Battlefield 2042

Battlefield 2042 Dev Tracker




19 Oct

Comment

Originally posted by immortale97

All bf2042 vault weapon are trash . We played the m16 only because of its bugged granade launcher lvg320. They should add customization and unique stats . Only a M use those weapons even after buff

Have you tried the M60

Comment

Originally posted by silverlance360

DICE on their way to add cover in Orbital

This is a good meme and I support it.

Comment

Originally posted by PootBooster

B O R I S

B R O R I S

Comment

Originally posted by T0TALfps

Fixed this, thanks! :)

But also yes, Boris.

Do you mean Broris

Comment

Originally posted by aLostBattlefield

Except you’re not, really. The specialists are being split into certain classes, sure, but they’ll still be unbalanced because of their unique gadgets. Sundance having a wing suit, Paik having a wallhack (not sure how you thought this was a good idea) and McKay having a grappling hook make them way stronger than other specialists.

No other BF game has had this issue. I think the majority of the community would prefer that each soldier has the same mobility capabilities.

If we feel further balance changes are necessary to the abilities then we can do that.

Comment

Originally posted by suika_suika

Do you know if tanks will be recieving a proper look into anytime soon? They are still incredibly weak with far too much that counters them. I shouldn't be able to hover over them as sundance or a heli and completely force them to die. These changes might makes things even worse if the longer regeneration is applied to the turret itself, for instance. Rather than the tanks health as a whole.

What other changes would you like to see?

Comment

Originally posted by BattlefieldTankMan

Yes I didn't understand that 10 to 14 seconds patch line.

So does that mean any damage will take an extra 40% time for auto heal to kick in?

Confusing.

As for tanks, hovering and circle strafing choppers have it far too easy against tanks which are currently sitting ducks when a chopper decides to target them.

Yes, it takes longer for the health regen to start to compensate for needing more hits to take down.

Comment

Originally posted by aLostBattlefield

I know you’re not but it’s funny how even THIS reply could be read as sarcastic haha.

It’s fine I’m fluent in sarcasm also 😄

Comment

Originally posted by RabidsouthAfrican

Well i hope you all are prepared for the shitshow, those classes dont look like theyd be bringing anyone back since the operators are still there, and the small dedicated community you built that actually likes the current setup will hate not being able to have their loadouts anymore.

In the future - let us know how you feel about it once the changes are available and you’ve been able to play with them.

Comment

Originally posted by mapwny

Well shit, I stand corrected! Thanks for being here.

Edit to add: whatever they're paying you to read this all day, you deserve a raise.

Let us Upvote your comment and make it happen 🤣

Comment

Fixed this, thanks! :)

But also yes, Boris.

Comment

It's good that we're still seeing discussion take place around the recent tweaks that we had deployed in 2.1.1. to some of the weaponry, including the Avancys.

Just wish to state that it isn't a one-and-done scenario. We will continue to collect feedback on it and check our own telemetry around these weapons (and others) and act accordingly.

So, keep the comments coming <3.

Comment

Originally posted by snailtap

Wow lots of great fixes in this patch, thanks dice we appreciate that y’all are trying

🥺

Comment

Originally posted by mapwny

Nah, they said that they weren't going to pay any attention to Reddit anymore because y'all couldn't behave yourselves

I mean the level of naughty is indeed high on Reddit and I have a tendency to get yelled at more here. Howeverrrrrrrrr, I'm here to read your feedback :-)

Comment

Originally posted by DeathValleyFz07

It’s insane that they are still putting energy into this topic, everyone has been extremely vocal in not wanting specialists and wanting the classic bf4 style class system.

That's what we're doing here. We are bringing back Class gameplay.

Comment

Originally posted by Hawkiinz

I don't think so because there is no official topic and too much posts are not constructives. The only official topic was on EA forums.

We had one "official" topic on our Battlefield Forums. However, that doesn't mean that other feedback outside of that topic wasn't valid.

We know our Community is spread across multiple channels. We read where you hang out. So right now that's on Reddit :-)

Comment

Originally posted by HyperXuserXD

The community manager is pretty active on this subreddit so i guess yes

Jup.

Comment

We took feedback from a variety of channels; Battlefield Forums, Reddit, Discord, Twitter.

We had a dedicated topic on the Battlefield Forums for the Core Feedback on Specialists.