Deep Rock Galactic

Deep Rock Galactic Dev Tracker




14 Feb

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1) I believe it's the killing blow. Credit for finishing the job, not for half-assing it. It's important to notice that we're listing the kills, but not ranking the players, as it's not a race to the top. Some classes are good at shooting stuff, other classes are good at falling to their deaths and getting to the drop pod first.
2) I think it's deposited, but I haven't actually checked. Should be easy to do. tho. Start a mission. Mine something, deposit some of it, fail, check the end result.
3) If you don't pick one you get one of the three choices at random (unless it's been changed, and no-one told me...). The reason it is like this is that we don't want people to reroll their choices by not picking an option (and in case you get disconnected, it's not lost).

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Not a strategy. That was a straight up exploit.

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:pick: HOTFIX 7 LIVE NOW! :pick:

Hello Miners,

This hotfix includes an attempt to fix a bug that caused the crosshair to mysteriously disappear. We have also made more Paint Job / Framework separation improvements and fixed a bug that prevented enemies from spawning under special Management-disapproved circumstances.

Changelist
  • More Paint Job / Framework separation improvements
  • Attempted to fix a bug that caused the crosshair to vanish and not return
  • Fixed a bug that enabled multiple people to tame the same enemy using the Beastmaster perk, applying the buff several times
  • Fixed a bug that caused the Drop Pod to land in the same location every time when you escape from a Point Extraction mission
  • Fixed a bug that enabled the player to tame frozen enemies
  • Fixed Iron Will slowdown reduction being broken and making the player move extremely fast
  • ...
Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/548430/announcements/detail/3738487849557703199]here[/url].
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Originally posted by Connorses

Even better, hire Joe Duncan as concept artist

That's not a bad idea, Totally Not Joe Duncan's Alt Account.


13 Feb

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A bulk spawning right on top of you during a defense is not intentional, I will look into it.


12 Feb

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It’s definitely modified to have a reasonable length, since you do two primary objectives.

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Originally posted by MandaloreForLife

Will steam ever have crossplay

It might. There are some challenges involved in doing that. It would most likely limit the cave generation since it takes a lot of memory.

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Originally posted by TheEggyManLives

it does? that's really tempting

It's less stable than the Steam version, due to the UWP framework. We're working on fixing that, but until we do, it's a less smooth ride.

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Originally posted by SergeantKovac

I fully expected him to throw the empty mug at Ulfric. Cause that's what always happens in game.

I considered that, but it was too much work. Now I regret not at least trying it.

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Originally posted by Pm_me_any_dragon

I was expecting shooting stars tbh.

I kinda already did that.

Then again, I've also done this before...

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Originally posted by GryphonKingBros

I was half expecting a new visual or something

Hey, I spent a lot of time tuning the mask on that mug,

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Fun fact - this was one of the three projects pitched to the community back at Press Play. One of the other two ended up being Trailmakers, while the third, Project Knoxville, was chosen to be the main project at Press Play before they were shut down.

(above is from memory - details might be wrong, but someone from back then might be able to correct me.)

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:pick: HOTFIX 6 LIVE NOW! :pick:

Hello Miners,

This hotfix includes several miscellaneous bugfixes and improvements to the sound, visuals and functionality of certain perks. Look out for a new animation for taming Glyphids, improved effects for Shield Link, and damage reduction of the Veteran Depositor perk to now also apply near the Minehead! We have also managed to resolve an issue which prevented perk cooldowns from properly showing in the UI.

Changelist
  • More Paint Job / Framework separation improvements
  • Unstoppable Perk now affects a lot more slowing effects
  • Added a new animation when the player tames a Glyphid
  • Added effects to Shield Link perk
  • Improved Shield Link perk sounds
  • Fixed a bug with Driller and Engineer level up milestone set to 4 for the first step
  • Impact Axes can now be picked up while the player is airborne
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/548430/announcements/detail/1711867920417382369]here[/url].

11 Feb

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That looks badass

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NO GUNS? Absolute madlad.

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The Windows Store version has crossplay.