Star Wars: Battlefront

Star Wars: Battlefront Dev Tracker




25 Apr

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    /u/F8RGE on Reddit - Thread - Direct

I'm glad you're doing better now OP, thanks for being a part of this community :)

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by GrantSperry

But your doing it for ga as well. Noooooo thanks man. It makes sense on cs but ga is a different story

No we're not, it's CS only.

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    /u/F8RGE on Reddit - Thread - Direct

Thanks for the idea, this will go live in 5 minutes time and will then start to propagate across our servers.

We'll see how it goes.

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Originally posted by TheRealCoders

But why is the helmet crest still white when it is yellow in movies ?

I double-checked with CJ and CJ triple-checked with Lucasfilm. The far-right one is accurate to canon. I believe there were some minor variations/mixups in RotS, but that's it.


24 Apr

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Originally posted by generalslywalker

Is there a chance someone just forgot to add them to the release notes? Most look like improvements over the previous ones.

My theory is that they were merged incorrectly. So, they were in development (either planned for a future release or shelved) but they accidentally got dropped into this update. It happens occasionally in game development due to all the internal builds. Just my theory, though. We're looking into if this was just left off the notes or unintended.

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Originally posted by RonenSalathe

I believe this is the first time we've been confirmed to have all 4 prequel maps nice

Also plz add coruscant and mustafar

The four maps coming is on the roadmap.

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As this wasn't documented in the release notes, we're looking into it. The few poses that have been changed may have been unintentional. Thanks for flagging!

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Thanks for the feedback. I'll bring this up to the team.

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Thanks to everyone for making us aware of the exploits. As it's well after-hours in Stockholm, I'm not in a place to comment further on this matter, but we're having discussions. Stand by for details.

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Just so we're all on the same page, we not asking for (and don't really need) lists. In fact, I imagine that if this sort of thing becomes more commonly done, it could lead to toxic behaviour when "top community requests" aren't immediately addressed (as it has on other titles in the past). We want to use the Community Request tag as a way to recognize things our player are bringing up to us in feedback and bug reports, not as a platform to glorify wishlists and such. Make sense? Your heart is totally in the right place, but just about all of these are things we're aware of or tracking in some way rather than things the community, specifically, brought to our attention.

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Damn...that's actually really sweet. I can't wait to see all four!

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Originally posted by RobertM525

I believe /u/EA_Charlemagne said that licensing issues were never the problem with ANH skins.

No, the licensing thing I mentioned was about music.

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Originally posted by EsiJones

What is the new cap?

Either much higher or none.

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The old cap was 960 per match, so there's a lot of room to gain. We've also raised the cap (so do let me know if you're still getting capped at 960).

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Originally posted by OnlyForF1

This actually looks so good... Was this made using her Rogue One model?

That "era" of her, yes. So, RO and ANH when she was younger than later on. It's not a model pulled from RO, though. At least not to my knowledge.

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Originally posted by serocsband

If you can do secret changes like this, does it mean you don't really need approval from Lucasfilm for everything?

"Secret" doesn't mean to the people making the game or working on it, just not in the release notes. Minor stuff like UI, too.