Destiny 2

Destiny 2 Dev Tracker




24 Aug

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Originally posted by MasterOfReaIity

I hope loadouts are the #1 priority, having tons of new stuff to use without the system feels bad

Currently working on a temporary fix targeted for next week while we finish the more permanent fix. Temporary fix will let you switch loadouts from your inventory but not from your vault.

https://twitter.com/BungieHelp/status/1694783960428204089?s=20

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Sorry about the wait. A few wires got crossed. This issue should be resolved now!

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Hello. What platform are you playing on? You should just be able to play the story in Throne World. No download is required.

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Thanks for the report, we are currently working on a fix to deploy as soon as possible.


23 Aug

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Thanks for your report. This is an unintentional change and we're investigating the issue.


09 Aug

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Hi all! Two updates to the Season 22 Abilities and Armor Changes Preview article:

For Titans, we added more Titan Exotic Armor rework details for you.

  • Icefall Mantle: Grants an escalating bonus to Stasis weapon damage when getting rapid Stasis kills. When you activate your class ability, you immediately gain the highest tier bonus.
  • Doom Fang Pauldrons: Grants an escalating bonus to Void weapon damage when getting rapid Void kills. When you get a Void melee kill, you immediately gain the highest tier bonus.
  • Path of the Burning Steps: Getting a Solar Grenade kill now grants the highest tier Solar weapon damage bonus.
  • Eternal Warrior: Since the exotic only grants its highest tier damage bonus automatically when your Super ends (which is a rarer occurrence), the duration of the Arc weapon damage bonus when your Fist of Havoc Super ends has been extended to 30 seconds (up from 10 seconds in Season 21).

And Warlocks, we clar...

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02 Aug

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Hey all, Weapons team here!

So this is a pretty fun post to reply to, because it's a great example to show how far we have come and how difficult it can be to look backwards and see that progress has been made when it is incremental.

This week, the Immortal (Adept) had 7.2% of kills in Trials. From Week 1 of returning Trials all the way to Week 60, the number 1 weapon had:

  • LESS than 7% of kills only once (the lowest the top weapon ever got over the first 60 weeks was 6.2%, the next closest was 7.5%)

  • MORE than 9% of kills 49 times

  • MORE than 10% of kills 33 times

  • MORE than 14% of kills 10 times (Hard Light x2, Revoker x1, Felwinters x6, and Steady Hand x1)

In the ~80 weeks since then, we have done a pretty good job of keeping the number 1 weapon between about 4-9%, which is a very typical Trials weekend. We've had some exceptions of course, nothing individually has go...

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01 Aug

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Originally posted by N1CKP1R35

Moved the Guardian Rank requirement for the Armor Charge Mods from Guardian Rank 6 to Guardian Rank 7.

So f2p still don't have access to mods..... nice

Small typo. Sorry about that.

EDIT: We've changed it to, "Removed objective to rank up the seasonal vendor from Rank 6 to allow all players to access Armor Charge Mods."


25 Jul

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Hello. Almost always does D1 have maintenance at the same time as D2. This is mostly due to both games using some of the same services.


20 Jul

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Quick correction, the TWID said that two new weapons are entering the Trials Pool, one new weapon will be entering the pool and the other will be a highly requested Hand Cannon making its return with updated perks.

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Originally posted by Spawnling

I put together a thread on this a week and a half ago on the Restoration bug on the front page here and yes it's been a minute.

Some other notable ones:

Celestial Fire Melee Broken

Acknowledged by BungieHelp : https://www.reddit.com/r/DestinyTheGame/comments/136w2ug/comment/jjdyajf/?context=1000

Reddit thread :

https://www.reddit.com/r/DestinyTheGame/comments/136w2ug/celestial_fire_does_not_work_with_heavy_handed/

Child of the Old Gods not working

Acknowledged in TWID : https://www....

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Thanks for the report. We checked into these and are currently tracking a fix for Child of the Old Gods in an upcoming update later this season and have fixes for Celestial Fire Melee and Liar's Handshake planned to go out next month with Season 22.


19 Jul

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We've looked into this issue, and it looks like this fix requires some engineering work. We have the team looking into getting it prioritized for a future release.


18 Jul

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Originally posted by Lonecard19

I am having trouble with support. As OP of this I'd really appreciate the help. My friends have been offered coupons and free return labels and I'd appreciate the same treatment.

Please don't ignore me :(

Sorry to hear that, we reached out in a PM to get your order info to look into it.

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Originally posted by OldKingWhiter

The vast majority of the working population gets harassed. I have been harassed and had death threats, so I appreciate how unpleasant such things are. People aren't being harassed because they work at Bungie, they're being harassed because there are lunatics in the public who will harass companies and workers regardless of the company and the industry.

No one deserves it, but its just part of life in this f**ked up internet age we live in. Basing your PR strategy on the actions of 0.1% worst actors is strange to me, and I can't imagine many other industries acting this way.

We don’t accept that being harassed is “just part of life.” This kind of mindset is unhealthy, and we aren’t going to put ourselves in danger for a video game, much less Reddit.

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Appreciate the feedback.

Unfortunately, devs who aren’t even CMs are still being harassed just because they work at Bungie, so using the CM account on Reddit will put a bigger target on all of the CM’s backs.

I completely understand the want to go back to how we used to respond all the time here, but that time has passed. Until everyone can feel safe again, I wouldn’t expect to see many responses from us here for the foreseeable future.

However, just because we aren’t responding often doesn’t mean we aren’t still looking at feedback. As a legend once said, “we’re listening,” and while we can’t always act on the feedback, we do share it with stakeholders every single week. So please, keep it coming.

You may find us responding more on our own Help forums, so please report any issues to us there.

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Hey everyone, we looked into this report and confirmed an error where the wrong product samples for Iron Banner and Trials sweatshirts were photographed for the store. We also found an instance where the store showed a listing of 4 pairs of socks, but the final product was only 3 pairs. The store has been updated with all of the correct information and we have contacted all of the customers impacted and will be offering full refunds as well as discount codes for any future Bungie Store purchases. We're really sorry about these issues and we have pulled these products from the site while we work with our partners to correct them.


03 Jul

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We have no intention of abandoning Destiny; like most studios that support multi-IPs at the same time, we intend to do the same as them. You could argue about the support model we have now, which is fair criticism, but we’re working to be better.

Much like how D1 and D2 was in the first first year, if we see that the market wants something more and/or something different, we will course-correct as needed.


02 Jul

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Originally posted by CycloneSP

I'm curious about the character limitations.

is this in reference to those banner alerts you occasionally display in game for certain bits of info when we first log in?

that said, on another note: what if ya'll implemented something similar to what WotC did with their MTG:Arena client when they introduced a "mail" system to provide players with news and updates and such.

tho I can def see that being a lot of work, and still doesn't fully get around the multi-lingual issue...

Yeah, it’s basically the banner system we use to send out messages like Next Week in Destiny.

A mailbox system is one of many ideas we’re exploring for the future.

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What you’re asking for isn’t as simple as you think, especially due to character limitation and multi-lingual support. But we are investigating alternate methods to communicate to everyone.