setting disabled on their settings, so anyone who joins the server will have the same setting applied to them as the host. So you can't have one player without LOS and one with for example.

24 Apr

Comment
    Rokvach on Steam Forums - Thread - Direct
Originally posted by Captain Dickärd: This is the only game mode I play. Still, no dead players have reported having access to any sort of respawn option over several missions.
You might want to lower the "minimum players to respawn" setting, by default its set to 20%, the setting means that at least 20% of overall players has to be waiting for respawn for the respawning to start. Also make sure "Allow respawning" is toggled.

Both of these settings can be found in the server settings > gameplay

23 Apr

Comment
    Dynamoon on Steam Forums - Thread - Direct
Hi! I believe this is the same thing I just responded to here https://steamcommunity.com/app/602960/discussions/1/3130541122082036828/#c3130541122084108349 – in short, it's not a bug, but a fix. However, we ... Read more
Comment
    Rokvach on Steam Forums - Thread - Direct
Yeah I just tested the brighter lights mod and that definitely broke the diving suit, didn't test the other ones on the list as that one seemed obvious
Comment
    Rokvach on Steam Forums - Thread - Direct
Originally posted by BirdOfPray: With only diving suit, around 2600 meters deep, I instantly get barotrauma warning and start seeing bleeding animation with blurry screen (I tried with a modded sub Explorer on my campaign with a diving suit that came with it and I bought a new one from the outpost to try it out. Both had the same effect). (Sub can resist up to 4k meters)

I managed to craft Abyss and Combat Diving Suit which both works without a problem. We were used to be okay with only diving suit in these depths so I was confused.
You don't have any other mods either? Or did you previously have a mod that affected diving suits in the same save? As I'm totally fine with the default diving suits even below 2700 meters ...
Comment
    Rokvach on Steam Forums - Thread - Direct
I wasn't able to reproduce this no matter what I tried, tested by going to below 2000 meters with a totally new save and with a save from a earlier version of the game and no issues. You could test to see what happens if you spawn in a totally new diving suit or using a different save with a vanilla sub.
Comment
    Rokvach on Steam Forums - Thread - Direct
Are you using mods by any chance? Especially the "Transparent diving suit helmet" mod seems to cause this.