Whoooooa, we're half way there!
We've reached the halfway point for The Realm Beyond. Take a look behind the scenes of Dead by Daylight's graphical updates.
@nina_pants Skydiving Claudette wasn't on my todo list today, but here we are
@LithiumSnowDBD 😳
@MlleAlyxia @Saw_Palin @EquipePetite @DBD_Fr @SirKendris @FalenasTV @MrShowYtb @Skyteuur @Setonix777 Bravo! Here's your official 1K hours badge🏅
👻 or 🤠? #LunarNewYear
This week's shrine is: Decisive Strike, Dragon's Grip, Empathy, and Thanataphobia.
@Tristan09685872 @TheTrueMrENigma @Xbox We covered each of those in a blogpost yesterday:
The known issues section in the patch notes only cover things that are new in that update.
@CelticCorpse One benefit of working from home is that coworkers never see things like this on my screen as they walk by
@h3llsbabyz
@theIegitboss16 B- but we did. 🤔
Take a look at the reference material our artists used to create the Days of Growth collection (which just so happens to be available through the in-game store).
Read more here:
@TheTrueMrENigma @Xbox Seems about right. The preview we showed a couple days ago is scheduled to appear in the 4.5.2 update.
@ChrissyLeggs They're back on now.
@jongjongpyo Mobile is handled by a separate team. You can find them over here: @DbDMobile
@ivan0388 Yep. It's out now on all platforms (except mobile, of course)
@insectmom @imswerpy That's a different issue, but I believe this one should also be fixed in 4.5.2.
@trueskhloe There's a fix coming for that in 4.5.2.
@Cpt_Spectaculr Those are some notable ones, but a full list can be found here:
@MechanicusBirb By the time we found the cause for the second issue, the first update was already submitted. Adding it in would not be an option unless we delayed the whole update- which wouldn't get it in your hands any sooner. (2/2)
@MechanicusBirb Not more important: In order to push an update, we need to have it ready around a week or so in advance to submit it. The first fix was worked on prior to the 4.5.0 release, while the second bug only appeared after the release. (1/2)