Diablo 4

Diablo 4 Dev Tracker




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29 Feb

The Trials call you forth, wanderer. Fight to earn your place on the Leaderboards when they arrive on March 5. Each week you can master a new Gauntlet: a fixed non-linear Dungeon that will have you fighting to earn the mightiest score. Who will fight to dominate the competition, earn coveted Seals, and carve their place on the Leaderboards. Do you have what it takes to become undeniable?

With the upcoming midseason patch, there will be impactful class balance changes and Seneschal Companion updates coming in the patch that introduces this challenge dungeon, so we will be actively monitoring feedback to make tweaks with the Gauntlet in mind. To read more on the upcoming changes, please read our ...

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On February 29, we held a Campfire Chat showcasing the Gauntlet: a fixed-layout endgame dungeon coming on March 5. Community director Adam Fletcher, associate game director Joe Piepiora, and lead live class designer Adam Jackson sat down to discuss our mid-season update for Season of the Construct.

This update brings many class balance updates and the return of a few updated vampiric powers from Season of Blood. Vampiric Powers return as Legendary Aspects that have a chance to drop from all enemies in Sanctuary.

Check out the replay from our Gauntlet Showcase event, where members of our development team showed Gauntlet gameplay! They were joined by Annacakelive and ...

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22 Feb

Comment
    Lyricana on Forums - Thread - Direct

Gauntlet is seasonal only, and won’t be playable through the Eternal realm

Comment
    Lyricana on Forums - Thread - Direct

The Gauntlet will be a permanent addition to the Seasonal Realm

Post
    Lyricana on Forums - Thread - Direct

That will be coming as we move closer to Season 4, but is not the focus for this particular event.

Our next Campfire Chat begins on February 29 at 11 a.m. PST and will give your first look at Trials and The Gauntlet, a weekly rotating fixed dungeon coming in Season of the Construct.

Join associate director of community Adam Fletcher, associate game director Joseph Piepiora, and lead live class designer Adam Jackson as they delve into the Gauntlet, Leaderboards, balance updates, and bloodthirsty powers set to make their return. We’ll also have a special event to showcase members of the development team playing the Gauntlet. They’ll be joined by Diablo creators MacroBioBoi and ...

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21 Feb

Comment
    Lyricana on Forums - Thread - Direct

Unfortunately, I can’t post dates or times before those announcements are released. I can tell you that yes, a campfire chat is coming up, and it won’t be a long wait.

Comment
    Lyricana on Forums - Thread - Direct

Yes, news on our next campfire is coming soon!

Comment
    Lyricana on Forums - Thread - Direct

The blog posts are what populate to the forums, so when the announcement blog hits it will come through. I pin them when they’re posted, but I’d be happy to start making them global pins instead of General Discussion ones. :slight_smile:

Comment
    Lyricana on Forums - Thread - Direct

Broadly speaking, we aren’t able to post to every thread, so to post to only some feedback threads would be viewed as endorsement of the contents, and in many cases, would fuel rumors that changes, ideas, etc. were being implemented when they may not be. We do read and report on the content of forum threads regularly, and that information goes to the team.


09 Feb

Post

HOTFIX 3 - February 9, 2024 - 1.3.1

BUG FIXES

  • Fixed an issue with Living Steel chests not spawning within Helltides.
  • The Living Steel guardian has been removed

HOTFIX 2 - February 8, 2024 - 1.3.1

GAME UPDATES

Lunar Shrine XP Boost

  • Increased XP Bonus per Monster Kill to 100% (from 50%)

Ancestors Favor Sigil

  • Increased Glyph XP Bonus to 20% ...

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Post

HOTFIX 3 - February 9, 2024 - 1.3.1

BUG FIXES

  • Fixed an issue with Living Steel chests not spawning within Helltides.
  • The Living Steel guardian has been removed

HOTFIX 2 - February 8, 2024 - 1.3.1

GAME UPDATES

Lunar Shrine XP Boost

  • Increased XP Bonus per Monster Kill to 100% (from 50%)

Ancestors Favor Sigil

  • Increased Glyph XP Bonus to 20% ...

Read more

08 Feb

Comment
    PezRadar on Forums - Thread - Direct

Just wanted to toss in that the team has an update for those who are having to create new characters to redeem some cosmetics for the Lunar New Year Event.

For example: If you are a Necromancer and you have a Wand cosmetic from the event, you aren’t able to redeem it on your Necromancer due to some restrictions in the game. This then forced you to store this in your stash and make a new Sorceror just to redeem the reward. This will be fixed so you can redeem them on any class. We ask that you just store them in your stash until this patch hits.

Thanks for the feedback and apologies on the confusion with this.

Comment
    PezRadar on Forums - Thread - Direct

Just wanted to toss in that the team has an update for those who are having to create new characters to redeem some cosmetics for the Lunar New Year Event.

For example: If you are a Necromancer and you have a Wand cosmetic from the event, you aren’t able to redeem it on your Necromancer due to some restrictions in the game. This then forced you to store this in your stash and make a new Sorceror just to redeem the reward. This will be fixed so you can redeem them on any class. We ask that you just store them in your stash until this patch hits.

Thanks for the feedback and apologies on the confusion with this.

Comment

HOTFIX 2 - February 8, 2024 - 1.3.1

GAME UPDATES

Lunar Shrine XP Boost

  • Increased XP Bonus per Monster Kill to 100% (from 50%)

Ancestors Favor Sigil

  • Increased Glyph XP Bonus to 20% XP (from 10%)

  • Note: In-Game text will still reference 10% until a future patch.

Developer’s Note: These increased bonuses aim to ensure Lunar Shrines and the Ancestor’s Favor Sigil Affix are universally exciting and valuable to the Lunar Awakening experience for players across all World Tiers - well beyond the completion of earning all the cosmetic rewards Ying-Yue has to offer!

...
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Comment

HOTFIX 2 - February 8, 2024 - 1.3.1

GAME UPDATES

Lunar Shrine XP Boost

  • Increased XP Bonus per Monster Kill to 100% (from 50%)

Ancestors Favor Sigil

  • Increased Glyph XP Bonus to 20% XP (from 10%)

  • Note: In-Game text will still reference 10% until a future patch.

Developer’s Note: These increased bonuses aim to ensure Lunar Shrines and the Ancestor’s Favor Sigil Affix are universally exciting and valuable to the Lunar Awakening experience for players across all World Tiers - well beyond the completion of earning all the cosmetic rewards Ying-Yue has to offer!

...
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07 Feb

Post

HOTFIX 1 - February 7, 2024 - 1.3.1

GAME UPDATES

  • Updated the Lunar Awakening pool of the reputation reward caches with appropriate world tier qualities.

BUG FIXES

  • Fixed an issue where monster waves are only spawning for first player that clicks shrine in the subzone
  • Fixed an issue where players were still affected by damage over time after effects even after they interact with a Lunar Awakening Protection Shrine
  • Fixed an issue where the Lunar Awakening event quest li...
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Post

HOTFIX 1 - February 7, 2024 - 1.3.1

GAME UPDATES

  • Updated the Lunar Awakening pool of the reputation reward caches with appropriate world tier qualities.

BUG FIXES

  • Fixed an issue where monster waves are only spawning for first player that clicks shrine in the subzone
  • Fixed an issue where players were still affected by damage over time after effects even after they interact with a Lunar Awakening Protection Shrine
  • Fixed an issue where the Lunar Awakening event quest li...
Read more

06 Feb

Post

Protection Shrine Warning: Some damage-over-time effects may still affect characters despite the ‘Invulnerable’ effect of this shrine. We are working on this issue and will provide updates as they come in.

Update: This issue has been addressed in the latest Hotfix 1 (1.3.1) released on February 7.