Clash Royale

Clash Royale Dev Tracker




14 Jun

Comment

Originally posted by FanOVanoss

I have one question for right now: When the update hits, and the New Arena is there, will we be dropped 1 Arena like last update? Im in Arena 13 League 2 so please say no

this won’t be happening - we will be keeping the same amount of arenas that there are atm!

Comment

Originally posted by elchapo_02

Prepare for Clash Royale Season 1…

What could this be? 🤔

🤐

Comment

Originally posted by Daroka995

"Changes to Crown Chests"

Probably removing gems we are receiving from it

nope 😎

Hello Reddit!

A little update on what we’ve been up to…


We’ve been working our way through the next update and it's shaping up to be one of our favorites.

Here’s just a few of the things we are working on:

A New Card

Changes to Crown Chests

A New Arena

...and a whole lot more!

More info will be coming out over the next couple of weeks to make sure that all Clash Royale players are aware of what’s coming! Keep an eye on our social channels.


This weekend members of the dev team (myself, Daria, Seth) will be hanging at ...

Read more External link →

13 Jun

Originally posted by [deleted]

[deleted]

Hey u/Dambazau

I'll look into it and sent you a DM for more details.


12 Jun

Comment

hey guys, we're looking into why this message is appearing - thanks for flagging it up.

Comment

This looks like Season reset logic but that's definitely a bug since it's the middle of the Season. Forwarded info to the QA, we'll investigate. Cheers!


11 Jun


06 Jun

Comment

Originally posted by RChamy

Is that lembas bread

omg didn’t even notice the similarity. i want second breakfast now


05 Jun

Comment

you will get banned and gems removed

Comment

if you are in a 'mature' clan and swear regularly with the language filter off, thats fine. that's what it's there for.

i had a look through your chat logs & it should be pretty clear why you were banned. homophobic slurs like you used will result in a ban no matter the context. the same goes for racism. targeted use of swear words towards others will also get you banned, but in your case it was the homophobic slurs that resulted in a ban.

i would avoid using that language if you are not wanting to get banned for a longer period of time.

i agree that an ideal situation would be putting this information into this screen (and it's something we are working to add in all of our games).


04 Jun

Comment

Originally posted by fl164

You still don't want to comment /u/Supercell_Drew 🙄?

i read the post when it first popped up yesterday. i don't have a concrete answer or solution to give however (and there are lots of valid points made in the thread already) but have fed it back to the team.


02 Jun


31 May

Comment

Originally posted by sapsucker123

RumHam stated in an interview with CWA that he doesn't want Zappies to be too powerful as it's a badly designed card that is inherently unfun to play with. If that's the case, why don't they bother giving it a rework? If they acknowledge that the card design is flawed, why not fix it? Really doesn't make much sense to me.

This round of balance changes is a huge disappointment. Not because of the changes themselves (although I doubt Ebarbs will change much after this), but the changes that could have been. If they really think the game is in a near-perfect state, boy are they wrong.

As we move to rework cards more often (instead of little stat nudges), Zappies are totally the sort of card that we would look at. Zappies, like Freeze, make the game way less fun when they are 'balanced'. Zappies had something like a 12% use rate and 57% win rate, the meta was verrrrry defensive and frustrating to attack into them. I think the game is in a better state overall with them at 1%/51%.

But what's even better is reworking them to be less frustrating, then the meta can tolerate them at a higher use rate! So yeah, in short, Zappies are likely the sort of card to get reworked eventually.

Post

Since June 2018 we have been performing monthly Balance Updates to cards in Clash Royale. After a year of monthly balance changes, we now feel that the game is in a very healthy state, with the exception of a few outlying cards in need of a larger rework than smaller balance tweaks.

What does this mean?

We have been steadily reducing the amount of cards we balance each month already, and we want to continue this going forward. We will instead be focusing on bigger changes to existing cards (a notable example being the Royal Giant rework from last year), which we are hoping will h...

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Comment

Originally posted by Mew_Pur_Pur

Love this transparency, u/Supercell_Daria! I'm a sucker for this data and looking forward to more of it.

We have no plans to rebalance this card further as it is already a great counter to ground troops and can be dangerous enough with the support of an ait troop counter.

This one disappointed me hard >_<

Please reconsider it! Sure, it is a great counter to ground troops, but I don't want such a card to just exist, I hoped that it would also be viable. There are more ways to tackle it, please revisit it sometime

I feel you, I love this card so much I want to give it every buff imaginable lol. Still, it's in a fragile state that it can easily become OP if tweaked incorrectly. We'll see!

Comment

Originally posted by PricelessValkyrie

First of all I approve this Deep Dive so much, you do the job so great no upvote can express how grateful I am!

Dark Prince

☆ this one made him glorious, I face him so often now and I he's my requested card on Epic Sundays now. I always liked him, I just decided for me back then I max my very first Epic ever before all others: The Prince. My only maxed out Epics are Prince and Hunter (which mechanics I love and he got inspired by WubWub back in the days on the old forums, I have a memory like an elefant if it goes to creator credits (I inspired the Executioner myself back in June 2016 and was amazed seeing him as birthday present six months later in January somehow, I screamed!)) so I really love to see either a Hunter tweak making him more wow or a me tweak making my "fit-him-in-your-deck-skill" better. My only maxed Rares are Valkyrie (my favourite card since day one) and Zappies (I put all my hopes in this card being loved again) so Dark Prince r...

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Thanks for your feedback! Good luck with your application! It's gonna take some time but don't get discouraged :) Cheers!

Comment

Originally posted by Teto-

I see that you take into consideration the stats of the ladder + classic + grand challenge.

Some cards, because of their concept, are obsolete in competition (bad synergy, replaceable by better cards) like bomber, wizard, witch, and many others and are therefore a problem for the lowest leagues for players who have not acquired the mechanics to counter them and after all we are not all equal, is that buff constantly this kind of card is a good strategy to have, knowing that there is little chance to see a day these cards having a real place in challenge ?

I agree with you that not all cards are supposed to make it to the competitive modes, they should be solid choices for the Ladder in the first place. However, I still think that the improvement (even a small one) of their performance in Classic and Grand Challenges is an indicator that we have succeeded at rebalancing them.

Comment

Originally posted by I_Knew_This_Dictator

What do you and the dev team think of Barbarian Hut? It's been one of, if not, the least used card in the game, with an abysmal win and usage rate in the top 200 and Grand Challenges.

Yes, you are right, Barbarian Hut is indeed one of the least popular cards, and we think that it requires a proper rework to become playable and interesting. What do you think?