Deep Rock Galactic

Deep Rock Galactic Dev Tracker




21 Jun

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Originally posted by SALTY_BALLZ

Hey randomly tagging on here to point out a couple things-

1) Subata 120 reload animation has an error in a few frames when the new magazine is inserted into the well

2) Getting randomly kicked by hosts on deep dive missions is going to suck. I've been getting kicked a lot more for absolutely no reason and people abuse kicking. I might suggest a vote for deep dives at least.

Very valid. We are looking at ways to mitigate the kicking thing in deep dives.

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Yeah, this is something we still want to improve. The way we're showing stats is definitely not as intuitive as it could be.

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Originally posted by freekv99

Even the CEO of GSG responds to comments from fellow dwarves

That must be an imposter - I never respond to comments on reddit!

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Originally posted by GSG_Johan

We are 19 people working at the company including non pruduction roles such as ceo, office manager and social media

"Non-production" - I'll have you know that I meme with the best of them.


20 Jun

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Originally posted by freekv99

Does SOT have the same problems? They also use unreal engine and monthly updates.

As I know it, the SOT team has not updated Unreal engine version for a long time. As we are a quite small dev (compared to Rare), we are always running on the almost latest Unreal version to get the most out of Epic's huge engine team adding optimizations, fixes and new features. And it's this newer version of Unreal (4.21) combined with UWP that creates certification problems.

Post


Attention Miners!
While you impatiently wait for Update 25 to bring the Endgame to Hoxxes IV, we have decided to give you a little bonus hotfix. We’ve been doing more hotfixes than usual to keep you sated, and this one has a little extra something to keep you busy.

First of all, we have given the gunner a little love in regards to balance, as per request from the community.

The Minigun has gotten some much-needed punch, including both base damage and adjustment of mods. The Autocannon also got an overhaul, although not as significant as the Minigun.

Other weapon tweaks are counting the Boomstick, the Auto 210b, and the Voltaic SMG.

For those of you who like to work the long nightshifts with Bosco as a helping hand, we’ve upgraded the drone algorithm, allowing him to retrieve gems and other objects... Read more
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Originally posted by wildertronprime

There's a discord? I should try that

You should really try that
https://discord.gg/drg

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Nice video mate, and interesting to hear what people are thinking of the new systems! :)

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Originally posted by GSG_Johan

a week, maybe 2

Sometimes it can be as low as a few hours, the new system (when it works as intended) is pretty fast. This is specific to our game though and will differ from other games


19 Jun

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I may be biased, but yes. Yes it is.

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Hello! Your post was removed due to it being posted before. Rock and stone, brother!


18 Jun

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Originally posted by rightious4u2

Is it a specific bug or some other problem/failure holding it back?

Edit: sorry it's early in the morning where I am. Could you please explain what UWP means?

It's not a bug with the game, but an issue with Microsoft's automated certification tools. The tools do not like the combination of UWP and Unreal that we are using. This worked fine with Update 23 but the certification system changed and we got stuck in the middle.

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We're really sorry that it's taking so long. It's apparently just poor timing with E3 and a very particular engine/UWP thing that's holding it back. It's out of our hands at this point. Hoping things get a move on this week.

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Originally posted by Jescar1

Now that you’ve given an actual ‘hope’ to all the miners... get ready for demands ☺️👌

Well, it's like saying "You'll get the soft luxurious toilet paper in the space rig bathrooms, once management is sick of using that kind".
It's like there's hope, but you know you shouldn't hold your breath.

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Originally posted by Jescar1

😆 I bet you all did! But seriously, leave the Susaning to us! And maybe we can expect the next update within August 🙃... you know... erase that September part of it winky wink wink

We did it while testing, and we weren't even the main crew, so nothing lost there. :D

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I'll have you know that we've been "Susaning" all day at the office.