Deep Rock Galactic

Deep Rock Galactic Dev Tracker




08 Feb

Comment

Came here to greet a new miner but descided to click on the link first.

All I can say is

ROCK AND STONE!

Comment

Originally posted by SweetDank

So, I originally came here for a solution/information about my PS4/PSN-friends Bug but your reply ignored every word of that and focused solely on the defensive and pedantic framing of your original post. If that's what you'd rather waste time on, I'm happy to oblige :)

IF YOU HAVE PROBLEMS CONNECTING TO GAMES: This is a fairly known but annoying bug for all PS games

This is not a list, it's a statement. It's also the only reply you offer for people that are having problems connecting to games. You then blame my router/modem (which both work fine) instead of your code (which does not work very well at the moment).

There are 2 more blame shifts in your post:

Crash caused by impatient dwarves spamming X...Serverlist pretending every game is in the US

I know you tried to cute this down but blaming user behavior for a corner case you didn't anticipate is poor form. Acting like your code can "p...

Read more

I don’t know why you are trying to argue that there’s an implied blame on someone else, when I specifically tell you there’s not. The link has a bunch of common fixes to common network issues people playing on PS4 can encounter. It’s neither implying or blaming anyone, nor saying that those fixes are the only solutions. It worked for some, and that helped us eliminate those reports, so we could actually identify the issues that others were having. We’ve done a bunch of hotfixes since then eliminating a lot of the issues that we did have. If you’re still having issues, that’s unfortunate - but being a dick is not getting you closer to actually getting help, especially on a month old thread predating several fixes.


07 Feb

Comment

Originally posted by Curdle_Sanders

Do you have the ability to kickstart yet?

Soon!

Comment

Originally posted by Lord_Slorp

Anyone else looking at this and thinking: how the hell are they going to mold that?

I've held him in my hand, so I can tell you the answer: Very well! :D

Comment

Originally posted by Syrzan

Depends on where OP is from....

If he is from europe which considering that he posted this at 7am GMT or 1m eastern US... i would not even bother considering buying the lootbug.

The transportation to europe costs more than the actual plushie and then you have to pay a toll fee in addition (which in most countries is the item price + the transport fee and then the % of toll you buy from that).

If i go from my country that would be 25$ Plushie + 27,98$ shipping cost.

Those 52,98$ will now be the number with wich the toll fee is calculated, adding a splendid 11$ to it.

Total cost for a lootbug plush to europe: 63+$

Which again begs the question u/GSG_Jacob, u/Soren_GSG, u/Robert_GSG why a daenish dev company with a swedish publisher outsourced that stuff to the states and basically screwing fellow europeans over with it.

...
Read more

Well, since you ask: Several reasons, foremost of which is 1) cost, 2) quality, and 3) ease of procurement. Merch is expensive to produce and ship, unless you're selling very large quantities of it - for a small fish like us, making merch is not something we do to make money - it is simply not an option.

The American merch market is huge, well-established, and relatively easy to get into. We quickly found a partner there that could get us up and running with minimal time spent on our side - time we'd rather be devoting to the game itself.

At the same time we're actively looking into options for getting EU-based merch going. We have just not yet found a setup that fits our particular needs. But that definitely doesn't mean it won't be coming. Question is just how and when.

In short: the present option was pretty much "we can have SOME merch, based in the states, or we can have no merch at all". We chose the former.

Comment

Originally posted by SweetDank

This is a fairly known but annoying bug for all PS games

And THIS is a desperate statement to shift the blame away from your dev team. Shame on you. Roughly 200 games working fine on my PS4 but yours does not. This is not a Sony problem.

The ability to make a room with friends went away after the update a few weeks ago.

We can join a public lobby fine but that's not what we want to do.

Fun game that I'd love to sink hundreds of hours into with my friends but for $0 I guess I'm getting what I paid for :(

That’s not what it says at all. It’s a list of common problems in networked games on PS4 together with potential fixes. That doesn’t mean it applies to everyone, every PS4 game, or that blame is put on Sony.


06 Feb


04 Feb

Comment

These are good notes! Thank you for letting us know.

Comment

I am unsure what part of having a link to "Diggy Diggy Hole" deleted is toxic? You were not punished and you were told why when you asked about it. If you were harassed or ridiculed, please let me know where and how and I'll address it. We have 300.000 people on Discord. Some of the moderation will not come with a pamphlet or an explanation as to why it is happening - it's not possible with the number of people and things happening.

Edit: Just looked through your comments, and in context, it looks like you were more upset with having the text you wrote for it deleted. That makes a lot of sense, and I can see why that is unnerving. I'll address this with the moderators, to see if we can figure out a better way to handle these things. Like I mentioned, with the number of people on the server, there is a lot of moderation going on, so it's not always obvious who's aware of the rules or not - and even then people do not read them before posting.

Edit2: back up!


03 Feb

Comment

Originally posted by Bennely

Some class has got to be getting a melee weapon for an alternate second and I hope it's the driller. With like, a hammer.

No melee. The game is built around shooting, not bonking.

Comment

There was no Radioactive Exclusion Zone on Hoxxes until DRG arrived.

Comment

Hello, Miners! Sorry to hear this is happening to you - we're aware of the issue and hope to have a fix for you in the next patch.

Comment

Originally posted by TheLongestHaul

Does the board game publishing company own these models or something?

No, fairly sure we own all derivative works - it’s more about the art teams pipelines and priorities.

Comment

Hi there,

I understand the frustrations, so let me just shed some light on why there is a next-gen PlayStation version, but not (yet?) a next-gen Xbox version.

First of all, we're a small team and each platform we deploy to requires a lot of time to test. A next-gen Xbox requires an entirely different version with separate testing and verification and the PlayStation launch has required a lot of resources to make every piece of the puzzle fit. While I also do not know the details of the launch agreement, I can imagine that the PS5 version was vital to making it happen and making it a success.

I get how it looks weird to launch it on one next-gen platform and not the other, but it ultimately boils down to a lot of things like increased maintenance on a new platform (testing), launch window, and hands available.

While I can't really make the call on whether or not we will have a next-gen Xbox version (and when, if we have one) I feel the PlayStation 5...

Read more

02 Feb

Comment

Originally posted by drako8255

What kind of board game will it be? I want to get it even if its just for the figurines.

1-4 player coop “dungeon” crawl.

Comment

Originally posted by EbergarTheDwarf

From what I heard from the devs on stream they would like to update these old DRG models with these new boardgame models. I don't remember the commentary on viability of the entire operation though.

Viability based on our streams is: We want it to happen, but we’re not the ones making that call.