Diabotical

Diabotical Dev Tracker




04 Feb

Comment

Originally posted by garzfaust

I feel cheated by the variable time limit. I like 12 minutes, but what i get is 6 or 7 minutes. This is a joke. In QL i am getting 10 minutes, period.

Another problem is what is happening after the match. I can only play like 3 matches against the same opponent. And the decision to leave is made outside of the map in a menu, enough time to think about not wanting a rematch. Compared to QL i seldomly getting a rematch. Also in QL i can just play my opponent as many times as i like. Also in QL i can see which people are on servers and playing. In DBT i wait for some magic to happen and i can’t estimate the likelihood of getting a game.

In Diabotical in the Play menu you can click on the Create Lobby button, set the visibility to public, set game mode to Duel Classic, select Duration: 10 minutes, start the game and wait for a player to join through the match list (this doesn't use or affect skill ratings).


01 Feb

Post

HUD

  • The in-game scoreboard now displays a REC message on the top right if the server-side replays setting is enabled.
  • The in-game scoreboard now displays the selected physics option.

Replays

  • The file size of Client-side replays is now compressed.
  • In the Watch menu the Client-side replays section now lists the most recent replays at the top.
  • Fixed an issue that prevented exiting from a client-side replay being watched once the end was reached.
External link →

31 Jan

Comment

Originally posted by nicidob

4v4 Wipeout has been moved from the Quick Play list to the Ranked list and now has a separate skill rating than Arena 2v2 and its own Leaderboard.

they're still combined on the leaderboards it seems

They are not combined, the starting Wipeout skill ratings are the Aim Arena 2v2 skill ratings as they were affected by Wipeout matches before today.

Post

Play screen

  • 4v4 Wipeout has been moved from the Quick Play list to the Ranked list and now has a separate skill rating than Arena 2v2 and its own Leaderboard.

Maps

  • In this update the winning maps from the mapping contest have been added to the official lists:
  • Duel’s Ranked map pool no longer includes Perilous, and Frontier (they remain available in the Custom Game map pool).
  • Duel’s Ranked and Custom Game map pool now includes Overgrowth, Amberfall, Raya, and Monolith.
  • 2v2 TDM’s Ranked map pool now includes Hurt Locker (also available in the TDM and TDM Classic Custom Game map pool).
  • Warmup and FFA Quick Play map pools now include Hurt Locker, Starport, Frozen Decay, and Huracan.
  • Freeze Tag, and Freeze Tag Classic’s Pickup and Custom Game map pools now include Hurt Locker, and Starport...
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29 Jan

Comment

Originally posted by cornflake123321

So to be clear server-side replays are only available with custom lobby?

Only available for the host of a custom lobby who turns the server-side replay recording setting on. That option is only available for owners of the current season's battlepass.

Edit: the option for other participants to download the replay will be available soon

Post

Replays

  • Client-side replays can now be recorded automatically by enabling the Client-side replays setting in Settings-More settings. The size of future client side replays will be reduced in an upcoming patch.
  • Current season battle pass owners are now able to record server side replays when hosting a custom lobby with the Record Server-side Replay setting turned on (Update: we will add the option for all battlepass-owning participants to download the replays, not just hosts, shortly). Server-side replays contain all player perspectives instead of just one. They are possible to download through the match page in the match history. As they involve being hosted on the servers they are only available for current season battle pass owners and only available for download for 14 days after the match. After being downloaded they remain accessible if they are in your replays folder. Server-side replays are currently in a testing stage as we fix possible issues and ...
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21 Jan

Comment

Once someone abandons the match everyone is free to leave without a penalty.

Leaving the match will start a 2 minute timer until that person is declared to have abandoned the match, to allow that person to rejoin if there was game crash/computer crash/internet issue (the option to rejoin or abandon the match appears for that player).

After 1 minute there is a warning and after 2 minutes/when a person has abandoned the match there is a message in the chat which says that it's safe to leave.


20 Jan

Comment

Originally posted by DeathSlayer999

Air knockback for shaft is completely messed up right now.

Should be fixed now in 0.20.445d

Post

Play screen

  • Based on our statistics and community feedback the Quick Play modes are now queues with continuous matches again (FFA and FFA Instagib matches will be launched when there are at least 4 players queued), with the exception of Warmup which starts a continuous match whenever a player clicks the button.
  • Quick Play matches that are not full appear on the match list with the name Quick Play.
  • Ongoing Pickup matches are displayed at the bottom of the match list. They are not possible to join but can indicate if there are players playing a certain mode at the moment who may join your pickup or create a new one when their match ends.
  • Pickup listings now more clearly indicate if players are part of a party.

HUD

  • The Controls HUD element now has a Simple style option which only displays the currently pressed keys and has the direction keys positioned in a cross shape which makes it friendlier to put on the cen...
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15 Jan

Post

Gameplay

  • The Void Cannon’s combo max damage has been reduced from 150 to 125.
  • The Void Cannon’s combo radius has been reduced from 200 to 175.
  • The Void Cannon’s ball speed has been increased from 725 to 750.
  • Removed Warmup from Time Trials (released yesterday).

Interface

  • There are now leaderboards for Aim Arena 2v2 (previously unreported).
  • Modes that share skill ratings are now represented by a single entry in the profile ranks screen (previously unreported).
External link →

14 Jan

Comment

Originally posted by dradik

@Raven, is the game designed so we should be able to use wee balls while holding the flag? I wish there were separate binds to drop flag than use weeball..

The keybind/hud element is meant to prevent using weeballs while having the flag

Post

Gameplay

  • Fixed an issue where having toggle zoom enabled and weapon switch zoom reset disabled, would still reset zoom when switch weapons sometimes.
  • Time Trials now has a warmup phase like other modes.

Interface

  • Added the option to select previous seasons for leaderboards, player stats and player ranks.
  • Fixed the alignment of the weapon columns in the Profile stats page.
  • Fixed issue causing HP taken stats to be incorrect after picking the Siphonator.
  • Fixed issue causing Siphonator healing not to invalidate an assist mark.
  • Fixed the HP bonus from collecting powerups not counting towards HP taken stats.
  • Fixed secondary fire damage not counting towards weapon damage stats.

HUD

  • There is now a Text HUD element for custom text.
  • There is now a Statistic HUD element to display current personal statistics or of the player being spectated. The statisti...
Read more External link →

09 Jan

Comment
    /u/2GD on Reddit - Thread - Direct

Originally posted by lp_kalubec

u/2GD I know you won't reveal too much, but could you, at least, tell us if these new games are going to be dbt spinoffs and if the are going to be built on the Glitch engine?

Glitch engine, FPS. All engine updates will benefit Diabotical and future games

Post
    /u/2GD on Reddit - Thread - Direct

Hey everyone. The test tournament series is coming to a close over the next 2 months. Though a horrible name. It was a nice test for esports longevity, game modes, broadcasting and more.

After we have fulfilled our obligations to the test tournament series and the grassroots fund. We will continue to do esports with mojo as our esport manager, but with a focus on grassroots tournaments.

To the pro players who compete in the 3v3 circuit. To explain my decision here, since we have spoken of potentially continuing the circuit. I think it’s best we focus using available funds on improving Diabotical and achieving company goals.

To be as open as possible about the details behind this decision. The 3v3 circuit in 2021 if to be continued and matured as a product, would probably cost upwards of 400k USD. We have quite a clear plan for 2021 and 2022. Which involves regular Diabotical updates, but also releasing two new games. The projected budget we have (battle ...

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08 Jan

Comment
    /u/2GD on Reddit - Thread - Direct

Originally posted by mojo_ca

For those that want to practice for tournaments, the tentative map list coming to the official pool is:

  • Skybreak
  • Bioplant
  • Kasbah
  • Monolith
  • Overgrowth
  • Amberfall
  • Raya

this is pending final licensing and polishing/art so maps are ultimately subject to change :\)

The tentative list was done by pro gamer votes. So if anyone is unhappy we would like to shift the blame to Phaze. Phaze was the only pro gamer who turned up to vote. though quite odd since he doesn't compete in duel. Thank you for your time.

Post

Gameplay

  • The Void cannon’s activator beam now has a bonus of 2 damage for consecutive shots hit, up to 10 consecutive shots where it will deal 50 damage on each consecutive shot after.
  • The Void Cannon’s ball speed has increased from 700 to 725
  • The Void Cannon’s ball fire rate has increased from one shot every 650ms to one shot every 500ms.
  • The Super Shotgun’s secondary fire now bounces twice.
  • Fixed the Super Shotgun’s secondary fire not bouncing on moving props.
  • Fixed the Super Shotgun’s secondary fire not triggering shootable triggers (props that act as buttons and/or doors for example) after having bounced once.

Netcode

  • Improvements to the hit registration of the Void Cannon's activator beam upon void balls.

Interface

  • In the Locker and in the Shop it’s now possible to rotate weapon models by holding left or right click and dragging your mouse to one side.
  • ...
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01 Jan

Post

Gameplay

  • The Void Cannon activator beam now doesn’t penetrate beyond the first void projectile that is hit.
  • The speed of the Void Cannon ball has been increased from 600ups to 700ups.

Netcode

  • Fixed an issue that caused Grenades and Shotgun Secondary fire to sometimes deal more damage and knockback than intended.

Masterserver and matches

  • Tentative fix to an issue resulting in match slots being occupied by players and/or player duplicates who aren't playing.

Maps

  • Collision fixes to Kasbah.
  • Collision fix to Qunai Peaks and fixed parts of the background not being visible.
  • Fixed missing thumbnails for the CTF versions of Cliffside Canyons, Qunai Peaks, Titans Crossing.

Customization

  • Fixed the Void Cannon’s Frostbite skin not being usable (released yesterday).

Interface

  • Updated Spanish from Sp...
Read more External link →

31 Dec

Comment

Originally posted by firegrandpa12

Windows 10 Pro, Version 1909

I cannot see if the homedir thing works, because my Username is in greek and greek letters are not accepted in epic games. Any workaround to this ?

Greek characters seem to be the issue, for now the only I alternative I know of would be to use a folder that doesn't contain greek characters as your -home="folder location"

Comment

Originally posted by Googly_Laser

Oh another thing. If I launch the game with the Diabotical Launcher in the install folder instead of from Epic Games it can’t connect to the Epic servers. I don’t know if that’s normal or not

That's normal, do you have Diabotical installed in the same drive as your windows installation? If you paste this in the windows explorer address bar %appdata%/Diabotical do you get to a folder? Does it include a DownloadCache folder?If you don't have a folder there try going to the Epic Games Launcher settings-scroll down to diabotical-click additional launch commands-paste this with Username replaced with your windows username, and see if you can download maps

-home="C:\Users\Username\AppData\Roaming\Diabotical"
Comment

Originally posted by firegrandpa12

Yes, I am on the administrator account. I also have windows 10. What is the ideal solution?

Which specific Windows 10 version? Can you try to see if -home="C:\Users\Username\AppData\Roaming\Diabotical" (replace Username with your username) works? The ideal solution would be to figure out why Diabotical isn't being allowed to create that folder in appdata because there can be problems when downloading custom maps while having your home folder set to a different one than appdata.