Star Wars: Battlefront

Star Wars: Battlefront Dev Tracker




28 Mar

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by chris41336

Thanks. Really hope the AI don't go the way of squad spawn BP and do actually return...we're a huge differentiator IMO

We really don't want that. We have no plans to remove them permanently as they are a big part of our vision for Capital Supremacy.

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    /u/F8RGE on Reddit - Thread - Direct

Want to give you a quick heads up to let you know that we are planning a hotfix, currently aiming for a release next week. We will be finishing work on the hotfix today and it will then have a few days of additional testing and other deployment processes that are required before we can release.

The hot fix will focus on a number of crashes that have been occurring since this week’s Capital Supremacy update. We will have the full release notes ahead of its deployment.

At this time, we are planning to leave the AI switched off in Capital Supremacy. With our tests today, we have found that having them switched off is reducing the majority of crashes that have been occurring. The current plan is to re-enable them once we have confirmed stability.

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Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Nirfbi

Indeed they did. Lightsabers and blaster next perhaps?

It's on our backlog of things we'd like to do, time and scope permitting.

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by leftbeefs

who’s the empire in this scenario

I'm not brave enough for politics

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Heavyweighsthecrown

Something to come...?

He's teasing some brand new bugs, I am sure.

We don't need to tease

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by JackDoesAThing

Just sounds like a general summary of the game's development process since launch (A good one at that, too).

:)

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    /u/F8RGE on Reddit - Thread - Direct

In approximately 10 minutes from this post going live we'll be turning AI off from Capital Supremacy. They will return this afternoon (Stockholm time). This is to help us investigate some crashes.

During this time we will also be reducing the number of heroes down from 4 to 2.

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Originally posted by SifoDyas66

I’ve reached out to ea on twitter and u/F8RGE many times since the beta but they’ve never acknowledged these problems. They don’t care about the Xbox players at this rate for us to have these problems for so long

Edit: reaching out to u/EA_Charlemagne for acknowledgement. Can you tell us if you’re aware of these problems?

Aware and investigating. Seems to be a pretty complicated issue.


27 Mar

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Obi_Wan_Gebroni

Literally everyone is saying adding heroes is dumb and going to make the mode way less fun. Not a single response yet about the massive backlash on this decision that literally no one was asking for...

I said shortly after I made this post that we're still looking at things. Benefit of these tweaks is that they can be done server side.

Comment
    /u/F8RGE on Reddit - Thread - Direct

I hope it fills you with a sense of pride and accomplishment.

Comment
    /u/F8RGE on Reddit - Thread - Direct

I didn't think Binary Clutter would stick...

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Verdant2024

These purple rockets look cool as hell!

VFX team delivered.

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Originally posted by DarthMaul123

/u/f8rge /u/ea_charlemagne

Just wondering if you're aware of this as well as the not being able to spawn at all bug?

Yes.

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Originally posted by SuperDude4368

I feel like "Steve" could be an inside joke, or is he a real dude?

He’s real :)

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Just chatted with the team. It wasn't.

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Originally posted by TheMightyBoushh

Just to be clear - “2” per side?

Correct :)

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We're looking to gather some feedback on the communities preference when it comes to Heroes within Capital Supremacy.

Let us know by filling in the poll and feel free to share your thoughts on this subject by commenting too!

WAYS TO VOTE

Strawpoll:

https://strawpoll.com/3s1kewhw

Community Forums:
...

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Comment

Originally posted by xNathanx27

Have you considered opening up play testing to a live environment then? NDA the play testers and require a sign up and whatnot.

At the scale we'd need, NDAs would be useless, unfortunately. People like to leak Star Wars stuff more than anything else. I don't think that option is even on the table, but we do closed playtests with players under NDAs when we can. Live would be much harder to manage, but I appreciate the thought.