@rocket2guns @BinaryImpactG That's an even more important point than the stylistic issues, having stepped in the coroutine pool of spaghetti back when I was getting started with Unity I would never recommend it to anyone, especially not for something like this.
@BinaryImpactG Why are you using all those extra spaces in the function calls (e.g. newTimer.Start ( this ))? Seems completely unnecessary and goes against every C# style guide I've ever seen. There's also some other issues in the snippet the IDE seems to be warning you about.
@icoso_games If I just want to see if some part of the code is reached, I use a breakpoint or a conditional breakpoint. Also saves me from having to recompile or restart the game if it's a change that can't be handled by VS's Edit & Continue.
Congrats and best of luck with @AmongTheTrolls!
The fantastic people @TurkuGameHub organized Turku Game Awards once again, and our peers voted us the Best Team of 2022! Thank you to the whole Turku Game scene, you all rock. 🫶 https://t.co/0GkjiVNLJh
The GWB Game Awards, in which #Barotrauma was nominated as the Best Survival Game a few years back, is on again!
The GWB Game Awards 2022 Steam event is now live! Follow here for regular updates on: 💰Discounts 🎮Demos 🔑Key Giveaways It runs until 11:59 PM China Standard Time on the 21st + includes time limited demos and discounts, so don't delay. #IndieGame https://t.co/aY16ejangM
This was fast! :) A video about the changes in #Barotrauma's Holiday Update, including the new weapons and talents: by @ironic_and_dead #gamedev #indiedev
#Barotrauma's Holiday Update is out now! Including a major talent system overhaul, a new campaign-integrated tutorials, new guns, new loot and a ton of miscellaneous improvements and fixes. See the full changelog here #gamedev #indiegame
A short #Barotrauma story generated with ChatGPT AI using the Steam page texts as a starting point. That's one goddamn angry captain!
@BeardedDargon Sort of: you can eventually unlock all specializations, but when you choose one, you need to complete that whole tree before you can choose another one. There's also some mutually exclusive talents in the trees, just like before.
The #Barotrauma Holiday Update is just around the corner, here's one last look at what you will find inside (+ some hints about what's coming after the holidays!) #gamedev #indiedev #gaming
@jaruro2810 Ah yes, I obviously meant , not sure what this Dwarf thing is about
Draw Fortress is out on Steam 😱😱😱 More than deserves the overwhelmingly positive reviews
#Barotrauma pro tips from google
@MercFromStalker It was something @AudireSound made specifically for the trailer (not really a full song/track)
@MercFromStalker You can already listen to it in the semi-secret faction/endgame-testing branch that can be accessed through our Discord server. ;)
Another sneak peek into the next #Barotrauma update: The campaign now (optionally) starts with a built-in tutorial that helps new players orient to both the campaign mode itself and the world under Europa's ice. #gamedev #IndieGameDev
@daedalic: Hidden Deep is 60% off as part of Steam's Autumn Sale and make Anya proud!
@DanilShel1 It's for a rifle grenade, currently using a placeholder sprite
@Tn4_lol @BastardAccount @Fierian_ I have good news for you though, we decided to rework how the restriction works today! But I'd still argue it's not a bad thing a single crew can't have access to all of the talents / talent items at the same time.
@BastardAccount @Fierian_ @Tn4_lol I still don't quite agree with this logic. Why do you think you _need_ to have all of the talents and talent items at the same time? The way I see it, you need to choose which ones you need the most. You can't install every gun on one submarine either, why's that not a problem?