Sorry, one last question. I noticed you said the flag on the assembly building is on the roof now, is that the B flag?
So I assume both the tornado and rocket launches (or not launches) don't happen every single match so to keep it varied?
Correct! At least the weather and storm, the automated launch is part of the map but the outcome can vary. For example if it launches successfully it doesn't alter the map too much, other than making the launch platform more air friendly. If it explodes however, it's mayhem in the best possible way :D
This looks phenomenal. The effects, the aesthetic, everything looks great! Great work! One question, how do next-gen consoles hold up in terms of effects and graphics?
We (well I say we but actually way smarter and more skilled people than me really) are working on that to make sure it looks good wherever you play :)
It looks amazing! If you don't mind me asking about the rocket launch succeeding/failing, do you anticipate it'll be a 50/50 split? Or is it like Siege of Shanghai where, once everybody figured out how to take down the tower, it got destroyed in every game?
I don't wanna give too much away yet, but I can tell you I actively wanted to avoid the Siege of Shanghai scenario where you could trigger it right away. The rocket and its launch is automated, but maybe players and/or a storm can impact the outcome ;)
Let's gooo!! Can't wait to hear what you all think :D Hit me with all the feedback next week!
As the Orbital level designer I can mainly answer questions and discuss feedback regarding the map itself, though I will still pass on other feedback too ofc :)
Hijiack top comment to post links to the files I made for this:
This includes solidworks part file, step, DXF for front and back, and stl.
Not just meme wise, but 3D printing is going to take fan-creations to the next level.
+1 for sharing
Meme game has been taken to the next level.