Battlefield 2042

Battlefield 2042 Dev Tracker



08 Oct

Comment

Originally posted by MissStabby

there was a similar effect in dishonored 2 with the crystal that let you view multiple timelines, in order to make that level though they had to cut all of their art budgets in 2 in order to maintain their framerates and memory budgets.
Its super cool if it works but the tradeoffs are dire

Comment

Originally posted by ArmedAutist

I'm pretty familiar with this tech mainly due to the fact I've played the aforementioned games and was wondering how they did it. It's impressive from a realism standpoint, but the cost is immense compared to the benefit.

there was a similar effect in dishonored 2 with the crystal that let you view multiple timelines, in order to make that level though they had to cut all of their art budgets in 2 in order to maintain their framerates and memory budgets.
Its super cool if it works but the tradeoffs are dire

Comment

Originally posted by Martijn987

Yea they need to fix that its yust enoying. Even if i hold E from the beginning afther the revive i end up with theother persons weapon most of the times

We are indeed on it, the team is working to correct this behavior!

Comment

Originally posted by YvanduSchmit

How hard was it actually to fix the elevator ? Was it server sided or the elevator was just broke initially ?

Not entirely sure, I'm mostly responsible for the visual upgrades :D
the other stuff is tech design

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by LordDaisah

Should also get assists for kills your gunners get.

Yes

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by Substantial-Bed-3165

Thank you for clearing it up <3 do you also get points for assisted kills or anything else in transport aircraft?

Yes to gaining assists (and the XP that comes with it) while you're transporting people around.

Comment
    /u/F8RGE on Reddit - Thread - Direct

Originally posted by czek1976

I assume point system will be in the final game. Everything else would make nonsense spotting also needs to be rewarded.

This is improved at launch. You'll get XP if you're piloting a vehicle and a teammate spawns on you. Similar for events such as resupplying ammo, spotting etc.

Comment

Originally posted by DJ_Rhoomba

u/kalletheslayer Did you take the inspiration of the large tower building in Orbital from the NASA Vehicle Assembly Building?

How challenging was it to build the building and all it’s accessible floors?

It was a combination of references for that one, from launch sites all over the world :D But yeah making it work was a challenge for sure! It plays very differently depending on mode etc, but hopefully we landed in a good place!

Comment

Originally posted by Exa2552

But all of this can be done from the main menu, right? You don't have to be in a round to change your loadouts, skins, attachments, etc. Correct?

Correct