Our community (perhaps stupidly) presumed the delay was in part due to this being patched, hopefully it is high on your priority list. You can say the instant you can implement something you will, but surely it’s not a time consuming challenge to simply remove the shelves, or close the door, or put a cage around the hangar, or reset loot on drop, or hell I don’t know cause I’m not a developer, but surely the talented staff at DICE do know. This can’t go on, it’s ruining every single server, I wish I was exaggerating, but it’s beyond broken dropping at loot sites to find them ruined, and then someone landing behind you with full armor.
The gang absolutely can and will fix it, and I'm not a developer either but I can volunteer that it's not a case of add thing, press send = fix.
Patches (even for single lines of fixes/changes) require a full battery of tests to pass certification processes set up by both ourselves and our peers at Sony and Microsoft. Whilst it might be that we only make one change, there's always the danger and risk that without properly testing it out, that it has an unintended knock on effect elsewhere that with time, we can account for. Final consideration to make is that at any one time, there can be several active development branches running on Battlefield V at one time and even if we dodge introducing a problem during the fixing process for an emergency patch, it's potential we introduce a problem for the active development content that also needs to be accounted for.
None of that's to downplay the severity of the problem, or to suggest that the issue won't get fixed in the ...
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