Craftopia

Craftopia Dev Tracker




30 Jun

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2997690640696522197]here[/url].

29 Jun

Post
◆ Balance Adjustments
- The range that "Nothing to Lose Cow" can detect players has been narrowed.
- "Nothing to Lose Cow" will not set surrounding objects on fire while charging anymore.
- The "Reckless" elite will only teleport within their territories.
- The player's damage reaction when you receive damage from pets has been reduced.
- Some items have been removed from the list of items you can obtain via the skill "Structural Mechanics".

◆ Functional Improvements
- The shadows have been slightly lightened to make it easier to see the texture of the objects in the shadows. This change also addresses the issue that the poisonous swamp was too dark.
- The light reflection rate of building materials has been adjusted.
- The spawning positions of "Nothing to Lose Cow" on Autumn Island have been adjusted.
- The spawning condition of Cyclops has been changed to the island of level 3 or higher.
- The passive type enemies, who become the "Rec... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2997690640692997102]here[/url].

28 Jun

Post
◆ Functional Improvements
- The following improvements have been made for the weapon type Bow.
• The upward speed of an arrow has been removed.
• The gravity will not be applied to an arrow immediately after it's shot but after a certain distance.
• The position of the collider generated has been changed from the front of the body to the arrow.
• The camera, while aiming with a bow, has been re-adjusted.

◆ Bug Fixes
- The bug that "Reaping Machine" couldn't harvest crops has been fixed.
- The bug that the bullet didn't hit an enemy and penetrate it when you shot a gun in the very close range has been fixed.
- The bug that the bullet sometimes only hits terrain when it simultaneously hits an enemy and terrain in the same frame has been fixed.
- The bug that enemies started moving behind the loading screen before the loading processes finished has been fixed. This change reduces the issue that enemies fall down from a breeding facility immedia... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2997690640689649834]here[/url].

25 Jun

Post
◆ Critical Bug Fixes and Improvements
- The bug that the game crashed when you cleared the missions "obtain 30 stones" or "obtain 30 logs" has been fixed.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2997690640679606296]here[/url].
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2997690640678825851]here[/url].
Post
◆ Functional Improvements
- The list of the featured items displayed on the Age Evolution UI has been changed.

◆ Network
- The bug that you sometimes gained EXP multiple times by defeating an enemy in multiplayer has been fixed.
- The bug that you sometimes couldn't clear the mission "Defeat the boss inside the dungeon" in multiplayer has been fixed.

◆ Bug Fixes
- The bug that you sometimes caught nothing at some fishing points of the ocean because unimplemented items were selected internally has been fixed.
- The bug that "Reaping Machine" inflicted damage to buildings has been fixed.
- The bug that the production time of "Banana Peel" was set to 0 has been fixed.
- The bug that the "Dropper" attached to "Washing Machine" didn't work has been fixed. And the "Dropper" now only drops the items that the "Washing Machine" removed enchantments from.
- The bug that Aim Assist didn't work for guns has been fixed.
- "Ancient Boss" had been... Read more

23 Jun

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2997690640672188520]here[/url].
Post
◆ Critical Bug Fixes and Improvements
- The simulation field has been added for performance improvement.
The game had been activating physics processing for all buildings and items on the map, but it'll activate it only for the buildings and items that are within a certain distance from a player.
This change might disable the current automated buildings that are far from a player. Please deploy "Artificial Monoliths" if it's necessary.

(Detail)
• The concept of the chunk(20m x 20m) has been introduced to the game. Only 5x5 chunks with a player at the center will be activated for physics processing.
• The chunks that are far from a player will be deactivated, and the buildings and items within will be stopped.
• Even though the chunks are far from a player, you can still activate them by deploy "Artificial Monoliths" in them. "Artificial Monolith" activates the chunk that it's deployed; "Artificial Monolith 3x3" activates the 3x3 chunks.
• It... Read more

15 Jun