Call of Duty: Zombies

Call of Duty: Zombies Dev Tracker




09 Nov

Comment

Originally posted by TallPaul_S

Has anyone else got to the stage of unlocking golden Ivory for a MW2 gun? Did the 100+ kills and exfil with the m13b but it's still locked.

There's a few bugs, for sure - sound is one, in vehicles it leaves the vehicle and stays in one place so it constantly comes in and out when driving.

Overall though it's great fun - I've barely scratched the surface in the tier 1 and 2 zones!

Has anyone else got to the stage of unlocking golden Ivory for a MW2 gun? Did the 100+ kills and exfil with the m13b but it's still locked.

Hello! Can you share any details about the weapon you're using? Is it a blueprint by chance? Do you have any screenshots too?

Comment

Originally posted by deadkiller666

It's also doing it with the MTZ-556

It's also doing it with the MTZ-556

Thank you for sharing. Can you let me know if there is anything special about the loadout? Blueprints, After Market Part, etc?

Comment

Originally posted by EnigmaTheLastHunter

This bug is also occurring with the SVA 545

This bug is also occurring with the SVA 545

Thank you for sharing. Can you let me know if there is anything special about the loadout? Blueprints, etc?

Comment

Originally posted by Shadow-Syndicate

Wow fast response, well done.

Wow fast response, well done.

NP! Trello: https://trello.com/c/2t4LPPu3

Comment

Originally posted by mikelman999

Done

Done

Thank you! We've investigated on our side and have identified that the Striker and the Rival-9 are both encountering this issue. Will have a tweet out on CODUpdates shortly with a Trello card for issue tracking.

Comment

Originally posted by mikelman999

Yes. It was with the Striker SMG and it was well over 100 kills so it definitely should’ve counted.

Thank you! Can you share your ATVI ID with me via DM in case we need to take a look on our side at your account data?

Comment

Hello! Just to confirm: You did obtain 100 kills in a single deployment and then completed an exfil? If you didn't reach all 100 then this would not complete. Can you also share what weapon this was?


08 Nov

Comment

Originally posted by fearlessplays

"Something secret that i worked on that will help solo players" man i hope that is anything else than spawning with a self revive

"Something secret that i worked on that will help solo players" man i hope that is anything else than spawning with a self revive

I can confirm that it is not that. :)


07 Nov

Comment

Originally posted by Phil_Montana_91

"Raw and Refined Aetherium Crystals: These are used to upgrade your Pack-a-Punch weapon to Levels I and II, respectively."

What exactly does that mean? You can further upgrade your weapons with Crystals AFTER you already used the pack a punch machine? Or are those Crystals supposed to be a substitute for the PaP Machine?

Aetherium Crystals are acquisitions that can be used in-game to immediately PAP a weapon to the corresponding level (Rare: PAP 1 | Epic: PAP 2 | Legendary: PAP 3).

If you locate/obtain a crystal and exfil with it you can choose to store it or bring it with you in your next session. Upon loading into your next session you can choose to immediately use it on a desired weapon or continue holding onto it. Don't lose it!

Comment

Originally posted by Critical_C0conut

Will you be able to kill or be killed by other squads in this?

Will you be able to kill or be killed by other squads in this?

No, MWZ is purely PVE.

Comment

We just published a tweet to address an inaccurate description.

🧟 Blog Update: The description of Deadshot Daiquiri was inaccurate and will be updated to the below. 👇🏽

Deadshot Daiquiri
ADS (aiming down sight) moves to enemy critical location. Increase enemy critical damage.

Link: https://twitter.com/Treyarch/status/1722000838162612649

Comment

Originally posted by Eponymous__

Good to hear! Thanks sm for everything you guys do.

Good to hear! Thanks sm for everything you guys do.

Just wanted to come back and drop the first blog of a few that is coming out over the next few days in the leadup to launch.

https://www.callofduty.com/blog/2023/11/call-of-duty-modern-warfare-III-zombies-operation-deadbolt-launch-content


09 Oct

Comment

Originally posted by BavarianAndy

Hello dear Mr. TreyarchCM
As a loyal and long-time fan since COD:WaW of Zombie Mode.
I have a side question while we're talking about zombie mode, it would be great
if you could take a few minutes on it.

The MWZ zombie mode (time limit and open world)
is the counterpart of the
classic zombie mode (turn-based and linear level)

How did the zombie content creators react to this first decision?
And to what extent are the zombie content creators are participating in the dev. creation / making of the zombie mode in general?

It would be very nice if you could please give me an comment on this, pls.

Thank you for your attention.
Have a nice week.

How did the zombie content creators react to this first decision?

And to what extent are the zombie content creators are participating in the dev. creation / making of the zombie mode in general?

Hello!

Play sessions were fun, and from what I watched, there was a lot of excitement and coordination. The feedback we received was positive and open to the open-world concept of Modern Warfare Zombies. Many felt like it was the step up from Outbreak that was wanted some time ago. Overall, it was a positive experience, and we did receive constructive feedback about the mode.

Content creators are not employees, so they aren't directly working on or developing the mode. They did have the opportunity to send feedback our way, which makes its way to our developers through various channels.

Have a nice week too!


08 Oct

Comment

Originally posted by Eponymous__

Is there any chance we can see a blog post on MWZ in the next week or so? It feels like a lot of the confusion around the mode is mostly because of how scattered official details on it are, so personally I feel like a condensed place for all officially released information would be really nice.

We have some blogs in the works that will do just this. Current timing is TBD.

Comment

Originally posted by ScoutRiflesAreGood

Will we be able to play a game completely solo? Without the other players, I mean.

And if so, will these solo matches be hosted by the player or in a dedicated server like in Vanguard?

The open-world portion of Modern Warfare Zombies is always online, but you can queue into a match as a squad of one. Squads that embark on special story missions will infil into a private experience.


07 Oct

Comment

Originally posted by Lemon64k

That was the answer I was looking for! Thank you so much for giving the clarification I needed!
Personally, I'm fine with the timer but many people would like to have more time to stay in the Outbreak Zone, are there talks of extending the timer or is there a way to extend it more yourself? CodeNamePizza did say you can extend it another hour by doing an "endgame contract".

CodeNamePizza did say you can extend it another hour by doing an "endgame contract".

Players who embark on a special private story mission will have an hour to complete it. So, this effectively allows a player to "extend" a play session beyond an hour which I think may be creating some of the conversation I've seen here. Players will also need to extract at the end of a story mission.

Regarding extending the amount of time: I don't have anything to share at this moment, but we're tracking conversations (which is why I showed up here :D) and looking forward to players experiencing the mode on November 10th.

For anyone that may have missed CODNext, here's a link to ...

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Comment

Originally posted by Lemon64k

I very much appreciate the clarifications! Though it's still unclear how the Aether Storm works.
You mentioned 45 minutes before it expands, then 15 minutes to exfil, but what if you do not exfil? Do you instantly die or do you just stay stuck there, unable to exfil, until you inevitably get overwhelmed?

I very much appreciate the clarifications! Though it's still unclear how the Aether Storm works.

You mentioned 45 minutes before it expands, then 15 minutes to exfil, but what if you do not exfil? Do you instantly die or do you just stay stuck there, unable to exfil, until you inevitably get overwhelmed?

If you do not exfil, you will die.
Players slowly take damage inside the Aether Storm regardless of its expansion. If you're running from the storm and get caught inside, you can exit to regenerate health and then extract out. You'll want to move quickly, as the Aether Storm will buff enemies inside its perimeter.

Comment

Hello!

Just want to clarify a few things here!

The 1 hour time limit IS NOT A TIME LIMIT FOR GAME OVER! It is the time before the Aether Storm engulfs the entire map, however, the storm does not kill you, it applies debuffs to you if you lack a gas mask but you won't take damage, and the zombies will be stronger inside of it.

Players have 45 minutes until the Aether Storm begins to expand. Once the storm starts expanding, you have 15 minutes to exfil. Once the Aether Storm has engulfed an exfil location, you can no longer extract there. Plan accordingly to make it out of the match with your loot!

He was also told that assimilation has no cap to it, you start with a 6 player squad maximum, however, you can assimilate other squads with no limit, theoretically, one could put together an entire 24 player squad.

Players can enter a match as a squad size of three, two, or one and then choose...

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21 Jul

Comment

Good job!