Star Wars: Battlefront

Star Wars: Battlefront Dev Tracker




02 Apr

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    /u/F8RGE on Reddit - Thread - Direct

To add some context around this. Right now we are focusing on Clone Wars Capital Supremacy. The thing with a Live Service is that it could evolve in multiple ways over time. Right now we are not talking about the future past the three upcoming months.

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Originally posted by ScoutTheTrooper

“Before we choose”

Based on the one (or ones) that's closest to completion, we can choose to have everyone work on that to finish it up for that month's update. Drip-feeding content has become a bit of a buzzword that doesn't work when you have monthly updates. I totally get it when things weren't great and it was an appearance or two at a time, but this is far from drip-feeding.

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Originally posted by BusterSkeetinSucks

Hopefully double BP aswell lol CS was chaotic as hell with it.

XP and BP modifiers go hand-in-hand.

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Originally posted by darthkyle25

But just to confirm, and without specifying anything specific, there are other planned things for these three months that are just not 100% locked in right?

Yes. Only the content shown on the roadmap is what we're considering locked (pending any sudden issues). We already have stuff planned to be added. It's more a matter of when than what for us. (This is why we vastly prefer the website over a static asset. We can keep adding to it.)

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Originally posted by poetic824

If you could be so kind to answer one more question : does that include content for the star fighter modes? Thank you.

Nothing is off the table unless we officially/explicitly say it is. For example, Youngling Hunt is not going to happen. That's us explicitly saying so. That's roughly where that list ends, though.

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There are lots of questions on why stuff isn't on it, if stuff is coming, when you can expect to learn more, etc. One thing I've been saying on Discord is this: Not now doesn't mean never. Virtually everything you want to see come to the game is something we want to see as well, but it takes time and care to make that stuff.

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Originally posted by StrickenCross88

UPDATE: He said he'll get him on the phone.

Unless he's joking. In which case, ignore this update.

Unfortunately, I do not have Dave's phone number.

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Originally posted by F8RGE

You.are.not.a.Jedi.knight

I commented six hour after this thread started to die down. How did you find it?!

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There's only so much we can do in a hotfix and we don't want to over-nerf him through a knee-jerk reaction. Hero balance is and always will be an ongoing thing.

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Clone12319

Will the 3 new CS Maps be based of planets which are already in the game or new plantes? (or both?)

Based on already existing planets

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by rodoxdolfo

It is better to not plan too much ahead so they can ajust.

We have a winner.

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    /u/F8RGE on Reddit - Thread - Direct

Just a note regarding out AI players (or Autobois). The current plan is to gauge the hotfix for stability for 24hours once it has gone live. From here we will look at turning them back on for Capital Supremacy.

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    /u/F8RGE on Reddit - Thread - Direct

Hey Everyone,

It’s always a nervous time within the team when a big new piece of content leaves the safety of the team and finds its way into your hands. We always felt that Capital Supremacy was shaping up to be a great addition to Star Wars™ Battlefront II and we’ve been really happy with the feedback we’ve had so far.

In this hot fix we’ve got some changes going live that will address game stability. One of the biggest issues we’ve been targeting has been when you find yourself stuck on the deploy screen within the second phase transition of Capital Supremacy. We’ve added some fail-safes which we believe will lower the risk of this from happening and will be monitoring the situation closely.

The AI in Capital Supremacy is a brand-new system and is located online, or server side. We believe they were causing some of the crashes we were seeing and have added some fixes we believe should address this.

Anakin Skywalker has had a minor balancing pass, ...

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    /u/F8RGE on Reddit - Thread - Direct

Originally posted by EA_Charlemagne

That’s General, actually. Jedi Knights are Generals and Padawans are Commanders.

You.are.not.a.Jedi.knight

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Originally posted by CC-1138_Bacara

Commander Jay nice to see you, hows the war on your front?

That’s General, actually. Jedi Knights are Generals and Padawans are Commanders.

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Originally posted by King_Abdul

*Need Our Republic Enforcers

Whoops. Thanks.

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GG no RE

General Grievous! Need our Republic Enforcers!


01 Apr

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by JSP2sim

April Fool joke or really confirmed ?

That’s a great news and a big step, if it is really confirmed

We already have AI in CS, so nothing to confirm here.