Clash Royale

Clash Royale Dev Tracker




21 Mar

Comment

Originally posted by JCorby17

Dear Supercell,

Thank you for the awesome work you are putting in the game (even if it’s taking a little too long for my taste). I know that May is going to be a massive game changer for the popularity of the game. I just have 2 Questions for your team:

1) I remember in a past AMA with CWA you said that “if we could go back, we would of made Mega Minion a Common Card.”, so, Have you ever considered of changing the rarities and placements of the cards to better fit the modern Clash Royale Era (Cards like the Training Camp Cards and the Legendary Cards are probably not going to get changed/moved, but the others definitely could and should in my opinion. I can help you if you want!).

2) How do you feel about a story mode in the game? I remember a really good idea for a story mode by u/MissStealYoTrophies and I really want something like that for the game. I know that this massive update you teased us is very likely a Clan ...

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to answer question 2:

story mode isn't ruled out but it is not something that we would be actively looking into at the moment. i couldnt find the concept that you mentioned but i dont believe that a story mode would add as much replayability as a PvP oriented mode. developing a story mode for royale would probably turn it into a separate game.

we believe the strength in clash royale, what makes it so fun, is from playing against other players and that is what we are focusing on at the moment.

thanks for the question!


20 Mar

Comment

Originally posted by TheJonathanLim

Will there be a 20 win badge for the new challenge?

nope, the current challenge doesn't give a 20-win badge.

Comment

Originally posted by Justin531857

Any fun balances happening besides the main culprits (MA, Bomb Tower) and the Heal rework?

We've got a fun one - instead of nerfing Wallbreakers we are going to buff a vaguely similar card that oughta fill a similar role.

Comment

Originally posted by ClashRoyaler16

Can the Royal Ghost hover over rivers?

it can't - we unfortunately had to remove battle healers hover mechanic JUST before release.

in our next forced update (if i'm not wrong) we will be adding this to both Battle Healer & Royal Ghost.

Comment

Originally posted by LinkWink

Has the recent happenings around the world had any major impact on development of the game? Also, Hope you, Seth, and the rest of the Royale team stay safe out there 👍🏻

thanks for the kind words! as seth said already we are for the most part working remotely.

it took a bit of getting used to but has been fun and dare i say even more productive than usual as everyone is just super focused!

i'm rather enjoying my 10 second commute from my bed to work however

Comment

Originally posted by iDetroy

We're still hard at work on the next big update

Since April is basically almost around the corner, does this mean that April is just gonna be a regular season if there's still some stuff to work on?


Questions to Seth regarding Balance Changes:

How likely is it that Magic Archer, Mini Pekka as well as Bomb Tower are getting tuned down a bit in April? Or maybe some hints on one of the other cards affected by the April changes


Also, glad your casual AMA and Dev Update is back, please keep going with those :)

there is still a LOT of stuff to work on!

so yes, april is not when the update drops (but it will still have the new heal card and seasonal content!)

Comment

Originally posted by LinkWink

Has the recent happenings around the world had any major impact on development of the game? Also, Hope you, Seth, and the rest of the Royale team stay safe out there 👍🏻

Most of the team has been working from home offices this week on recommendation of the Finnish government, but I don't think it has impacted our productivity too much. We are very lucky to have a job that allows us to work remotely and still get stuff done. Maybe we'll go stir crazy in a month but at least this first week has gotten a lot of new stuff in the game :)

Comment

Originally posted by E25S4G5

What's your personal deck that you use?

Edit: Question is for Mr. Drew

my current ladder deck:

poison
goblin cage
firecracker
valkyrie
skeletons
golem
zap
dart goblin

i know it's off meta trash but i'm having fun with it lol

Comment

Originally posted by SweatyNootz

Any udates to Royal Delivery? It's a little... underwhelming.

Initially we wanted Royal Delivery to be a defense against swarm troops and fragile things at the bridge, but its clear thats not quite enough use cases to justify a slot in your deck. We are playing around with significantly increased damage or perhaps even spawning 2 Recruits. We are playing around with more interactions but it feels clear that there needs to be more awesome trades possible with it to make it into the meta.

Comment

Originally posted by Desertanu

Are there any plans to buff the Goblin Hut? The card currently has a 0% use rate and 35% win rate in Grand Challenges according to Royale.api.

We've been really happy with how the Barb Hut change has made it viable, we may make that a standard design for spawners. If Gob Hut gets buffed, look for something like a shortened lifetime + added Death Spawn of a couple Spear Goblins.

Comment

Originally posted by iDetroy

We're still hard at work on the next big update

Since April is basically almost around the corner, does this mean that April is just gonna be a regular season if there's still some stuff to work on?


Questions to Seth regarding Balance Changes:

How likely is it that Magic Archer, Mini Pekka as well as Bomb Tower are getting tuned down a bit in April? Or maybe some hints on one of the other cards affected by the April changes


Also, glad your casual AMA and Dev Update is back, please keep going with those :)

At least one of them, for sure :)

Hey guys,

We wanted to give you a bit of a small update on what we have been up to the past few weeks and also the chance for a bit of a casual AMA with myself and u/Supercell-Seth.

We'll be checking this thread over the next few days and answering some questions!

---

This weekend

  • We brought back Legendaray's awesome Infinite Elixir Challenge for a bit of goofy 20 win Challenge fun over the weekend alongside the more serious Global Tournament.
  • We will also be adding 7x Elixir to Party rotation starting next Season
  • We have the awesome community run ...
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17 Mar

Comment

I don't think we'll ever go back to OG Three Musketeers, the thought was something like:

Deploy Time 2s -> 1s

Stagger Time per Musky 0.5s -> 1s

Keeping the delayed/slower deployment, but taking it away from a static 2s to making later Musketeers arrive a bit later. There is no rush on this, it may never happen. 3M bounce around 2-3% usage and maybe, like Xbow/Mortar, that's an appropriate usage for a fringe/spicy strategy


16 Mar

Comment

thanks to legendaray for coming up with the chaos!

RE: playing it again - we hear ya. i'm currently seeing if this can be added to friendly challenges without a maintenance.


12 Mar